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	<title>Eldfall Chronicles - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://eldfall-wiki.ru/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Reevol"/>
	<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/wiki/Special:Contributions/Reevol"/>
	<updated>2026-07-28T12:03:02Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Main_Page&amp;diff=13430</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Main_Page&amp;diff=13430"/>
		<updated>2026-07-27T10:03:53Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- PAGE: Main Page --&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:linear-gradient(135deg,#BA7517,#534AB7);padding:2em;border-radius:8px;text-align:center;margin-bottom:1.5em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Eldfall Chronicles Wiki&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Navigation ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border-collapse:separate; border-spacing:8px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F1EFE8;border:1px solid #D3D1C7;border-radius:6px;padding:12px;vertical-align:top;width:33%&amp;quot; | [[:Category:Units|🧑‍⚔️ Units]]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;All playable models, stats and abilities.&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#F1EFE8;border:1px solid #D3D1C7;border-radius:6px;padding:12px;vertical-align:top;width:33%&amp;quot; | [[:Category:Skills|⚔️ Skills]]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Named abilities on model cards.&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#F1EFE8;border:1px solid #D3D1C7;border-radius:6px;padding:12px;vertical-align:top;width:33%&amp;quot; | [[:Category:Traits|🛡️ Traits]]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Properties of attacks, weapons and effects.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F1EFE8;border:1px solid #D3D1C7;border-radius:6px;padding:12px;vertical-align:top;width:33%&amp;quot; | [[:Category:Combat Arts|🎯 Combat Arts]]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Levelled abilities: Assassination, Fencing, Archery, Berserk.&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#F1EFE8;border:1px solid #D3D1C7;border-radius:6px;padding:12px;vertical-align:top;width:33%&amp;quot; | [[:Category:Spells|✨ Spells]]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;All spells by school.&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#F1EFE8;border:1px solid #D3D1C7;border-radius:6px;padding:12px;vertical-align:top;width:33%&amp;quot; | [[:Category:Classes|📚 Classes]]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Class abilities: Mage, Assassin, Rogue, Warrior…&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border-collapse:separate; border-spacing:8px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FAFAF8;border:1px solid #D3D1C7;border-radius:6px;padding:14px;vertical-align:top;width:50%&amp;quot; |&lt;br /&gt;
[[:Category:Sand Kingdoms|🏜 &#039;&#039;&#039;Sand Kingdoms&#039;&#039;&#039;]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Academy Expeditioner]] · [[Faris Outrider]] · [[Na&#039;ra, Veil Watcher]] · [[Spelldancer Aeroturge]] · [[Spelldancer Voidcaster]] · [[Taskmage Explorer]] · [[Vizier of Conjurations]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#FAFAF8;border:1px solid #D3D1C7;border-radius:6px;padding:14px;vertical-align:top;width:50%&amp;quot; |&lt;br /&gt;
[[:Category:Coalition of Thenion|🌿 &#039;&#039;&#039;Coalition of Thenion&#039;&#039;&#039;]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Bladebrethren Elite]] · [[Hired Blade]] · [[Lupus Rex]] · [[Night-Temple Priestess]] · [[Nightshade]] · [[Rangers-Guild Hunter]] · [[Slayer Dragoon]] · [[Tharos, One-Eyed Wolf ]] · [[Thenrin Swashbuckler]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FAFAF8;border:1px solid #D3D1C7;border-radius:6px;padding:14px;vertical-align:top;width:50%&amp;quot; |&lt;br /&gt;
[[:Category:Oni Clans|🔥 &#039;&#039;&#039;Oni Clans&#039;&#039;&#039;]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Blue Rasetsu]] · [[Blue Yaksha]] · [[Bonewalker, Tier I]] · [[Chiyohime]] · [[Forgotten Hero, Tier II]] · [[Oni Marauder]] · [[Oni Pariah]] · [[Red Rasetsu]] · [[Red Yaksha]] · [[Vengeful Spirit, Tier I]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#FAFAF8;border:1px solid #D3D1C7;border-radius:6px;padding:14px;vertical-align:top;width:50%&amp;quot; |&lt;br /&gt;
[[:Category:Helian League|⚡ &#039;&#039;&#039;Helian League&#039;&#039;&#039;]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Anari, Erudite Prodigy]] · [[Citadel Guard]] · [[Eonian Runner]] · [[Expeditionary Hierophant]] · [[Flameshaper]] · [[Flameweaver Errant]] · [[Flameweaver Noble]] · [[Helrin Expatriate]] · [[Paladin of the Order]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FAFAF8;border:1px solid #D3D1C7;border-radius:6px;padding:14px;vertical-align:top;width:50%&amp;quot; |&lt;br /&gt;
[[:Category:Goblin Wartribes|🌿 &#039;&#039;&#039;Goblin Wartribes&#039;&#039;&#039;]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Chanra, Goblin Shaman, Tier III]] · [[Goblin Brawlers, Tier I]] · [[Goblin Shaman, Tier III]] · [[Goblin Skirmishers, Tier I]] · [[Goblin Warchief, Tier II]] · [[Troll Prowler, Tier III]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#FAFAF8;border:1px solid #D3D1C7;border-radius:6px;padding:14px;vertical-align:top;width:50%&amp;quot; |&lt;br /&gt;
[[:Category:Empire of Soga|⚔️ &#039;&#039;&#039;Empire of Soga&#039;&#039;&#039;]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Bushi Attendant]] · [[Clan Champion]] · [[Great Guard]] · [[Kitsune Spellmaiden]] · [[Musha Blademaster]] · [[Musha Bowmaster]] · [[Onitaoshi]] · [[Scholar of the True Word]] · [[Seigen, of the Keshobarai]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FAFAF8;border:1px solid #D3D1C7;border-radius:6px;padding:14px;vertical-align:top;width:50%&amp;quot; |&lt;br /&gt;
[[:Category:Neutral|🗡️ &#039;&#039;&#039;Neutral&#039;&#039;&#039;]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Amazon Gladiatrix]] · [[Guildsworn Knight]] · [[Kogetsu, Cursed Monk]] · [[Renegade Rasetsu]] · [[Tomoe, Endless Rain]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#FAFAF8;border:1px solid #D3D1C7;border-radius:6px;padding:14px;vertical-align:top;width:50%&amp;quot; |&lt;br /&gt;
[[:Category:Creatures|🐉 &#039;&#039;&#039;Creatures&#039;&#039;&#039;]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Blighted Riftspawn, Tier V]] · [[Colossus, Tier IV]] · [[Earth Elemental, Tier III]] · [[Gargoyle, Tier I]] · [[Golem, Tier II]] · [[Water Elemental, Tier III]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat Arts ==&lt;br /&gt;
&lt;br /&gt;
Combat Arts are levelled special abilities that give models additional attack options. Each art has multiple levels; a model card specifies the level it starts with.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
! Combat Art !! Used by !! Max Level !! Top Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]] || [[Forgotten Hero, Tier II]], [[Musha Blademaster]], [[Musha Bowmaster]] || IV || This model&#039;s Ranged Attack gains +1 STK.&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassination]] || [[Hired Blade]], [[Nightshade]], [[Rangers-Guild Hunter]], [[Slayer Dragoon]], [[Tharos, One-Eyed Wolf ]] || V || If a model suffers a Wound by this ability, it automatically dies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserk]] || [[Amazon Gladiatrix]], [[Blue Rasetsu]], [[Red Rasetsu]], [[Red Yaksha]], [[Renegade Rasetsu]] || IV || This model&#039;s Melee Attack gains [[Cleave]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Fencing]] || [[Bladebrethren Elite]], [[Citadel Guard]], [[Clan Champion]], [[Flameweaver Errant]], [[Forgotten Hero, Tier II]], [[Great Guard]], [[Guildsworn Knight]], [[Kogetsu, Cursed Monk]], [[Musha Blademaster]], [[Musha Bowmaster]], [[Onitaoshi]], [[Paladin of the Order]], [[Seigen, of the Keshobarai]], [[Thenrin Swashbuckler]] || V || This model&#039;s Melee Attack gains [[Ignore Armor]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== How to Use This Wiki ==&lt;br /&gt;
&lt;br /&gt;
* Each &#039;&#039;&#039;unit page&#039;&#039;&#039; lists full stats, all traits (with descriptions), all skills (with descriptions), all spells (with linked terms and stat tables), and all Combat Arts (with the full level table).&lt;br /&gt;
* In each unit&#039;s &#039;&#039;&#039;Spellcrafts&#039;&#039;&#039; section, all game terms (Burn, Stagger, Knockdown, etc.) are clickable links. A &#039;&#039;&#039;Glossary&#039;&#039;&#039; at the bottom of the section defines every term used.&lt;br /&gt;
* Each &#039;&#039;&#039;Combat Art page&#039;&#039;&#039; lists all levels and shows every unit that uses it.&lt;br /&gt;
* Each &#039;&#039;&#039;spell page&#039;&#039;&#039; includes effect text with linked terms, element, type, PW, RCH and STK.&lt;br /&gt;
* [[:Category:Skills|Skill pages]] and [[:Category:Traits|Trait pages]] contain the complete rules text.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Eldfall Chronicles&#039;&#039; is published by Frostpeak Publishing. This wiki is a community resource. Source: Rulebook v1.6 and the Northern Wind Spellbook.&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Spelldancer_Aeroturge&amp;diff=13429</id>
		<title>Spelldancer Aeroturge</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Spelldancer_Aeroturge&amp;diff=13429"/>
		<updated>2026-07-27T09:23:06Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spelldancer Aeroturge&#039;&#039;&#039; is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Enchanter]] / [[Mage]] || 15 || 2 || 2 || 6 || 8 || 8 || 8 || 12 || 14 || 8 || 0 || 1 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Enchanter]]===&lt;br /&gt;
Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.&lt;br /&gt;
&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Air, Elder)]] : A model with this Trait can cast (Air, Elder) Spells. (For example: Air, Elder = fire, water, profane, etc.)&lt;br /&gt;
; [[Survival (X Environment)|Survival (Scorching Environment)]] : This model is not affected by the Scorching Environment.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Charm|Charm]] : When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Enchanting (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Shield]] || I || Elder || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus&lt;br /&gt;
cannot increase a model&#039;s ARM value above 6. In addition,&lt;br /&gt;
Critical Hits scored against this model do not ignore ARM.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spectral Blade]] || II || Elder || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]] and [[Stagger]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hasten]] || III || Elder || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || During the Strategic phase, the enchanted model may perform a Normal Movement and then remove the enchantment.&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Burning Touch]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Melee/Ranged&#039;&#039; || &#039;&#039;✯&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Featherlight]] || II || Air || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || Target gains +2 SPD.&lt;br /&gt;
|-&lt;br /&gt;
| [[Formless Edge]] || I || Air || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || The enchanted model&#039;s Melee Attacks gains + 2 RCH and [[Knockback_(X)|Knockback 2]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Protective Currents]] || III || Air || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || Attacks at the enchanted model suffer -4 attacking modifier. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3&#039;&#039; of the enchanted model suffer a Hit with [[Knockback_(X)|Knockback 3]], but no damage.&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Melting Touch]]&#039;&#039; || &#039;&#039;II&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Flameskin]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;A model that attacks the enchanted model and is within 1&amp;quot; suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Cutting Chill]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Enchanted model&#039;s Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Mirror Bubble]]&#039;&#039; || &#039;&#039;II&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;10&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Ice Shield]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;—&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model&#039;s default ARM, but with PW-3.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Sand Kingdoms Scholars have access to spells across all elements. Rows in &#039;&#039;&#039;black&#039;&#039;&#039; match this model&#039;s Affinity and can be cast; grey rows are out-of-affinity and shown for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Electromancy (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Electrification]] || I || Air || Spell, Sorcery, Electromancy, Melee/Ranged || Int || 0 || 2 || [[Ricochet|Ricochet IV]], [[Stun]], [[Ignore Armor]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Sand Kingdoms]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Helrin_Expatriate&amp;diff=13428</id>
		<title>Helrin Expatriate</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Helrin_Expatriate&amp;diff=13428"/>
		<updated>2026-07-27T09:23:04Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Helrin Expatriate&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] / [[:Category:Neutral|Neutral]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Artificer]] / [[Ranger]] || 16 || 3 || 2 || 5 || 13 || 13 || 8 || 10 || 10 || 12 || 6 || 2 || 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Artificer]]===&lt;br /&gt;
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its&lt;br /&gt;
Effect to themselves, without performing a roll, until their next Strategic phase.&lt;br /&gt;
&lt;br /&gt;
===[[Ranger]]===&lt;br /&gt;
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult, Forest Environment)]] : This model is not affected by the Difficult, Forest Environment.&lt;br /&gt;
; [[Resourceful|Resourceful II]] : A model with this trait may receive another 1 additional Upgrade.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Chain Attack|Chain Attack]] : Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model&#039;s LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores &amp;quot;(Ranged) Friendly Fire&amp;quot;. Hits generated from Chain Attack cannot generate further Chain Attacks.&lt;br /&gt;
; [[Impede|Impede]] : When this model declares an Attack of Opportunity with a Melee Attack against a non-[[Engaged]] model, that model&#039;s Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes [[Engaged]] immediately.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Enchanting (Level II)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Burning Touch]] || I || Fire || Spell, Enchantment, Art of Enchanting, Melee/Ranged || ✯ || 16 || 1 || Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.&lt;br /&gt;
|-&lt;br /&gt;
| [[Melting Touch]] || II || Fire || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;br /&gt;
[[Category:Neutral]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Night-Temple_Priestess&amp;diff=13427</id>
		<title>Night-Temple Priestess</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Night-Temple_Priestess&amp;diff=13427"/>
		<updated>2026-07-27T09:22:57Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Night-Temple Priestess&#039;&#039;&#039; is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Large || [[Mage]] / [[Enchanter]] || 21 || 1 || 2 || 5 || 13 || 8 || 8 || 14 || 14 || 12 || 2 || 1 || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
===[[Enchanter]]===&lt;br /&gt;
Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model&#039;s Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.&lt;br /&gt;
; [[Inspiring|Inspiring]] : Other allied models within this model&#039;s Awareness and with the same Affiliation gain +6 M.&lt;br /&gt;
; [[Affinity (Element)|Affinity (Fire, Profane)]] : A model with this Trait can cast (Fire, Profane) Spells. (For example: Fire, Profane = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Charm|Charm II]] : On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed&lt;br /&gt;
value (if able) at the end of the Activation Sequence.&lt;br /&gt;
; [[Foresight|Foresight]] : When this model becomes the target of an Attack in the Reactive Role and did not declare a Reaction during the Reaction Step, it may instead declare a Reaction during the Action Step of the Activation Sequence, after the Active model has declared its Action.&lt;br /&gt;
; [[Flight|Flight]] : The user may enter or cancel the [[Flying]] state during its Movement step. In addition, it cannot be affected by Fall Damage. A model cannot enter [[Flying]] State if it is [[Engaged]] State.&lt;br /&gt;
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Succubi Magic (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiery Fervor]] || I || Fire || Spell, Enchantment, Succubi Magic, Ranged || — || 16 || 1 || Remove [[Weakened]], [[Bleeding]], [[Poisoned]], [[Confused]], [[Crippled]], [[Blinded]], [[Immobilized]], [[Panicked]], Petrified, [[Fatigued]] (States) from the model. It also gains +2 OFF, DEF.&lt;br /&gt;
|-&lt;br /&gt;
| [[Unrelenting Zeal]] || I || Fire || Spell, Enchantment, Succubi Magic, Ranged || — || 16 || 2 || When the enchanted model suffers a Wound, it may perform a M roll. If successful, that Wound is prevented and this Spell ends.&lt;br /&gt;
|-&lt;br /&gt;
| [[Draining Impulse]] || I || Profane || Spell, Enchantment, Succubi Magic, Ranged || — || 10 || 1 || [Mana Cost (2)]; The enchanted model receives additional 2 Activation Points in the Active and Reactive role. After this Enchantment is removed, the model becomes [[Fatigued]] (State).&lt;br /&gt;
|-&lt;br /&gt;
| [[Agony]] || I || Profane || Spell, Enchantment, Succubi Magic, Ranged || — || Casting Aura || 1 || The enchanted model must perform an INT roll at the beginning of each Activation or Reaction. On a failed roll, it loses 1 HP, and its&lt;br /&gt;
Activation or Reaction ends. If a friendly model comes in Base Contact with the Enchanted model, this Enchantment ends.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || 1 || Weapon || T || 2 || STA || 2 || [[Throwing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Succumbing Embrace]] || 1 || Weapon || T || 0 || STA || — || [[Spellbound  X|Spellbound]] (Life Leech).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Coalition of Thenion]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Academy_Expeditioner&amp;diff=13426</id>
		<title>Academy Expeditioner</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Academy_Expeditioner&amp;diff=13426"/>
		<updated>2026-07-27T09:22:44Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Academy Expeditioner&#039;&#039;&#039; is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Sorcerer]] / [[Mage]] || 18 || 2 || 2 || 5 || 10 || 8 || 8 || 14 || 10 || 10 || 4 || 2 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Sorcerer]]===&lt;br /&gt;
In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.&lt;br /&gt;
&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Survival (X Environment)|Survival (Scorching Environment)]] : This model is not affected by the Scorching Environment.&lt;br /&gt;
; [[Affinity (Element)|Affinity (Elder)]] : A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Sorcery (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Bolt]] || I || Elder || Spell, Sorcery, Art of Sorcery, Ranged || Int || 16 || STA || Critical: [[Knockdown]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Telekinetic Blast]] || II || Elder || Spell, Sorcery, Art of Sorcery, Ranged || Int -3 || AOE: Spray L || 1 || [[Knockback_(X)|Knockback 3]]; [[Knockdown]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Crush]] || III || Elder || Spell, Sorcery, Art of Sorcery, Ranged || Int || 16 || 1 || [[Stun]], [[Ignore Armor]]. If wounded, the target becomes [[Panicked]] State until caster&#039;s next End phase.&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Ignite]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Sorcery, Art of Sorcery, Ranged&#039;&#039; || &#039;&#039;INT&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;STA&#039;&#039; || &#039;&#039;[[Burn|Burn 1]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Flare]]&#039;&#039; || &#039;&#039;II&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Sorcery, Art of Sorcery, Melee/Ranged&#039;&#039; || &#039;&#039;INT&#039;&#039; || &#039;&#039;3&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;[[Sweep|Sweep II]]; [[Burn|Burn 2]].&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Fireball]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Sorcery, Art of Sorcery, Ranged&#039;&#039; || &#039;&#039;INT&#039;&#039; || &#039;&#039;16, AoE:&amp;lt;br/&amp;gt;Circular&amp;lt;br/&amp;gt;L&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;[[Targetless]]; [[Burn|Burn 1]].&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Sand Kingdoms Scholars have access to spells across all elements. Rows in &#039;&#039;&#039;black&#039;&#039;&#039; match this model&#039;s Affinity and can be cast; grey rows are out-of-affinity and shown for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
; Burn 2 : Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Sand Kingdoms]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Paladin_of_the_Order&amp;diff=13425</id>
		<title>Paladin of the Order</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Paladin_of_the_Order&amp;diff=13425"/>
		<updated>2026-07-27T09:22:39Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Paladin of the Order&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mystic]] / [[Soldier]] || 22 || 1 || 2 || 5 || 14 || 14 || 10 || 12 || 10 || 12 || 6 || 2 || 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mystic]]===&lt;br /&gt;
Mystics must use the M value instead of the INT value when casting Spells.&lt;br /&gt;
&lt;br /&gt;
===[[Soldier]]===&lt;br /&gt;
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Divine)]] : A model with this Trait can cast (Divine) Spells. (For example: Divine = fire, water, profane, etc.)&lt;br /&gt;
; [[Fearless|Fearless]] : This model cannot become Panicked (State).&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Hieromancy (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Purgation]] || I || Divine || Spell, Healing, Hieromancy, Melee/Ranged || — || 16 || 1 || - Removes the[[Weakened]]&lt;br /&gt;
and [[Poisoned]] states from the&lt;br /&gt;
target.&lt;br /&gt;
- Removes any number of&lt;br /&gt;
Enchantments from the target.&lt;br /&gt;
- If the target of this spell has the Undead, Affinity (Profane), or Elemental Essence (Profane) trait, it automatically suffers a Wound when hit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Curative Touch]] || I || Divine || Spell, Healing, Hieromancy, Melee || — || 0 || STA || The target model regains all HP. In addition, the [[Weakened]], [[Bleeding]], [[Crippled]] and [[Poisoned]] States are removed from the model.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Fencing (Level II)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| I || Masterful Parry: Target&#039;s Melee Attack suffers -3 Modifier.&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| II ← this model || Harsh Riposte: Target&#039;s Melee Attack suffers -1 STK (cannot be reduced below 1).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Banner Lance]] || 1 || Weapon || T+2 || 2 || STA || 2 || [[Two-Handed|Two Handed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Empyrean Standard]] || 1 || Accessory || — || — || — || 0 || Models within the wearer&#039;s Awareness gain Fearless and ignore the effects of the Confused and Weakened States.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Sacred Vow]]&#039;&#039;&#039; || Authority || Remove all enemy Enchantments from the target. The target cannot be affected by enemy Enchantments until your next Strategic Phase.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Solemn Presence]]&#039;&#039;&#039; || Authority || Soldiers gain [[Vigilance]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
If this model is not the Leader and the Leader becomes Incapacitated, this model may become the new Leader until the original Leader is revived.&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Scholar_of_the_True_Word&amp;diff=13424</id>
		<title>Scholar of the True Word</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Scholar_of_the_True_Word&amp;diff=13424"/>
		<updated>2026-07-27T09:22:35Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Scholar of the True Word&#039;&#039;&#039; is a unit of the [[:Category:Empire of Soga|Empire of Soga]] / [[:Category:Neutral|Neutral]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Artificer]] / [[Mystic]] || 19 || 1 || 2 || 5 || 12 || 12 || 8 || 13 || 10 || 13 || 1 || 2 || 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Artificer]]===&lt;br /&gt;
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its&lt;br /&gt;
Effect to themselves, without performing a roll, until their next Strategic phase.&lt;br /&gt;
&lt;br /&gt;
===[[Mystic]]===&lt;br /&gt;
Mystics must use the M value instead of the INT value when casting Spells.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Earth)]] : A model with this Trait can cast (Earth) Spells. (For example: Earth = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Invocation (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrowth]] || I || Earth || Spell, Enchantment, Invocation, Ranged || — || 16 || 2 || Target gains +3 T.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regrowth]] || I || Earth || Spell, Enchantment, Invocation, Ranged || — || 10 || 1 || Target gains [[Regeneration|Regeneration I]]. Whenever a model regains 1 HP with this spell, the spell ends.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Skin]] || II || Earth || Spell, Enchantment, Invocation, Ranged || — || 16 || 1 || Target gains +3 ARM.&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural Fortitude]] || II || Earth || Spell, Enchantment, Invocation, Ranged || — || 16 || 1 || Target gains [[Resistance|Resistance I Spells]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Cure]] || III || Earth || Spell, Healing, Invocation, Ranged || — || 16, Circular L || 2 || Removes [[Bleeding]], [[Blinded]], [[Confused]], [[Crippled]], Petrified, [[Poisoned]], [[Slowed]], [[Weakened]], States from allied models within the AoE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Primordial Word]] || III || Earth || Spell, Transmutation, Invocation, Melee || — || 0, Circular L || 1 || [[Targetless]]. &lt;br /&gt;
During the Resolution Step (after all movements are performed) Summoned, [[Undead]], and models with the Profane or Divine Element affected by the AoE suffer 1 Wound and must be moved into base contact with the outer edge of the AoE (caster&#039;s choice). &lt;br /&gt;
When a model with the Profane or Divine Element enters the AoE or spends an AP within it, that model suffers 1 Wound during the resolution Step. &lt;br /&gt;
&lt;br /&gt;
[[Undead|Undead I]] and Summoned models cannot enter the AoE.&lt;br /&gt;
&lt;br /&gt;
Only one Primordial Word AoE may be on the field per caster. If the caster moves outside the AoE, this spell is removed from the field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk&#039;s Staff]] || 1 || Weapon || T-2 || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Undead : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model&#039;s HP reaches 0, it becomes Dead.&lt;br /&gt;
; Undead I : This model cannot be affected by Poisoned, Weakened, Bleeding, Panicked, Confused, Blinded, Fatigued, Immobilized, Slowed States. It cannot Regenerate HP naturally.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Empire of Soga]]&lt;br /&gt;
[[Category:Neutral]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Chanra,_Goblin_Shaman,_Tier_III&amp;diff=13423</id>
		<title>Chanra, Goblin Shaman, Tier III</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Chanra,_Goblin_Shaman,_Tier_III&amp;diff=13423"/>
		<updated>2026-07-27T09:22:29Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chanra, Goblin Shaman, Tier III&#039;&#039;&#039; is a unit of the [[:Category:Goblin Wartribes|Goblin Wartribes]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mystic]] / [[Ranger]] || 28 || 1 || 2 || 5 || 12 || 10 || 10 || 13 || 12 || 12 || 0 || 3 || 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mystic]]===&lt;br /&gt;
Mystics must use the M value instead of the INT value when casting Spells.&lt;br /&gt;
&lt;br /&gt;
===[[Ranger]]===&lt;br /&gt;
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Air, Divine, Earth, Elder, Fire, Profane, Water)]] : A model with this Trait can cast (Air, Divine, Earth, Elder, Fire, Profane, Water) Spells. (For example: Air, Divine, Earth, Elder, Fire, Profane, Water = fire, water, profane, etc.)&lt;br /&gt;
; [[Inspiring|Inspiring]] : Other allied models within this model&#039;s Awareness and with the same Affiliation gain +6 M.&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Infiltration|Infiltration]] : You may deploy this model up to the middle line of the field (on your half of the field).&lt;br /&gt;
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.&lt;br /&gt;
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Shamanism (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Primal Claw]] || I || Elder || Spell, Sorcery, Shamanism, Melee || 13 || 1 || 3 || May choose any Element.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Breath]] || I || Fire || Spell, Sorcery, Shamanism, Ranged || 12 || AOE: Spray S || 2 || [[Burn|Burn 1]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortified Recovery]] || II || Earth || Spell, Healing, Shamanism, Ranged || — || 16 || 1 || Choose one:&lt;br /&gt;
•Remove 1 State except [[Crouched]], [[Flying]], [[Shrouded]], [[Incapacitated]], or [[Dead]].&lt;br /&gt;
•Regain 1 HP.&lt;br /&gt;
•Another model may regain 1 AP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Misfortune]] || II || Divine || Spell, Enchantment, Shamanism, Ranged || — || 16 || 1 || The enchanted model must reroll any successful roll once.&lt;br /&gt;
|-&lt;br /&gt;
| [[Searing Blood]] || III || Fire || Spell, Enchantment, Shamanism, Ranged || — || 16 || 1 || The Enchanted model must perform an M roll when activated. On a failure, it loses 1 HP and 1 AP; remove the Enchantment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Chaos]] || 1 || Accessory || — || 1 || — || 3 || When performing an Attack with a Spell in the Active Role, the wearer may reroll 1 die. When equipped, an enemy model can become [[Engaged]] if within RCH of this Item.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Call of Bravery]]&#039;&#039;&#039; || Authority || Other Goblin models in this model&#039;s Awareness cannot be [[Panicked]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Earthspeaker]]&#039;&#039;&#039; || Authority || Allied models (including self) in Awareness have Light Cover.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hexcaller]]&#039;&#039;&#039; || Subterfuge || 1 enemy model in Awareness can become enchanted with a Spell available to this model.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Goblin Wartribes]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Anari,_Erudite_Prodigy&amp;diff=13422</id>
		<title>Anari, Erudite Prodigy</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Anari,_Erudite_Prodigy&amp;diff=13422"/>
		<updated>2026-07-27T09:22:10Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Anari, Erudite Prodigy&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Enchanter]] / [[Mage]] || 28 || 1 || 2 || 5 || 9 || 9 || 8 || 16 || 12 || 8 || 3 || 2 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Enchanter]]===&lt;br /&gt;
Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.&lt;br /&gt;
&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Fire, Water)]] : A model with this Trait can cast (Fire, Water) Spells. (For example: Fire, Water = fire, water, profane, etc.)&lt;br /&gt;
; [[Strategist|Strategist]] : This model can use two Stratagems of different names in its Strategic Phase.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Foresight|Foresight]] : When this model becomes the target of an Attack in the Reactive Role and did not declare a Reaction during the Reaction Step, it may instead declare a Reaction during the Action Step of the Activation Sequence, after the Active model has declared its Action.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Enchanting (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Burning Touch]] || I || Fire || Spell, Enchantment, Art of Enchanting, Melee/Ranged || ✯ || 16 || 1 || Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.&lt;br /&gt;
|-&lt;br /&gt;
| [[Melting Touch]] || II || Fire || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Flameskin]] || III || Fire || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || A model that attacks the enchanted model and is within 1&amp;quot; suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutting Chill]] || I || Water || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Enchanted model&#039;s Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mirror Bubble]] || II || Water || Spell, Enchantment, Art of Enchanting, Ranged || * || 10 || 1 || When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Shield]] || III || Water || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model&#039;s default ARM, but with PW-3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cryomancy (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure]] || I || Water || Spell, Healing, Cryomancy, Ranged || — || 16 || 1 || Removes [[Bleeding]], [[Crippled]], [[Poisoned]], and [[Weakened]] States from the target.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Spikes]] || I || Water || Spell, Sorcery, Cryomancy, Ranged || 11 || 16 || 3 || Target becomes [[Slowed]] State on Hit, until the caster&#039;s next Strategic Phase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost]] || II || Water || Spell, Sorcery, Cryomancy, Ranged || 11 || AOE: Spray S || 1 || The target becomes [[Immobilized]] on Hit until the caster&#039;s next Strategic Phase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Water Lash]] || II || Water || Spell, Sorcery, Cryomancy, Melee/Ranged || 8 || 16 || STA || [[Knockback_(X)|Knockback 2]] (applied to all sizes except Colossal and Epic).&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Freeze]] || III || Water || Spell, Enchantment, Cryomancy, Melee/Ranged || — || 10 || 1 || [Mana Cost: 1]&lt;br /&gt;
While enchanted, the model suffers -3 ARM mod, and cannot declare Movements or Actions other than Idle and Nothing. Attacks against the model have Advantage. &lt;br /&gt;
At the beginning of the next Strategic Phase (any), the enchanted model may perform a T roll. On a successful roll, the Enchantment is removed. During its Active Role, the enchanted model may declare Assist targeting itself and perform a T roll. On a successful roll, the Enchantment is removed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Glacier Circle]] || III || Water || Spell, Sorcery, Cryomancy, Ranged || 13 || Casting Aura, AOE: Circular L || 1 || [[Frostbite]], [[Targetless]]&lt;br /&gt;
By spending 1 Mana, the caster may increase the STK of this Spell by 1. &lt;br /&gt;
Enemy models within the AoE become Slowed on Hit. Areas within the AoE become Difficult and Dangerous Environments until the caster&#039;s next Strategic Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Active Support]]&#039;&#039;&#039; || Authority || Up to two models may become enchanted with one of the Enchantment Spells available to the Leader.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Talented Command]]&#039;&#039;&#039; || Authority || Target model gains [[Chain Attack]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Weavers Aura]]&#039;&#039;&#039; || Authority || Spell attacks cast by allies gain +2 PW.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Taskmage_Explorer&amp;diff=13421</id>
		<title>Taskmage Explorer</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Taskmage_Explorer&amp;diff=13421"/>
		<updated>2026-07-27T09:22:01Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Taskmage Explorer&#039;&#039;&#039; is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] / [[:Category:Neutral|Neutral]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Wizard]] / [[Mage]] || 19 || 2 || 2 || 5 || 8 || 8 || 8 || 14 || 12 || 10 || 0 || 1 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Wizard]]===&lt;br /&gt;
When casting a Spell of the Elder Element, a Wizard may reroll up to 1 failed roll.&lt;br /&gt;
&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Survival (X Environment)|Survival (Scorching Environment)]] : This model is not affected by the Scorching Environment.&lt;br /&gt;
; [[Affinity (Element)|Affinity (Elder)]] : A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)&lt;br /&gt;
; [[Resourceful|Resourceful]] : A model with this Trait may receive 1 additional Upgrade.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Stealth|Stealth]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model&#039;s Awareness or not.&lt;br /&gt;
; [[Tracking|Tracking]] : This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Wizardry (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Burst]] || I || Elder || Spell, Sorcery, Wizardry, Ranged || Int || 16 || 1 || [[Stagger]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel Magic]] || I || Elder || Spell, Healing, Wizardry, Ranged || — || 16, AOE: Circular L || 1 || [[Targetless]]. Choose one of the following: (1): Remove target Sorcery, Enchantment, Transmutation spell from the field. (2): Remove target summoned creature from the field. (3): Cancel [[Shrouded]] State.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confuse Target]] || II || Elder || Spell, Sorcery, Wizardry, Ranged || — || 16 || 1 || [[Mindgame]], [[Ricochet|Ricochet I]]. The target model becomes [[Confused]] (State) until the start of caster&#039;s next Strategic phase. When casting this spell, the caster may spend 1 Mana to gain +2 STK.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ward]] || II || Elder || Spell, Sorcery, Wizardry, Melee/Ranged || — || 16 || 1 || Non-Critical Damage and related effects of any incoming Attack targeting the target of this Spell are ignored. When the caster is Engaged, this spell can target only the caster.&lt;br /&gt;
|-&lt;br /&gt;
| [[Redirect Damage]] || III || Elder || Spell, Sorcery, Wizardry, Melee/Ranged || — || 16 || 1 || On hit, the Target&#039;s successful non-Critical Hits are negated. In addition, the Target model receives a number of non-Critical Hits equal to the number of successful Attack Rolls (apart from Critical Hits) it made during its Attack, using the same Item, Spell and Abilities it used during its Attack. This Spell is not affected by &amp;quot;Ranged (Friendly Fire)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Hastened Recovery]] || III || Elder || Spell, Healing, Wizardry, Ranged || — || 16 || STA || You may do one of the following: (1): Remove [[Crippled]] (State); (2): Remove [[Bleeding]] (state); (3) Remove [[Weakened]] (State); (4) Remove [[Poisoned]] (State); (5): The target regains 1 HP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Sand Kingdoms]]&lt;br /&gt;
[[Category:Neutral]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Tomoe,_Endless_Rain&amp;diff=13420</id>
		<title>Tomoe, Endless Rain</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Tomoe,_Endless_Rain&amp;diff=13420"/>
		<updated>2026-07-27T09:21:52Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tomoe, Endless Rain&#039;&#039;&#039; is a unit of the [[:Category:Neutral|Neutral]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mage]] / [[Mystic]] / [[Sorcerer]] || 28 || 1 || 2 || 6 || 10 || 10 || 12 || 10 || 12 || 10 || 1 || 2 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
===[[Mystic]]===&lt;br /&gt;
Mystics must use the M value instead of the INT value when casting Spells.&lt;br /&gt;
&lt;br /&gt;
===[[Sorcerer]]===&lt;br /&gt;
In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Air, Water)]] : A model with this Trait can cast (Air, Water) Spells. (For example: Air, Water = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Everlasting Rain Invocations (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightning Bolt]] || II || Air || Spell, Sorcery, Everlasting Rain Invocations, Ranged || INT || 16 || 2 || [[Ignore Armor]], [[Stun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Electrification]] || I || Air || Spell, Sorcery, Everlasting Rain Invocations, Melee/Ranged || INT || 0 || 2 || [[Ricochet|Ricochet IV]], [[Stun]], [[Ignore Armor]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Lightning]] || III || Air || Spell, Sorcery, Everlasting Rain Invocations, Ranged || INT || 16 || 1 || [[Ricochet|Ricochet IV]], [[Stun]], [[Ignore Armor]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Blessed Rain]] || I || Water || Spell, Transmutation, Everlasting Rain Invocations, Melee/Ranged || — || 0, AOE: Circular L || 1 || Until your next Strategic Phase, the affected area becomes a Shallow Aquatic Environment for enemies and Light Cover for allies.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protective Bubble]] || II || Water || Spell, Enchantment, Everlasting Rain Invocations, Ranged || — || 16 || 1 || If the enchanted model is hit, negate 1 Hit (the player may choose which Hit if there are multiple) and remove this Enchantment from the model. When removed, the 2&amp;quot; area surrounding the model becomes Shallow Aquatic Environment until the end of the Turn.&lt;br /&gt;
|-&lt;br /&gt;
| [[Downpour]] || III || Water || Spell, Transmutation, Everlasting Rain Invocations, Ranged || — || 16, AOE: Circular L || 1 || [Mana Cost: 1]&lt;br /&gt;
The affected area becomes a Shallow Aquatic Environment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
Tomoe has Light Cover against enemy Ranged Attacks.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Neutral]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Flameweaver_Noble&amp;diff=13419</id>
		<title>Flameweaver Noble</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Flameweaver_Noble&amp;diff=13419"/>
		<updated>2026-07-27T09:21:50Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Flameweaver Noble&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mage]] / [[Enchanter]] || 21 || 2 || 2 || 5 || 8 || 10 || 8 || 14 || 12 || 8 || 3 || 2 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
===[[Enchanter]]===&lt;br /&gt;
Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Sorcery (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Ignite]] || I || Fire || Spell, Sorcery, Art of Sorcery, Ranged || INT || 16 || STA || [[Burn|Burn 1]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flare]] || II || Fire || Spell, Sorcery, Art of Sorcery, Melee/Ranged || INT || 3 || 1 || [[Sweep|Sweep II]]; [[Burn|Burn 2]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Fireball]] || III || Fire || Spell, Sorcery, Art of Sorcery, Ranged || INT || 16, AoE:&amp;lt;br/&amp;gt;Circular&amp;lt;br/&amp;gt;L || 1 || [[Targetless]]; [[Burn|Burn 1]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Art of Enchanting (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Burning Touch]] || I || Fire || Spell, Enchantment, Art of Enchanting, Melee/Ranged || ✯ || 16 || 1 || Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.&lt;br /&gt;
|-&lt;br /&gt;
| [[Melting Touch]] || II || Fire || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Flameskin]] || III || Fire || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || A model that attacks the enchanted model and is within 1&amp;quot; suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scepter of Sorceries]] || 1 || Accessory || — || — || — || 1 || When casting [[Art Of Sorcery|Sorceries]] in the Active Role, the wearer may reroll 1 die.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
When an allied model within Awareness is casting a spell (including self), you may remove a Mana Counter from this model, and re-roll 1 failed roll.&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
; Burn 2 : Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Na%27ra,_Veil_Watcher&amp;diff=13418</id>
		<title>Na&#039;ra, Veil Watcher</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Na%27ra,_Veil_Watcher&amp;diff=13418"/>
		<updated>2026-07-27T09:21:48Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Na&#039;ra, Veil Watcher&#039;&#039;&#039; is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Artificer]] || 28 || 1 || 2 || 7 || 15 || 12 || 8 || 13 || 13 || 12 || 0 || 2 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Artificer]]===&lt;br /&gt;
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its&lt;br /&gt;
Effect to themselves, without performing a roll, until their next Strategic phase.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Acute Senses|Acute Senses]] : A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model&#039;s Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved.&lt;br /&gt;
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)&lt;br /&gt;
; [[Survival (X Environment)|Survival (Scorching, Dark Environment)]] : This model is not affected by the Scorching, Dark Environment.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Stealth|Stealth]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model&#039;s Awareness or not.&lt;br /&gt;
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.&lt;br /&gt;
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.&lt;br /&gt;
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.&lt;br /&gt;
; [[Dash|Dash]] : When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.&lt;br /&gt;
; [[Climbing|Climbing]] : This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring &amp;quot;A model cannot perform any other Action while on a vertical surface&amp;quot;. While performing Climb, its SPD is not halved.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Necromancy (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Command the Undead]] || I || Profane || Spell, Sorcery, Necromancy, Ranged || — || Casting Aura || x || Continuous.&lt;br /&gt;
This Spell cannot be negated by [[Elemental Essence]] and does not cause Confrontation. To succeed, the caster must perform a number of INT rolls equal to the target&#039;s Tier. The caster may spend any amount of Mana, with each one guaranteeing a successful INT roll. &lt;br /&gt;
Spending at least 1 Mana allows control of a Level II [[Undead]]. If successful, the target&#039;s Attack rolls are negated, and a target with [[Undead|Undead I]] becomes allied to the caster.&lt;br /&gt;
&lt;br /&gt;
The converted Hostile retains its remaining AP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spectral Sight]] || I || Profane || Spell, Enchantment, Necromancy, Melee/Ranged || — || 16 || 1 || The enchanted model gains [[Advantage|Advantage Undead]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Curse of Decay]] || I || Profane || Spell, Enchantment, Necromancy, Ranged || — || 16 || 1 || Continuous.&lt;br /&gt;
The target becomes [[Poisoned]] State.&lt;br /&gt;
|-&lt;br /&gt;
| [[Necrotic Wound]] || II || Profane || Spell, Enchantment, Necromancy, Ranged || * || 16 || 1 || Target gains [[Cleave]] and [[Poison|Poison II]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Leech]] || II || Profane || Spell, Enchantment, Necromancy, Melee/Ranged || * || 16 || 1 || The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound.&lt;br /&gt;
|-&lt;br /&gt;
| [[A Second Chance]] || III || Profane || Spell, Healing, Necromancy, Ranged || — || 16 || 2 || The target model regains 1 HP. If the target model was Incapacitated, it also regains 1 AP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Life Leech]] || III || Profane || Spell, Enchantment, Necromancy, Melee/Ranged || * || 10 || 1 || The enchanted model gains 1 HP for each Wound dealt to an enemy model without the [[Undead]] or [[Construct]] Trait (up to double its default HP).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Chimera Claws]] || 1 || Weapon || T || 0 || STA || — || Gain +1 STK when attacking a target without AP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Adrenaline Rush ]]&#039;&#039;&#039; || Authority || Target self. In the Active Role, gain 1 additional AP but become [[Fatigued]] until your next Strategic Phase.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ironhide]]&#039;&#039;&#039; || Authority || Target self. Gain +3 ARM&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Reinforced Claws]]&#039;&#039;&#039; || Authority || Target self. Gain [[Bleeding|Bleed]]. Melee Attacks gain +2 PW.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Advantage Undead : Once per Activation Sequence, this model may reroll any number of dice (once) during an Attack or Defence roll against an Undead model.&lt;br /&gt;
; Construct : This model cannot be affected by the following Traits: Surprise Attack, Stagger, Vampirism, Mindgame, Intimidating, Menacing.&lt;br /&gt;
; Elemental Essence : This model cannot suffer Effects from (Element) Attacks (it still suffers Damage as normal). Melee Attacks against this model of the same Element deal no Damage.&lt;br /&gt;
; Undead : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model&#039;s HP reaches 0, it becomes Dead.&lt;br /&gt;
; Undead I : This model cannot be affected by Poisoned, Weakened, Bleeding, Panicked, Confused, Blinded, Fatigued, Immobilized, Slowed States. It cannot Regenerate HP naturally.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Sand Kingdoms]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Kitsune_Spellmaiden&amp;diff=13417</id>
		<title>Kitsune Spellmaiden</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Kitsune_Spellmaiden&amp;diff=13417"/>
		<updated>2026-07-27T09:21:24Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Kitsune Spellmaiden&#039;&#039;&#039; is a unit of the [[:Category:Empire of Soga|Empire of Soga]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mystic]] || 16 || 1 || 2 || 6 || 8 || 8 || 8 || 14 || 14 || 8 || 1 || 1 || 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mystic]]===&lt;br /&gt;
Mystics must use the M value instead of the INT value when casting Spells.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)&lt;br /&gt;
; [[Acute Senses|Acute Senses]] : A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model&#039;s Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved.&lt;br /&gt;
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model&#039;s Front arc extends to 360°. This model does not have a Back arc.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Charm|Charm]] : When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Kitsune no Mai (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Burning Resolve]] || I || Fire || Spell, Healing, Kitsune no Mai, Ranged || — || 10 || 1 || Target model with 0 Activation Points regains 1 Activation Point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flare]] || I || Fire || Spell, Sorcery, Kitsune no Mai, Melee/Ranged || INT || 3 || 1 || [[Sweep|Sweep II]], [[Burn|Burn 2]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Purification Rites (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Purification]] || I || Fire || Spell, Healing, Purification Rites, Ranged || — || 16 || 1 || Removes any number of Enchantments from the target. Removes [[Poisoned]], [[Weakened]], Petrified, [[Confused]], [[Blinded]] States. The target of this Spell cannot be affected by enemy Enchantments until the End phase. If the target has the [[Undead]] Trait, it automatically suffers a Wound when hit by this Spell.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit Drum]] || 1 || Accessory || — || — || — || 1 || When equipped, the allies within the user&#039;s Awareness do not suffer Morale penalties.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Burn 2 : Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound.&lt;br /&gt;
; Undead : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model&#039;s HP reaches 0, it becomes Dead.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Empire of Soga]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Flameweaver_Errant&amp;diff=13416</id>
		<title>Flameweaver Errant</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Flameweaver_Errant&amp;diff=13416"/>
		<updated>2026-07-27T09:21:22Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Flameweaver Errant&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Artificer]] / [[Soldier]] || 21 || 2 || 2 || 5 || 14 || 14 || 8 || 13 || 12 || 12 || 3 || 2 || 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Artificer]]===&lt;br /&gt;
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its&lt;br /&gt;
Effect to themselves, without performing a roll, until their next Strategic phase.&lt;br /&gt;
&lt;br /&gt;
===[[Soldier]]===&lt;br /&gt;
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Tactician|Tactician]] : The Deployment Zone of the party in which this model is present is extended for 5 inches (towards the middle&lt;br /&gt;
of the field).&lt;br /&gt;
; [[Resourceful|Resourceful]] : A model with this Trait may receive 1 additional Upgrade.&lt;br /&gt;
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Enchanting (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Burning Touch]] || I || Fire || Spell, Enchantment, Art of Enchanting, Melee/Ranged || ✯ || 16 || 1 || Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.&lt;br /&gt;
|-&lt;br /&gt;
| [[Melting Touch]] || II || Fire || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Flameskin]] || III || Fire || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || A model that attacks the enchanted model and is within 1&amp;quot; suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Art of Sorcery (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Ignite]] || I || Fire || Spell, Sorcery, Art of Sorcery, Ranged || INT || 16 || STA || [[Burn|Burn 1]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Fencing (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| I ← this model || Masterful Parry: Target&#039;s Melee Attack suffers -3 Modifier.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Mastercrafted Helrin Sword]] || 1 || Weapon || T || 1 || STA || 1 || +1 STK in the Active Role.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[March!]]&#039;&#039;&#039; || Authority || Soldiers gain +1 SPD.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Rally Troops (Helian)]]&#039;&#039;&#039; || Authority || Soldiers cannot become [[Panicked]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Expeditionary Paragon]]&#039;&#039;&#039; || Authority || Target party member gains [[Soldier]] class.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Striking Momentum]]&#039;&#039;&#039; || Authority || When a Soldier declares an Attack in Reaction, it may immediately move directly towards the target activated model for a halved SPD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Flameshaper&amp;diff=13415</id>
		<title>Flameshaper</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Flameshaper&amp;diff=13415"/>
		<updated>2026-07-27T09:21:20Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Flameshaper&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Soldier]] / [[Sorcerer]] || 15 || 3 || 2 || 6 || 8 || 8 || 8 || 12 || 12 || 8 || 1 || 1 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Soldier]]===&lt;br /&gt;
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.&lt;br /&gt;
&lt;br /&gt;
===[[Sorcerer]]===&lt;br /&gt;
In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Chain Attack|Chain Attack]] : Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model&#039;s LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores &amp;quot;(Ranged) Friendly Fire&amp;quot;. Hits generated from Chain Attack cannot generate further Chain Attacks.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Sorcery (Level II)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Ignite]] || I || Fire || Spell, Sorcery, Art of Sorcery, Ranged || INT || 16 || STA || [[Burn|Burn 1]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flare]] || II || Fire || Spell, Sorcery, Art of Sorcery, Melee/Ranged || INT || 3 || 1 || [[Sweep|Sweep II]]; [[Burn|Burn 2]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
; Burn 2 : Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Faris_Outrider&amp;diff=13414</id>
		<title>Faris Outrider</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Faris_Outrider&amp;diff=13414"/>
		<updated>2026-07-27T09:21:18Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Faris Outrider&#039;&#039;&#039; is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Artificer]] / [[Rogue]] || 18 || 2 || 2 || 5 || 14 || 11 || 8 || 13 || 12 || 13 || 1 || 2 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Artificer]]===&lt;br /&gt;
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its&lt;br /&gt;
Effect to themselves, without performing a roll, until their next Strategic phase.&lt;br /&gt;
&lt;br /&gt;
===[[Rogue]]===&lt;br /&gt;
Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue&#039;s Hit gains [[Knockdown]].&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Elder)]] : A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)&lt;br /&gt;
; [[Survival (X Environment)|Survival (Scorching Environment)]] : This model is not affected by the Scorching Environment.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Stealth|Stealth]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model&#039;s Awareness or not.&lt;br /&gt;
; [[Follow Up|Follow Up]] : If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.&lt;br /&gt;
; [[Taunt|Taunt]] : When this model performs a Movement, it may force enemy models with LoS to this model or within whose awareness this model enters, to perform an INT roll. Every enemy that fails needs to declare a Reaction.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Enchanting (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Shield]] || I || Elder || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus&lt;br /&gt;
cannot increase a model&#039;s ARM value above 6. In addition,&lt;br /&gt;
Critical Hits scored against this model do not ignore ARM.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spectral Blade]] || II || Elder || Spell, Enchantment, Art of Enchanting, Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]] and [[Stagger]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hasten]] || III || Elder || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || During the Strategic phase, the enchanted model may perform a Normal Movement and then remove the enchantment.&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Burning Touch]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Melee/Ranged&#039;&#039; || &#039;&#039;✯&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Featherlight]]&#039;&#039; || &#039;&#039;II&#039;&#039; || &#039;&#039;Air&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;—&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Target gains +2 SPD.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Formless Edge]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Air&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;The enchanted model&#039;s Melee Attacks gains + 2 RCH and [[Knockback_(X)|Knockback 2]].&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Protective Currents]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Air&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;—&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Attacks at the enchanted model suffer -4 attacking modifier. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3&#039;&#039; of the enchanted model suffer a Hit with [[Knockback_(X)|Knockback 3]], but no damage.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Melting Touch]]&#039;&#039; || &#039;&#039;II&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Flameskin]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;A model that attacks the enchanted model and is within 1&amp;quot; suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Cutting Chill]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Enchanted model&#039;s Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Mirror Bubble]]&#039;&#039; || &#039;&#039;II&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;10&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Ice Shield]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;—&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model&#039;s default ARM, but with PW-3.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Sand Kingdoms Scholars have access to spells across all elements. Rows in &#039;&#039;&#039;black&#039;&#039;&#039; match this model&#039;s Affinity and can be cast; grey rows are out-of-affinity and shown for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Lantern]] || 1 || Accessory || T || — || — || 1 || The wearer gains [[Vigilance]]. [[Shrouded]] and Intrigue States within the Wearer&#039;s Awareness are canceled.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
; Vigilance : This model is immune to the Surprise Attack Trait. This model&#039;s Front arc extends to 360°. This model does not have a Back arc.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Sand Kingdoms]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Expeditionary_Hierophant&amp;diff=13413</id>
		<title>Expeditionary Hierophant</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Expeditionary_Hierophant&amp;diff=13413"/>
		<updated>2026-07-27T09:21:15Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Expeditionary Hierophant&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mage]] / [[Vitalist]] || 23 || 1 || 2 || 5 || 8 || 8 || 8 || 15 || 11 || 8 || 4 || 1 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
===[[Vitalist]]===&lt;br /&gt;
Vitalists can cast Healing-Type Spells on allied models that are not in the Incapacitated or Dead state without having to perform a roll.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Divine)]] : A model with this Trait can cast (Divine) Spells. (For example: Divine = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Clairvoyance|Clairvoyance]] : In the Reactive Role, this model may declare a Reaction using Casting Aura Spells to target enemy models within its Awareness without requiring LoS. It ignores LoS restrictions caused by Environments, as well as the Blinded State and the Surprise Attack Trait of enemy models within its Awareness. In the Active Role, it does not suffer halving modifiers when casting Spells without LoS.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Hieromancy (Level IV)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Purgation]] || I || Divine || Spell, Healing, Hieromancy, Melee/Ranged || — || 16 || 1 || - Removes the[[Weakened]]&lt;br /&gt;
and [[Poisoned]] states from the&lt;br /&gt;
target.&lt;br /&gt;
- Removes any number of&lt;br /&gt;
Enchantments from the target.&lt;br /&gt;
- If the target of this spell has the Undead, Affinity (Profane), or Elemental Essence (Profane) trait, it automatically suffers a Wound when hit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protective Barrier]] || II || Divine || Spell, Enchantment, Hieromancy, Ranged || — || 16 || STA || If the enchanted model is&lt;br /&gt;
hit, negate 1 Hit (if there&lt;br /&gt;
are multiple hits, the player may choose) and remove this Enchantment from the model.&lt;br /&gt;
|-&lt;br /&gt;
| [[Warding Barrier]] || III || Divine || Spell, Enchantment, Hieromancy, Ranged || * || Casting Aura || 1 || - To cast this Spell the caster needs to perform the Ritual Action.&lt;br /&gt;
- [[Focus]]&lt;br /&gt;
- Ranged Attacks with Spell type, targeting models within the Casting Aura, are negated.&lt;br /&gt;
- Models with Incorporeal Trait within the Casting Aura suffer magical damage of PW equal to the caster&#039;s Morale, and must be moved directly away from the caster to the outside edge of its Casting Aura.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blinding Light]] || II || Divine || Spell, Sorcery, Hieromancy, Ranged || — || 16,&amp;lt;br/&amp;gt;AOE: Circular S || STA || [[Targetless]], Models within the AOE become [[Blinded]] (state) on Hit until the end of the turn.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smite]] || III || Divine || Spell, Sorcery, Hieromancy, Ranged || M || Casting Aura,&amp;lt;br/&amp;gt;AOE: Circular L || 1 || [[Targetless]]; [[Armor-Piercing]]; [[Burn|Burn 1]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Curative Miracle]] || IV || Divine || Spell, Healing, Hieromancy, Ranged || — || 16 || 1 || The target model regains all HP. In addition, the [[Weakened]], [[Bleeding]], v and [[Poisoned]] States are removed from the model.&lt;br /&gt;
|-&lt;br /&gt;
| [[Anointment]] || IV || Divine || Spell, Enchantment, Hieromancy, Ranged || — || 16 || 1 || The enchanted model cannot be targeted by enemy Enchantments.&lt;br /&gt;
|-&lt;br /&gt;
| [[Curative Touch]] || I || Divine || Spell, Healing, Hieromancy, Melee || — || 0 || STA || The target model regains all HP. In addition, the [[Weakened]], [[Bleeding]], [[Crippled]] and [[Poisoned]] States are removed from the model.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Light]] || 1 || Accessory || — || — || — || 2 || When casting a [[Hieromancy|Divine Spell]]&lt;br /&gt;
in the Active Role, the wearer may re-roll 1 die.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Nursing Aura]]&#039;&#039;&#039; || Authority || Select up to 3 models. Each may regain 1 HP. If an Incapacitated model is selected, the leader must perform a successful INT roll in order for it to regain a HP.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Spiritual Paragon]]&#039;&#039;&#039; || Authority || All models gain +4 M.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Goblin_Shaman,_Tier_III&amp;diff=13412</id>
		<title>Goblin Shaman, Tier III</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Goblin_Shaman,_Tier_III&amp;diff=13412"/>
		<updated>2026-07-27T09:21:04Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Goblin Shaman, Tier III&#039;&#039;&#039; is a unit of the [[:Category:Goblin Wartribes|Goblin Wartribes]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mystic]] / [[Ranger]] || 24 || 1 || 2 || 5 || 12 || 10 || 10 || 12 || 12 || 12 || 0 || 2 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mystic]]===&lt;br /&gt;
Mystics must use the M value instead of the INT value when casting Spells.&lt;br /&gt;
&lt;br /&gt;
===[[Ranger]]===&lt;br /&gt;
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Air, Divine, Earth, Elder, Profane, Fire, Water)]] : A model with this Trait can cast (Air, Divine, Earth, Elder, Profane, Fire, Water) Spells. (For example: Air, Divine, Earth, Elder, Profane, Fire, Water = fire, water, profane, etc.)&lt;br /&gt;
; [[Inspiring|Inspiring]] : Other allied models within this model&#039;s Awareness and with the same Affiliation gain +6 M.&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.&lt;br /&gt;
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.&lt;br /&gt;
; [[Infiltration|Infiltration]] : You may deploy this model up to the middle line of the field (on your half of the field).&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Shamanism (Level II)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Primal Claw]] || I || Elder || Spell, Sorcery, Shamanism, Melee || 13 || 1 || 3 || May choose any Element.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Breath]] || I || Fire || Spell, Sorcery, Shamanism, Ranged || 12 || AOE: Spray S || 2 || [[Burn|Burn 1]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortified Recovery]] || II || Earth || Spell, Healing, Shamanism, Ranged || — || 16 || 1 || Choose one:&lt;br /&gt;
•Remove 1 State except [[Crouched]], [[Flying]], [[Shrouded]], [[Incapacitated]], or [[Dead]].&lt;br /&gt;
•Regain 1 HP.&lt;br /&gt;
•Another model may regain 1 AP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Misfortune]] || II || Divine || Spell, Enchantment, Shamanism, Ranged || — || 16 || 1 || The enchanted model must reroll any successful roll once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Chaos]] || 1 || Accessory || — || 1 || — || 3 || When performing an Attack with a Spell in the Active Role, the wearer may reroll 1 die. When equipped, an enemy model can become [[Engaged]] if within RCH of this Item.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Earthspeaker]]&#039;&#039;&#039; || Authority || Allied models (including self) in Awareness have Light Cover.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hexcaller]]&#039;&#039;&#039; || Subterfuge || 1 enemy model in Awareness can become enchanted with a Spell available to this model.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Unwavering Presence]]&#039;&#039;&#039; || Authority || Other party members gain [[Fearless]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Goblin Wartribes]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Chiyohime&amp;diff=13411</id>
		<title>Chiyohime</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Chiyohime&amp;diff=13411"/>
		<updated>2026-07-27T09:21:02Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chiyohime&#039;&#039;&#039; is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mage]] / [[Sorcerer]] || 45 || 1 || 3 || 5 || 12 || 12 || 10 || 17 || 13 || 15 || 3 || 4 || 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
===[[Sorcerer]]===&lt;br /&gt;
In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)&lt;br /&gt;
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model&#039;s Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.&lt;br /&gt;
; [[Resistance (X)|Resistance (Spell)]] : Power of a Hit dealt to this model by an Attack with the (Spell) Type or Trait is halved.&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.&lt;br /&gt;
; [[Menacing|Menacing]] : Models with LoS to this model suffer a -2 M modifier for every level of this ability.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Charm|Charm]] : When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.&lt;br /&gt;
; [[Chain Attack|Chain Attack]] : Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model&#039;s LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores &amp;quot;(Ranged) Friendly Fire&amp;quot;. Hits generated from Chain Attack cannot generate further Chain Attacks.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Necromancy (Level V)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Command the Undead]] || I || Profane || Spell, Sorcery, Necromancy, Ranged || — || Casting Aura || x || Continuous.&lt;br /&gt;
This Spell cannot be negated by [[Elemental Essence]] and does not cause Confrontation. To succeed, the caster must perform a number of INT rolls equal to the target&#039;s Tier. The caster may spend any amount of Mana, with each one guaranteeing a successful INT roll. &lt;br /&gt;
Spending at least 1 Mana allows control of a Level II [[Undead]]. If successful, the target&#039;s Attack rolls are negated, and a target with [[Undead|Undead I]] becomes allied to the caster.&lt;br /&gt;
&lt;br /&gt;
The converted Hostile retains its remaining AP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spectral Sight]] || I || Profane || Spell, Enchantment, Necromancy, Melee/Ranged || — || 16 || 1 || The enchanted model gains [[Advantage|Advantage Undead]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Curse of Decay]] || I || Profane || Spell, Enchantment, Necromancy, Ranged || — || 16 || 1 || Continuous.&lt;br /&gt;
The target becomes [[Poisoned]] State.&lt;br /&gt;
|-&lt;br /&gt;
| [[Necrotic Wound]] || II || Profane || Spell, Enchantment, Necromancy, Ranged || * || 16 || 1 || Target gains [[Cleave]] and [[Poison|Poison II]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Leech]] || II || Profane || Spell, Enchantment, Necromancy, Melee/Ranged || * || 16 || 1 || The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound.&lt;br /&gt;
|-&lt;br /&gt;
| [[A Second Chance]] || III || Profane || Spell, Healing, Necromancy, Ranged || — || 16 || 2 || The target model regains 1 HP. If the target model was Incapacitated, it also regains 1 AP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Life Leech]] || III || Profane || Spell, Enchantment, Necromancy, Melee/Ranged || * || 10 || 1 || The enchanted model gains 1 HP for each Wound dealt to an enemy model without the [[Undead]] or [[Construct]] Trait (up to double its default HP).&lt;br /&gt;
|-&lt;br /&gt;
| [[Corroding Embrace]] || IV || Profane || Spell, Sorcery, Necromancy, Melee/Ranged || 14 || 3 || 1 || [[Armor-Piercing]], [[Poison|Poison II]], [[Sweep|Sweep II]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leeching Bolt]] || IV || Profane || Spell, Sorcery, Necromancy, Ranged || INT || 16 || 1 || The caster regains 1 HP for each Wound dealt to an enemy model without the [[Undead]] or [[Construct]] Trait.&lt;br /&gt;
|-&lt;br /&gt;
| [[Raise the Undead]] || V || Profane || Spell, Conjuration, Necromancy, Ranged || — || Casting Aura || 1 || [Mana Cost: 2]&lt;br /&gt;
Select a Dead model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reanimation]] || V || Profane || Spell, Healing, Necromancy, Ranged || — || Casting Aura || 1 || [Mana Cost: 1]&lt;br /&gt;
Each [[Undead]] model within RCH regains full HP and may cancel Dead State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Deathweaving Fan]] || 1 || Accessory || — || — || — || 1 || Once per Activation, reroll a failed Profane Spell roll. To summon a Tier III or higher Undead via Ritual, spend Mana equal to the model&#039;s Tier +1 and remove 2 [[Dead]] models within Awareness.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Eternal Vigil]]&#039;&#039;&#039; || Authority || Target Undead model gains [[Watchful]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Final Gambit]]&#039;&#039;&#039; || Authority || All Undead gain [[Unstoppable]] (may ignore size requirement). All Undead become Dead at the end of the turn. When an allied Undead becomes Dead, place AOE: Circular S centered in it. All models Withing the AOE suffer a Hit with PW 12 and [[Poison|Poison II]]. After resolving the AOE, remove the Undead.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Profane Mend]]&#039;&#039;&#039; || Authority || Select up to 2 models. Each may regain 1 HP (including [[Dead]] models).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Soul Harvest]]&#039;&#039;&#039; || Subterfuge || Remove up to 2 [[Dead]] models within Awareness. Gain 2 Mana for each removed [[Dead]] model.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
Can recruit models with Undead Trait.&lt;br /&gt;
After deploying, place a Dead token 14” or more away. It is considered as a model in Dead State.&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Advantage Undead : Once per Activation Sequence, this model may reroll any number of dice (once) during an Attack or Defence roll against an Undead model.&lt;br /&gt;
; Construct : This model cannot be affected by the following Traits: Surprise Attack, Stagger, Vampirism, Mindgame, Intimidating, Menacing.&lt;br /&gt;
; Elemental Essence : This model cannot suffer Effects from (Element) Attacks (it still suffers Damage as normal). Melee Attacks against this model of the same Element deal no Damage.&lt;br /&gt;
; Undead : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model&#039;s HP reaches 0, it becomes Dead.&lt;br /&gt;
; Undead I : This model cannot be affected by Poisoned, Weakened, Bleeding, Panicked, Confused, Blinded, Fatigued, Immobilized, Slowed States. It cannot Regenerate HP naturally.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Oni Clans]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Vizier_of_Conjurations&amp;diff=13410</id>
		<title>Vizier of Conjurations</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Vizier_of_Conjurations&amp;diff=13410"/>
		<updated>2026-07-27T09:20:57Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Vizier of Conjurations&#039;&#039;&#039; is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mage]] / [[Summoner]] || 22 || 1 || 2 || 5 || 8 || 8 || 8 || 16 || 10 || 8 || 0 || 1 || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
===[[Summoner]]===&lt;br /&gt;
A Summoner can start the game with a Tier II or lower summoned creature in its Awareness area, which could be brought to the field by one of the Conjuration Spells available to them (with no roll nor spending of an Activation Point required). A Summoner may share its pool of Mana Counters with other Summoners in the party. (If the Summoner becomes Incapacitated, its accumulated Mana Counters are discarded.)&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Resourceful|Resourceful II]] : A model with this trait may receive another 1 additional Upgrade.&lt;br /&gt;
; [[Affinity (Element)|Affinity (Elder, Earth)]] : A model with this Trait can cast (Elder, Earth) Spells. (For example: Elder, Earth = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Conjuration (Level IV)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon Gargoyle]] || I || Earth || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (1)], Summon Gargoyle to the field.&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon Imp]] || I || Elder || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (1)]; Summon Imp to the field.&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon Golem]] || II || Earth || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (2)], Summon Golem to the field.&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon Earth Elemental]] || III || Earth || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (3)], Summon Earth Elemental to the field.&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[ Summon Water Elemental]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Conjuration, Art of Conjuration, Ranged&#039;&#039; || &#039;&#039;—&#039;&#039; || &#039;&#039;0&#039;&#039; || &#039;&#039;—&#039;&#039; || &#039;&#039;[Mana Cost: 3], Summon Water Elemental to the field.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Summon Colossus]] || IV || Earth || Spell, Conjuration, Art of Conjuration, Ranged || — || 0 || — || [Mana Cost (4)], Summon Colossus to the field.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Sand Kingdoms Scholars have access to spells across all elements. Rows in &#039;&#039;&#039;black&#039;&#039;&#039; match this model&#039;s Affinity and can be cast; grey rows are out-of-affinity and shown for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Wizardry (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Burst]] || I || Elder || Spell, Sorcery, Wizardry, Ranged || Int || 16 || 1 || [[Stagger]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel Magic]] || I || Elder || Spell, Healing, Wizardry, Ranged || — || 16, AOE: Circular L || 1 || [[Targetless]]. Choose one of the following: (1): Remove target Sorcery, Enchantment, Transmutation spell from the field. (2): Remove target summoned creature from the field. (3): Cancel [[Shrouded]] State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Conjuration]] || 1 || Accessory || — || — || — || 2 || When Wearer summons creatures, it can place them anywhere within its Awareness.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Temporary Bind]]&#039;&#039;&#039; || Authority || Summoning Limit of the target summoned creature on the field is reduced to 0.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Refined Conjuration]]&#039;&#039;&#039; || Authority || Mana Cost of [[Conjuration|Conjuration Spells]] is reduced by 1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Sand Kingdoms]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Spelldancer_Voidcaster&amp;diff=13409</id>
		<title>Spelldancer Voidcaster</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Spelldancer_Voidcaster&amp;diff=13409"/>
		<updated>2026-07-27T09:20:53Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spelldancer Voidcaster&#039;&#039;&#039; is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Wizard]] / [[Artificer]] || 17 || 2 || 2 || 6 || 8 || 8 || 8 || 12 || 14 || 8 || 0 || 1 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Wizard]]===&lt;br /&gt;
When casting a Spell of the Elder Element, a Wizard may reroll up to 1 failed roll.&lt;br /&gt;
&lt;br /&gt;
===[[Artificer]]===&lt;br /&gt;
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its&lt;br /&gt;
Effect to themselves, without performing a roll, until their next Strategic phase.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Survival (X Environment)|Survival (Scorching Environment)]] : This model is not affected by the Scorching Environment.&lt;br /&gt;
; [[Affinity (Element)|Affinity (Elder)]] : A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.&lt;br /&gt;
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Enchanting (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Shield]] || I || Elder || Spell, Enchantment, Art of Enchanting, Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus&lt;br /&gt;
cannot increase a model&#039;s ARM value above 6. In addition,&lt;br /&gt;
Critical Hits scored against this model do not ignore ARM.&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Burning Touch]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Melee/Ranged&#039;&#039; || &#039;&#039;✯&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Formless Edge]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Air&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;The enchanted model&#039;s Melee Attacks gains + 2 RCH and [[Knockback_(X)|Knockback 2]].&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Cutting Chill]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment, Art of Enchanting, Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Enchanted model&#039;s Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Sand Kingdoms Scholars have access to spells across all elements. Rows in &#039;&#039;&#039;black&#039;&#039;&#039; match this model&#039;s Affinity and can be cast; grey rows are out-of-affinity and shown for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Armamancy (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethereal Blades]] || I || Elder || Spell, Sorcery, Armamancy, Melee || Int-3 || 0 || 5 in Active, 3 in Reactive Role || An attack with this Spell receives a different Effect, depending on the number of successful Attack rolls (regardless of the Confrontation rule). The higher combo result also includes the Effects of lower results: &lt;br /&gt;
[2 Hits]: PW+6;  [3 Hits]: [[Armor-Piercing]]; [4 Hits]: [[Stagger]]; [5 Hits]: If the target becomes [[Incapacitated]], you can automatically render it [[Dead]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Lance]] || II || Elder || Spell, Sorcery, Armamancy, Melee || Int+2 || 6 || 1 || [[Armor-Piercing]]; Can target any model within RCH. On hit, all models in a straight line from the caster to the target get hit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spectral Greatsword]] || III || Elder || Spell, Sorcery, Armamancy, Melee || Int+2 || 2 || 1 || [[Sweep|Sweep I]]; [[Armor-Piercing]]; [[Stagger]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Sand Kingdoms]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Reinforced_Claws&amp;diff=13408</id>
		<title>Reinforced Claws</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Reinforced_Claws&amp;diff=13408"/>
		<updated>2026-07-27T08:42:52Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Reinforced Claws&#039;&#039;&#039; is a [[:Category:Stratagems|Stratagem]] in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type:&#039;&#039;&#039; Authority&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Target self. Gain [[Bleeding|Bleed]]. Melee Attacks gain +2 PW.&lt;br /&gt;
&lt;br /&gt;
[[Category:Stratagems]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Stonesplitter&amp;diff=13407</id>
		<title>Stonesplitter</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Stonesplitter&amp;diff=13407"/>
		<updated>2026-07-27T08:40:04Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Stonesplitter&#039;&#039;&#039; is an [[:Category:Items|Item]] in &#039;&#039;Eldfall Chronicles&#039;&#039; of the &#039;&#039;&#039;Weapon&#039;&#039;&#039; category.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! PW !! RCH !! STK !! WGT&lt;br /&gt;
|-&lt;br /&gt;
| T+2 || 2 || STA || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
[[Bleeding|Bleed]], [[Sweep|Sweep I]], [[Two-Handed|Two Handed]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Naginata&amp;diff=13406</id>
		<title>Naginata</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Naginata&amp;diff=13406"/>
		<updated>2026-07-27T08:39:13Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Naginata&#039;&#039;&#039; is an [[:Category:Items|Item]] in &#039;&#039;Eldfall Chronicles&#039;&#039; of the &#039;&#039;&#039;Weapon&#039;&#039;&#039; category.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! PW !! RCH !! STK !! WGT&lt;br /&gt;
|-&lt;br /&gt;
| T+3 || 2 || STA-1 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
[[Bleeding|Bleed]], [[Sweep|Sweep I]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Follow_Up&amp;diff=13405</id>
		<title>Follow Up</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Follow_Up&amp;diff=13405"/>
		<updated>2026-07-27T08:37:32Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Follow Up&#039;&#039;&#039; is a [[:Category:Skills|Skill]] in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
If an enemy model disengages from this model, this model may move up to its halved Speed&lt;br /&gt;
value towards the disengaged model.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Dual-Wield&amp;diff=13404</id>
		<title>Dual-Wield</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Dual-Wield&amp;diff=13404"/>
		<updated>2026-07-27T08:37:22Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dual-Wield&#039;&#039;&#039; is a [[:Category:Skills|Skill]] in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Dual Wield reword to: A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the [[Two-Handed]] trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon&#039;s PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Charm&amp;diff=13403</id>
		<title>Charm</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Charm&amp;diff=13403"/>
		<updated>2026-07-27T08:37:11Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Charm&#039;&#039;&#039; is a [[:Category:Skills|Skill]] in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
; Level I : When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.&lt;br /&gt;
; Level II : On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed&lt;br /&gt;
value (if able) at the end of the Activation Sequence.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Resourceful&amp;diff=13402</id>
		<title>Resourceful</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Resourceful&amp;diff=13402"/>
		<updated>2026-07-27T08:36:42Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resourceful&#039;&#039;&#039; is a [[:Category:Traits|Trait]] in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
; Level I : A model with this Trait may receive 1 additional Upgrade.&lt;br /&gt;
; Level II : A model with this trait may receive another 1 additional Upgrade.&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Menacing&amp;diff=13401</id>
		<title>Menacing</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Menacing&amp;diff=13401"/>
		<updated>2026-07-27T08:36:38Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Menacing&#039;&#039;&#039; is a [[:Category:Traits|Trait]] in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Models with LoS to this model suffer a -2M modifier for every level of this ability.&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Inspiring&amp;diff=13400</id>
		<title>Inspiring</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Inspiring&amp;diff=13400"/>
		<updated>2026-07-27T08:36:35Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Inspiring&#039;&#039;&#039; is a [[:Category:Traits|Trait]] in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Other allied models within this model&#039;s Awareness and with the same Affiliation gain +6 M.&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Oni_Pariah&amp;diff=13399</id>
		<title>Oni Pariah</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Oni_Pariah&amp;diff=13399"/>
		<updated>2026-07-27T08:36:04Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Oni Pariah&#039;&#039;&#039; is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Gigantic || [[Creature]] / [[Berserker]] || 40 || 1 || 3 || 5 || 16 || 10 || 8 || 8 || 8 || 17 || 4 || 8 || 18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Creature]]===&lt;br /&gt;
Creatures have no particular abilities connected to their Class. However, some Quests may have rules&lt;br /&gt;
that add a specific Effect to the Creature Class.&lt;br /&gt;
&lt;br /&gt;
===[[Berserker]]===&lt;br /&gt;
Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s),&lt;br /&gt;
they may perform a T roll for every Wound they would suffer. If a roll is successful, the&lt;br /&gt;
corresponding damage is prevented.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)&lt;br /&gt;
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model&#039;s Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.&lt;br /&gt;
; [[Unstoppable|Unstoppable]] : If the target of an Attack Action is smaller than this model, Confrontation among these models does not occur for that Attack Action. Successful Attack Rolls from one model do not block the other&#039;s.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Regeneration|Regeneration II]] : During its Strategic phase, this model may regain 2 HP and cancel the Bleeding, Weakened and Crippled States.&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Smash and Trash]] || 1 || Weapon || T || 2 || 2 || — || [[Sweep|Sweep I]], [[Advantage|Advantage Medium, Large]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chrushing Maw]] || 1 || Weapon || T || 0 || 1 || — || [[Cleave]], [[Crippling]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quaking Smash]] || 1 || Weapon || T || 2 || 1 || — || [[Knockback_(X)|Knockback 1]], [[Knockdown]], [[Sweep|Sweep II]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Oni Clans]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Spelldancer_Aeroturge&amp;diff=13398</id>
		<title>Spelldancer Aeroturge</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Spelldancer_Aeroturge&amp;diff=13398"/>
		<updated>2026-07-27T08:36:01Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spelldancer Aeroturge&#039;&#039;&#039; is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Enchanter]] / [[Mage]] || 15 || 2 || 2 || 6 || 8 || 8 || 8 || 12 || 14 || 8 || 0 || 1 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Enchanter]]===&lt;br /&gt;
Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.&lt;br /&gt;
&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Air, Elder)]] : A model with this Trait can cast (Air, Elder) Spells. (For example: Air, Elder = fire, water, profane, etc.)&lt;br /&gt;
; [[Survival (X Environment)|Survival (Scorching Environment)]] : This model is not affected by the Scorching Environment.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Charm|Charm]] : When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Enchanting (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Shield]] || I || Elder || Spell, Enchantment / Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus cannot increase a model&#039;s ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Burning Touch]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment / Melee And Ranged&#039;&#039; || &#039;&#039;✯&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Cutting Chill]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment / Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Enchanted model&#039;s Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Formless Edge]] || I || Air || Spell, Enchantment / Ranged || * || 16 || 1 || The enchanted model&#039;s Melee Attacks gains + 2 RCH and [[Knockback_(X)|Knockback 2]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Featherlight]] || II || Air || Spell, Enchantment / Ranged || — || 16 || 1 || Target gains +2 SPD.&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Melting Touch]]&#039;&#039; || &#039;&#039;II&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment / Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Mirror Bubble]]&#039;&#039; || &#039;&#039;II&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment / Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;10&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Spectral Blade]] || II || Elder || Spell, Enchantment / Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]] and [[Stagger]]&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Flameskin]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Enchantment / Ranged&#039;&#039; || &#039;&#039;*&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;A model that attacks the enchanted model and is within 1&amp;quot; suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Hasten]] || III || Elder || Spell, Enchantment / Ranged || — || 16 || 1 || During the Strategic phase, the enchanted model may perform a Normal Movement and then remove the enchantment.&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Ice Shield]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Water&#039;&#039; || &#039;&#039;Spell, Enchantment / Ranged&#039;&#039; || &#039;&#039;—&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model&#039;s default ARM, but with PW-3.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Protective Currents]] || III || Air || Spell, Enchantment / Ranged || — || 16 || 1 || Attacks at the enchanted model suffer -4 attacking modifier. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3&#039;&#039; of the enchanted model suffer a Hit with [[Knockback_(X)|Knockback 3]], but no damage.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Sand Kingdoms Scholars have access to spells across all elements. Rows in &#039;&#039;&#039;black&#039;&#039;&#039; match this model&#039;s Affinity and can be cast; grey rows are out-of-affinity and shown for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Electromancy (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Electrification]] || I || Air || Spell, Sorcery / Melee And Ranged || Int || 0 || 2 || [[Ricochet|Ricochet IV]], [[Stun]], [[Ignore Armor]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Sand Kingdoms]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Helrin_Expatriate&amp;diff=13397</id>
		<title>Helrin Expatriate</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Helrin_Expatriate&amp;diff=13397"/>
		<updated>2026-07-27T08:35:59Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Helrin Expatriate&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] / [[:Category:Neutral|Neutral]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Artificer]] / [[Ranger]] || 16 || 3 || 2 || 5 || 13 || 13 || 8 || 10 || 10 || 12 || 6 || 2 || 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Artificer]]===&lt;br /&gt;
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its&lt;br /&gt;
Effect to themselves, without performing a roll, until their next Strategic phase.&lt;br /&gt;
&lt;br /&gt;
===[[Ranger]]===&lt;br /&gt;
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult, Forest Environment)]] : This model is not affected by the Difficult, Forest Environment.&lt;br /&gt;
; [[Resourceful|Resourceful II]] : A model with this trait may receive another 1 additional Upgrade.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Chain Attack|Chain Attack]] : Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model&#039;s LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores &amp;quot;(Ranged) Friendly Fire&amp;quot;. Hits generated from Chain Attack cannot generate further Chain Attacks.&lt;br /&gt;
; [[Impede|Impede]] : When this model declares an Attack of Opportunity with a Melee Attack against a non-[[Engaged]] model, that model&#039;s Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes [[Engaged]] immediately.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Enchanting (Level II)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Burning Touch]] || I || Fire || Spell, Enchantment / Melee And Ranged || ✯ || 16 || 1 || Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.&lt;br /&gt;
|-&lt;br /&gt;
| [[Melting Touch]] || II || Fire || Spell, Enchantment / Ranged || * || 16 || 1 || Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;br /&gt;
[[Category:Neutral]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Citadel_Guard&amp;diff=13396</id>
		<title>Citadel Guard</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Citadel_Guard&amp;diff=13396"/>
		<updated>2026-07-27T08:35:56Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Citadel Guard&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Sentinel]] / [[Soldier]] || 18 || 2 || 2 || 4 || 12 || 16 || 8 || 12 || 10 || 12 || 6 || 2 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Sentinel]]===&lt;br /&gt;
In their Reactive role, Sentinels may gain +1 STK when performing an Attack.&lt;br /&gt;
&lt;br /&gt;
===[[Soldier]]===&lt;br /&gt;
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model&#039;s Front arc extends to 360°. This model does not have a Back arc.&lt;br /&gt;
; [[Resistance (X)|Resistance (Sorcery, Enchantment) II]] : Hits and related Effects dealt to this model by an Attack with the (Sorcery, Enchantment) Type or Trait are negated.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Protector|Protector]] : This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model&#039;s Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.&lt;br /&gt;
; [[Follow Up|Follow Up]] : If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Fencing (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| I ← this model || Masterful Parry: Target&#039;s Melee Attack suffers -3 Modifier.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Bludgeon]] || 1 || Weapon || T+3 || 0 || STA-1 || 2 || [[Armor-Piercing]], [[Stun]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]] || 1 || Shield || T || 0 || 1 || 2 || -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Musha_Bowmaster&amp;diff=13395</id>
		<title>Musha Bowmaster</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Musha_Bowmaster&amp;diff=13395"/>
		<updated>2026-07-27T08:35:54Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Musha Bowmaster&#039;&#039;&#039; is a unit of the [[:Category:Empire of Soga|Empire of Soga]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Warrior]] / [[Marksman]] || 19 || 2 || 2 || 5 || 12 || 12 || 14 || 10 || 11 || 13 || 2 || 2 || 17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Warrior]]===&lt;br /&gt;
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior&#039;s next Strategic phase unless specified otherwise.&lt;br /&gt;
&lt;br /&gt;
===[[Marksman]]===&lt;br /&gt;
If a Marksman declares Idle during their Movement step, it gains +4 ACC until the end of the Activation Sequence.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Duelist|Duelist]] : The target of this model&#039;s Attack Action cannot use its Combat Arts of level III or less.&lt;br /&gt;
; [[Resourceful|Resourceful]] : A model with this Trait may receive 1 additional Upgrade.&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Fencing (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| I ← this model || Masterful Parry: Target&#039;s Melee Attack suffers -3 Modifier.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Archery (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| I || Overdraw: The first RCH interval of the used Ranged Weapon is increased by 6 inches.&lt;br /&gt;
|-&lt;br /&gt;
| II || Piercing Shot — This model&#039;s Ranged Attack gains Armor-Piercing.&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| III ← this model || Staggering Precision: User&#039;s Ranged Attack gains [[Stagger]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]] || 1 || Weapon || T+3 || 0-24: 0&lt;br /&gt;
25-48: -6 || STA-1 || 2 || [[Two-Handed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Empire of Soga]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Night-Temple_Priestess&amp;diff=13394</id>
		<title>Night-Temple Priestess</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Night-Temple_Priestess&amp;diff=13394"/>
		<updated>2026-07-27T08:35:52Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Night-Temple Priestess&#039;&#039;&#039; is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Large || [[Mage]] / [[Enchanter]] || 21 || 1 || 2 || 5 || 13 || 8 || 8 || 14 || 14 || 12 || 2 || 1 || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
===[[Enchanter]]===&lt;br /&gt;
Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model&#039;s Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.&lt;br /&gt;
; [[Inspiring|Inspiring]] : Other allied models within this model&#039;s Awareness and with the same Affiliation gain +6 M.&lt;br /&gt;
; [[Affinity (Element)|Affinity (Fire, Profane)]] : A model with this Trait can cast (Fire, Profane) Spells. (For example: Fire, Profane = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Charm|Charm II]] : On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed&lt;br /&gt;
value (if able) at the end of the Activation Sequence.&lt;br /&gt;
; [[Foresight|Foresight]] : When this model becomes the target of an Attack in the Reactive Role and did not declare a Reaction during the Reaction Step, it may instead declare a Reaction during the Action Step of the Activation Sequence, after the Active model has declared its Action.&lt;br /&gt;
; [[Flight|Flight]] : The user may enter or cancel the [[Flying]] state during its Movement step. In addition, it cannot be affected by Fall Damage. A model cannot enter [[Flying]] State if it is [[Engaged]] State.&lt;br /&gt;
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Succubi Magic (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Agony]] || I || Profane || Spell, Enchantment / Ranged || - || Casting Aura || 1 || The enchanted model must perform an INT roll at the beginning of each Activation or Reaction. On a failed roll, it loses 1 HP, and its Activation or Reaction ends. If a friendly model comes in Base Contact with the Enchanted model, this Enchantment ends.&lt;br /&gt;
|-&lt;br /&gt;
| [[Draining Impulse]] || I || Profane || Spell, Enchantment / Ranged || - || 10 || 1 || [Mana Cost (2)]; The enchanted model receives additional 2 Activation Points in the Active and Reactive role. After this Enchantment is removed, the model becomes [[Fatigued]] (State).&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiery Fervor]] || I || Fire || Spell, Enchantment / Ranged || - || 16 || 1 || Remove [[Weakened]], [[Bleeding]], [[Poisoned]], [[Confused]], [[Crippled]], [[Blinded]], [[Immobilized]], [[Panicked]], Petrified, [[Fatigued]] (States) from the model. It also gains +2 OFF, DEF.&lt;br /&gt;
|-&lt;br /&gt;
| [[Unrelenting Zeal]] || I || Fire || Spell, Enchantment / Ranged || - || 16 || 2 || When the enchanted model suffers a Wound, it may perform a M roll. If successful, that Wound is prevented and this Spell ends.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]] || 1 || Weapon || T || 2 || STA || 2 || [[Throwing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Succumbing Embrace]] || 1 || Weapon || T || 0 || STA || — || [[Spellbound  X|Spellbound]] (Life Leech).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Coalition of Thenion]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Goblin_Brawlers,_Tier_I&amp;diff=13393</id>
		<title>Goblin Brawlers, Tier I</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Goblin_Brawlers,_Tier_I&amp;diff=13393"/>
		<updated>2026-07-27T08:35:50Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Goblin Brawlers, Tier I&#039;&#039;&#039; is a unit of the [[:Category:Goblin Wartribes|Goblin Wartribes]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Small || [[Soldier]] || 8 || 10 || 2 || 5 || 10 || 10 || 8 || 6 || 10 || 12 || 3 || 1 || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Soldier]]===&lt;br /&gt;
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Infiltration|Infiltration]] : You may deploy this model up to the middle line of the field (on your half of the field).&lt;br /&gt;
; [[Climbing|Climbing]] : This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring &amp;quot;A model cannot perform any other Action while on a vertical surface&amp;quot;. While performing Climb, its SPD is not halved.&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Looted Weapons]] || 1 || Weapon || T || 0 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite]] || 1 || Weapon || T || 0 || 1 || — || —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Goblin Wartribes]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Oni_Marauder&amp;diff=13392</id>
		<title>Oni Marauder</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Oni_Marauder&amp;diff=13392"/>
		<updated>2026-07-27T08:35:47Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Oni Marauder&#039;&#039;&#039; is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Huge || [[Creature]] || 24 || 2 || 2 || 5 || 14 || 10 || 8 || 8 || 8 || 15 || 3 || 4 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Creature]]===&lt;br /&gt;
Creatures have no particular abilities connected to their Class. However, some Quests may have rules&lt;br /&gt;
that add a specific Effect to the Creature Class.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)&lt;br /&gt;
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model&#039;s Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.&lt;br /&gt;
; [[Menacing|Menacing]] : Models with LoS to this model suffer a -2 M modifier for every level of this ability.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[War Club]] || 1 || Weapon || T+4 || 2 || 2 || 3 || [[Armor-Piercing]], [[Sweep|Sweep I]], [[Stagger]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Oni Clans]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Blue_Yaksha&amp;diff=13391</id>
		<title>Blue Yaksha</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Blue_Yaksha&amp;diff=13391"/>
		<updated>2026-07-27T08:35:45Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Blue Yaksha&#039;&#039;&#039; is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Large || [[Creature]] || 30 || 2 || 3 || 5 || 15 || 13 || 10 || 12 || 14 || 15 || 3 || 4 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Creature]]===&lt;br /&gt;
Creatures have no particular abilities connected to their Class. However, some Quests may have rules&lt;br /&gt;
that add a specific Effect to the Creature Class.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)&lt;br /&gt;
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model&#039;s Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.&lt;br /&gt;
; [[Menacing|Menacing]] : Models with LoS to this model suffer a -2 M modifier for every level of this ability.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Stealth|Stealth]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model&#039;s Awareness or not.&lt;br /&gt;
; [[Flicker|Flicker]] : When declaring Movement, this model may ignore obstacles and other models. It can move in any direction, even vertically. The total distance is measured in a straight line between start and end positions. The model cannot end its Movement on top of another model or in an obstacle. If Movement ends mid-air, place the model underneath and test for Fall Damage. Enemies can react to this model only if they can draw LoS to the starting or the end positions of this model, or if this model moves into their Awareness.&lt;br /&gt;
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.&lt;br /&gt;
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Bisento]] || 1 || Weapon || T+3 || 2 || 3 || 3 || [[Bleeding|Bleed]], [[Sweep|Sweep I]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleed : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Oni Clans]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Blue_Rasetsu&amp;diff=13390</id>
		<title>Blue Rasetsu</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Blue_Rasetsu&amp;diff=13390"/>
		<updated>2026-07-27T08:35:42Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Blue Rasetsu&#039;&#039;&#039; is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Sentinel]] || 37 || 1 || 3 || 6 || 13 || 16 || 13 || 15 || 13 || 15 || 3 || 4 || 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Sentinel]]===&lt;br /&gt;
In their Reactive role, Sentinels may gain +1 STK when performing an Attack.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)&lt;br /&gt;
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model&#039;s Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.&lt;br /&gt;
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model&#039;s Front arc extends to 360°. This model does not have a Back arc.&lt;br /&gt;
; [[Menacing|Menacing]] : Models with LoS to this model suffer a -2 M modifier for every level of this ability.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Charm|Charm II]] : On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed&lt;br /&gt;
value (if able) at the end of the Activation Sequence.&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Berserk (Level II)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| I || Grapple &amp;amp; Thrash — This model&#039;s Melee Attack gains Knockdown.&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| II ← this model || Onslaught: User&#039;s Melee Attack gains [[Sweep|Sweep I]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[War Club]] || 1 || Weapon || T+4 || 2 || 2 || 3 || [[Armor-Piercing]], [[Stagger]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cursed Grab]] || 1 || Weapon || T || 0 || 1 || 0 || [[Advantage|Advantage Medium]], [[Armor-Piercing]], &lt;br /&gt;
[[Burn|Burn 3]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mind Invasion]]&#039;&#039;&#039; || Subterfuge || One enemy model within Awareness must perform an INT-3 roll. On a failure, it gains the [[Confused]] State until your next Strategic Phase.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Coordinated Assault]]&#039;&#039;&#039; || Authority || Target ally gains [[Chain Attack]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Recall the Souls]]&#039;&#039;&#039; || Authority || Select up to 2 Dead models. Each regains 1 HP and cancles [[Dead]] State. Models without the Undead trait require the caster to succeed on an INT roll first.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Painless Death]]&#039;&#039;&#039; || Authority || All Undead gain [[Berserker]] class.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
Can recruit models with Undead Trait.&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Burn 3 : Trait. If the Attack wounds, the attacker may make 3 extra DMG rolls with ARM 0. Each success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Oni Clans]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Eonian_Runner&amp;diff=13389</id>
		<title>Eonian Runner</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Eonian_Runner&amp;diff=13389"/>
		<updated>2026-07-27T08:35:39Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Eonian Runner&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] / [[:Category:Neutral|Neutral]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Ranger]] || 17 || 3 || 2 || 6 || 12 || 10 || 14 || 8 || 12 || 13 || 3 || 2 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Ranger]]===&lt;br /&gt;
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.&lt;br /&gt;
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.&lt;br /&gt;
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.&lt;br /&gt;
; [[Tracking|Tracking]] : This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]] || 4 || Consumable || T+2 || T || 2 || 1 || [[Stun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]] || 1 || Shield || — || 0 || — || 1 || -2 to incoming Melee Attacks to Front, +2 ARM against Ranged Attacks to the Front.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;br /&gt;
[[Category:Neutral]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Academy_Expeditioner&amp;diff=13388</id>
		<title>Academy Expeditioner</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Academy_Expeditioner&amp;diff=13388"/>
		<updated>2026-07-27T08:35:36Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Academy Expeditioner&#039;&#039;&#039; is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Sorcerer]] / [[Mage]] || 18 || 2 || 2 || 5 || 10 || 8 || 8 || 14 || 10 || 10 || 4 || 2 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Sorcerer]]===&lt;br /&gt;
In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.&lt;br /&gt;
&lt;br /&gt;
===[[Mage]]===&lt;br /&gt;
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. &lt;br /&gt;
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Survival (X Environment)|Survival (Scorching Environment)]] : This model is not affected by the Scorching Environment.&lt;br /&gt;
; [[Affinity (Element)|Affinity (Elder)]] : A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Art of Sorcery (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Bolt]] || I || Elder || Spell, Sorcery / Ranged || Int || 16 || STA || Critical: [[Knockdown]]&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Ignite]]&#039;&#039; || &#039;&#039;I&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Sorcery / Ranged&#039;&#039; || &#039;&#039;INT&#039;&#039; || &#039;&#039;16&#039;&#039; || &#039;&#039;STA&#039;&#039; || &#039;&#039;[[Burn|Burn 1]]&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Flare]]&#039;&#039; || &#039;&#039;II&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Sorcery / Melee And Ranged&#039;&#039; || &#039;&#039;INT&#039;&#039; || &#039;&#039;3&#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;[[Sweep|Sweep II]]; [[Burn|Burn 2]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Telekinetic Blast]] || II || Elder || Spell, Sorcery / Ranged || Int -3 || AOE: Spray L || 1 || [[Knockback_(X)|Knockback 3]]; [[Knockdown]].&lt;br /&gt;
|- style=&amp;quot;color:#888888;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Fireball]]&#039;&#039; || &#039;&#039;III&#039;&#039; || &#039;&#039;Fire&#039;&#039; || &#039;&#039;Spell, Sorcery / Ranged&#039;&#039; || &#039;&#039;INT&#039;&#039; || &#039;&#039;16, AoE:&lt;br /&gt;
Circular&lt;br /&gt;
L &#039;&#039; || &#039;&#039;1&#039;&#039; || &#039;&#039;[[Targetless]]; [[Burn|Burn 1]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Crush]] || III || Elder || Spell, Sorcery / Ranged || Int || 16 || 1 || [[Stun]], [[Ignore Armor]]. If wounded, the target becomes [[Panicked]] State until caster&#039;s next End phase.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Sand Kingdoms Scholars have access to spells across all elements. Rows in &#039;&#039;&#039;black&#039;&#039;&#039; match this model&#039;s Affinity and can be cast; grey rows are out-of-affinity and shown for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
; Burn 2 : Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound.&lt;br /&gt;
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user&#039;s T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Sand Kingdoms]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Paladin_of_the_Order&amp;diff=13387</id>
		<title>Paladin of the Order</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Paladin_of_the_Order&amp;diff=13387"/>
		<updated>2026-07-27T08:35:32Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Paladin of the Order&#039;&#039;&#039; is a unit of the [[:Category:Helian League|Helian League]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mystic]] / [[Soldier]] || 22 || 1 || 2 || 5 || 14 || 14 || 10 || 12 || 10 || 12 || 6 || 2 || 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mystic]]===&lt;br /&gt;
Mystics must use the M value instead of the INT value when casting Spells.&lt;br /&gt;
&lt;br /&gt;
===[[Soldier]]===&lt;br /&gt;
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Divine)]] : A model with this Trait can cast (Divine) Spells. (For example: Divine = fire, water, profane, etc.)&lt;br /&gt;
; [[Fearless|Fearless]] : This model cannot become Panicked (State).&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Hieromancy (Level I)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Curative Touch]] || I || Divine || Spell, Healing / Melee || - || 0 || STA || The target model regains all HP. In addition, the [[Weakened]], [[Bleeding]], [[Crippled]] and [[Poisoned]] States are removed from the model.&lt;br /&gt;
|-&lt;br /&gt;
| [[Purgation]] || I || Divine || Spell, Healing / Melee And Ranged || - || 16 || 1 || - Removes the[[Weakened]] and [[Poisoned]] states from the target. - Removes any number of Enchantments from the target. - If the target of this spell has the Undead, Affinity (Profane), or Elemental Essence (Profane) trait, it automatically suffers a Wound when hit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Fencing (Level II)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| I || Masterful Parry: Target&#039;s Melee Attack suffers -3 Modifier.&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| II ← this model || Harsh Riposte: Target&#039;s Melee Attack suffers -1 STK (cannot be reduced below 1).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Banner Lance]] || 1 || Weapon || T+2 || 2 || STA || 2 || [[Two-Handed|Two Handed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Empyrean Standard]] || 1 || Accessory || — || — || — || 0 || Models within the wearer&#039;s Awareness gain Fearless and ignore the effects of the Confused and Weakened States.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Sacred Vow]]&#039;&#039;&#039; || Authority || Remove all enemy Enchantments from the target. The target cannot be affected by enemy Enchantments until your next Strategic Phase.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Solemn Presence]]&#039;&#039;&#039; || Authority || Soldiers gain [[Vigilance]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
If this model is not the Leader and the Leader becomes Incapacitated, this model may become the new Leader until the original Leader is revived.&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Helian League]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Scholar_of_the_True_Word&amp;diff=13386</id>
		<title>Scholar of the True Word</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Scholar_of_the_True_Word&amp;diff=13386"/>
		<updated>2026-07-27T08:35:29Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Scholar of the True Word&#039;&#039;&#039; is a unit of the [[:Category:Empire of Soga|Empire of Soga]] / [[:Category:Neutral|Neutral]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Artificer]] / [[Mystic]] || 19 || 1 || 2 || 5 || 12 || 12 || 8 || 13 || 10 || 13 || 1 || 2 || 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Artificer]]===&lt;br /&gt;
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its&lt;br /&gt;
Effect to themselves, without performing a roll, until their next Strategic phase.&lt;br /&gt;
&lt;br /&gt;
===[[Mystic]]===&lt;br /&gt;
Mystics must use the M value instead of the INT value when casting Spells.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Earth)]] : A model with this Trait can cast (Earth) Spells. (For example: Earth = fire, water, profane, etc.)&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Invocation (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Overgrowth]] || I || Earth || Spell, Enchantment / Ranged || — || 16 || 2 || Target gains +3 T.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regrowth]] || I || Earth || Spell, Enchantment / Ranged || — || 10 || 1 || Target gains [[Regeneration|Regeneration I]]. Whenever a model regains 1 HP with this spell, the spell ends.&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural Fortitude]] || II || Earth || Spell, Enchantment / Ranged || — || 16 || 1 || Target gains [[Resistance|Resistance I Spells]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Skin]] || II || Earth || Spell, Enchantment / Ranged || — || 16 || 1 || Target gains +3 ARM.&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Cure]] || III || Earth || Spell, Healing / Ranged || — || 16, Circular L || 2 || Removes [[Bleeding]], [[Blinded]], [[Confused]], [[Crippled]], Petrified, [[Poisoned]], [[Slowed]], [[Weakened]], States from allied models within the AoE.&lt;br /&gt;
|-&lt;br /&gt;
| [[Primordial Word]] || III || Earth || Spell, Transmutation / Melee || — || 0, Circular L || 1 || [[Targetless]]. During the Resolution Step (after all movements are performed) Summoned, [[Undead]], and models with the Profane or Divine Element affected by the AoE suffer 1 Wound and must be moved into base contact with the outer edge of the AoE (caster&#039;s choice). When a model with the Profane or Divine Element enters the AoE or spends an AP within it, that model suffers 1 Wound during the resolution Step. [[Undead|Undead I]] and Summoned models cannot enter the AoE. Only one Primordial Word AoE may be on the field per caster. If the caster moves outside the AoE, this spell is removed from the field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk&#039;s Staff]] || 1 || Weapon || T-2 || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleeding : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
; Undead : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model&#039;s HP reaches 0, it becomes Dead.&lt;br /&gt;
; Undead I : This model cannot be affected by Poisoned, Weakened, Bleeding, Panicked, Confused, Blinded, Fatigued, Immobilized, Slowed States. It cannot Regenerate HP naturally.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Empire of Soga]]&lt;br /&gt;
[[Category:Neutral]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Chanra,_Goblin_Shaman,_Tier_III&amp;diff=13385</id>
		<title>Chanra, Goblin Shaman, Tier III</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Chanra,_Goblin_Shaman,_Tier_III&amp;diff=13385"/>
		<updated>2026-07-27T08:35:26Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chanra, Goblin Shaman, Tier III&#039;&#039;&#039; is a unit of the [[:Category:Goblin Wartribes|Goblin Wartribes]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Mystic]] / [[Ranger]] || 28 || 1 || 2 || 5 || 12 || 10 || 10 || 13 || 12 || 12 || 0 || 3 || 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Mystic]]===&lt;br /&gt;
Mystics must use the M value instead of the INT value when casting Spells.&lt;br /&gt;
&lt;br /&gt;
===[[Ranger]]===&lt;br /&gt;
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Affinity (Element)|Affinity (Air, Divine, Earth, Elder, Fire, Profane, Water)]] : A model with this Trait can cast (Air, Divine, Earth, Elder, Fire, Profane, Water) Spells. (For example: Air, Divine, Earth, Elder, Fire, Profane, Water = fire, water, profane, etc.)&lt;br /&gt;
; [[Inspiring|Inspiring]] : Other allied models within this model&#039;s Awareness and with the same Affiliation gain +6 M.&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Infiltration|Infiltration]] : You may deploy this model up to the middle line of the field (on your half of the field).&lt;br /&gt;
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.&lt;br /&gt;
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.&lt;br /&gt;
&lt;br /&gt;
==Spellcrafts==&lt;br /&gt;
===Shamanism (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Breath]] || I || Fire || Spell, Sorcery / Ranged || 12 || AOE: Spray S || 2 || [[Burn|Burn 1]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Primal Claw]] || I || Elder || Spell, Sorcery / Melee || 13 || 1 || 3 || May choose any Element.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortified Recovery]] || II || Earth || Spell, Healing / Ranged || — || 16 || 1 || Choose one: •Remove 1 State except [[Crouched]], [[Flying]], [[Shrouded]], [[Incapacitated]], or [[Dead]]. •Regain 1 HP. •Another model may regain 1 AP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Misfortune]] || II || Divine || Spell, Enchantment / Ranged || — || 16 || 1 || The enchanted model must reroll any successful roll once.&lt;br /&gt;
|-&lt;br /&gt;
| [[Searing Blood]] || III || Fire || Spell, Enchantment / Ranged || — || 16 || 1 || The Enchanted model must perform an M roll when activated. On a failure, it loses 1 HP and 1 AP; remove the Enchantment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Chaos]] || 1 || Accessory || — || 1 || — || 3 || When performing an Attack with a Spell in the Active Role, the wearer may reroll 1 die. When equipped, an enemy model can become [[Engaged]] if within RCH of this Item.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Call of Bravery]]&#039;&#039;&#039; || Authority || Other Goblin models in this model&#039;s Awareness cannot be [[Panicked]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Earthspeaker]]&#039;&#039;&#039; || Authority || Allied models (including self) in Awareness have Light Cover.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hexcaller]]&#039;&#039;&#039; || Subterfuge || 1 enemy model in Awareness can become enchanted with a Spell available to this model.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Goblin Wartribes]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Great_Guard&amp;diff=13384</id>
		<title>Great Guard</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Great_Guard&amp;diff=13384"/>
		<updated>2026-07-27T08:35:23Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Great Guard&#039;&#039;&#039; is a unit of the [[:Category:Empire of Soga|Empire of Soga]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Sentinel]] / [[Warrior]] || 23 || 1 || 2 || 4 || 12 || 16 || 10 || 10 || 8 || 13 || 7 || 3 || 17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Sentinel]]===&lt;br /&gt;
In their Reactive role, Sentinels may gain +1 STK when performing an Attack.&lt;br /&gt;
&lt;br /&gt;
===[[Warrior]]===&lt;br /&gt;
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior&#039;s next Strategic phase unless specified otherwise.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model&#039;s Front arc extends to 360°. This model does not have a Back arc.&lt;br /&gt;
; [[Watchful|Watchful]] : This model receives a double amount of Activation Points in its Reactive role.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Impede|Impede]] : When this model declares an Attack of Opportunity with a Melee Attack against a non-[[Engaged]] model, that model&#039;s Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes [[Engaged]] immediately.&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Fencing (Level IV)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| I || Masterful Parry: Target&#039;s Melee Attack suffers -3 Modifier.&lt;br /&gt;
|-&lt;br /&gt;
| II || Harsh Riposte: Target&#039;s Melee Attack suffers -1 STK (cannot be reduced below 1).&lt;br /&gt;
|-&lt;br /&gt;
| III || Second Wind: User&#039;s Melee Attack gains +1 STK.&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| IV ← this model || Grapple &amp;amp; Thrash: User&#039;s Melee Attack gains [[Knockdown]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Polearm]] || 1 || Weapon || T+3 || 2 || STA-1 || 3 || [[Two-Handed]], [[Sweep|Sweep I]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Piercing Dagger]] || 1 || Weapon || T-2 || 0 || STA || — || [[Armor-Piercing]], +1 STK when used against a model in [[Crouched]] state.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Break the Offensive]]&#039;&#039;&#039; || Authority || Warriors and Soldiers gain +3 DEF.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Close Ranks]]&#039;&#039;&#039; || Authority || Each Allied model receives +1 ARM for every other Allied model in Base contact. Warriors and Soldiers gain [[Vigilance]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Overcome Pain]]&#039;&#039;&#039; || Authority || Target Warrior not in [[Incapacitated]] State may regain 1 HP.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Rally Troops (Soga)]]&#039;&#039;&#039; || Authority || Models gain [[Fearless]] and may cancel up to 1 State (Except Dead, Engaged or Incapacitated).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Empire of Soga]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Tharos,_One-Eyed_Wolf&amp;diff=13383</id>
		<title>Tharos, One-Eyed Wolf</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Tharos,_One-Eyed_Wolf&amp;diff=13383"/>
		<updated>2026-07-27T08:35:20Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tharos, One-Eyed Wolf &#039;&#039;&#039; is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Alchemist]] / [[Rogue]] || 28 || 1 || 2 || 6 || 13 || 10 || 14 || 13 || 13 || 12 || 3 || 2 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Alchemist]]===&lt;br /&gt;
Consumables of Alchemists replenish during their Strategic phase.&lt;br /&gt;
When casting a Transmutation-Type Spell, an Alchemist may reroll up to 1 failed roll.&lt;br /&gt;
&lt;br /&gt;
===[[Rogue]]===&lt;br /&gt;
Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue&#039;s Hit gains [[Knockdown]].&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Survival (X Environment)|Survival (Difficult, Hazy Environment)]] : This model is not affected by the Difficult, Hazy Environment.&lt;br /&gt;
; [[Tactician|Tactician]] : The Deployment Zone of the party in which this model is present is extended for 5 inches (towards the middle&lt;br /&gt;
of the field).&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Clairvoyance|Clairvoyance]] : In the Reactive Role, this model may declare a Reaction using Casting Aura Spells to target enemy models within its Awareness without requiring LoS. It ignores LoS restrictions caused by Environments, as well as the Blinded State and the Surprise Attack Trait of enemy models within its Awareness. In the Active Role, it does not suffer halving modifiers when casting Spells without LoS.&lt;br /&gt;
; [[Climbing|Climbing]] : This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring &amp;quot;A model cannot perform any other Action while on a vertical surface&amp;quot;. While performing Climb, its SPD is not halved.&lt;br /&gt;
; [[Stealth|Stealth II]] : You may deploy this model in the [[Shrouded]] state. If no enemy model has LoS towards the User, this model may re-enter the [[Shrouded]] state during its Strategic phase.&lt;br /&gt;
; [[Snipe|Snipe]] : STK of an Attack using this ability is 1, unmodifiable. This model ignores Cover and &amp;quot;(Ranged) Friendly Fire&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Assassination (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| I || Aiming for the Vitals: User&#039;s Attack gains +6 PW.&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| III ← this model || Overwhelming Assault: User&#039;s Attack gains +1 STK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbow]] || 1 || Weapon || 13 || 0-24: +3&lt;br /&gt;
25-48: -3 || 1 || 2 || [[Two-Handed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Firecracker]] || 1 || Consumable || 0 || T, AOE: Circular S || 1 || 1 || [[Stagger]], [[Targetless]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapeshot]] || 1 || Consumable || 13 || T, AOE: Circular S || 1 || 1 || [[Targetless]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mastery of Poisons]]&#039;&#039;&#039; || Authority || Attacks of Assassins and Rogues gain the  [[Poison|Poison I]] Trait. Affected models that already have these, receive the [[Poison|Poison II]] Trait instead.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Guerrilla Tactics]]&#039;&#039;&#039; || Authority || Assassins and Rogues gain the [[Hit and Retreat]] and [[Backstab]] skills.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Piercing Perception]]&#039;&#039;&#039; || Subterfuge || Cancel enemy Taunt Skills. Remove [[Shrouded]] State of one target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Coalition of Thenion]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Bladebrethren_Elite&amp;diff=13382</id>
		<title>Bladebrethren Elite</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Bladebrethren_Elite&amp;diff=13382"/>
		<updated>2026-07-27T08:35:17Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Bladebrethren Elite&#039;&#039;&#039; is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Medium || [[Rogue]] / [[Warrior]] || 23 || 1 || 2 || 6 || 16 || 13 || 11 || 11 || 14 || 12 || 3 || 2 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Rogue]]===&lt;br /&gt;
Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue&#039;s Hit gains [[Knockdown]].&lt;br /&gt;
&lt;br /&gt;
===[[Warrior]]===&lt;br /&gt;
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior&#039;s next Strategic phase unless specified otherwise.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Duelist|Duelist]] : The target of this model&#039;s Attack Action cannot use its Combat Arts of level III or less.&lt;br /&gt;
; [[Resourceful|Resourceful]] : A model with this Trait may receive 1 additional Upgrade.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Dual-Wield|Dual-Wield]] : Dual Wield reword to: A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the [[Two-Handed]] trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon&#039;s PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.&lt;br /&gt;
; [[Dash|Dash]] : When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.&lt;br /&gt;
; [[Follow Up|Follow Up]] : If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.&lt;br /&gt;
; [[Stealth|Stealth]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model&#039;s Awareness or not.&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Fencing (Level III)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| I || Masterful Parry: Target&#039;s Melee Attack suffers -3 Modifier.&lt;br /&gt;
|-&lt;br /&gt;
| II || Harsh Riposte: Target&#039;s Melee Attack suffers -1 STK (cannot be reduced below 1).&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| III ← this model || Second Wind: User&#039;s Melee Attack gains +1 STK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Mastercrafted Sword]] || 1 || Weapon || T || 1 || STA || 1 || Once per Activation or Reaction, the user may reroll 1 Attack roll.&lt;br /&gt;
|-&lt;br /&gt;
| [[Parrying Dagger]] || 1 || Weapon || T-2 || 0 || STA || 0 || The target&#039;s Melee Attacks suffer a -2 mod. When used against a model in [[Crouched]] State, gain +1 STK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stratagems==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Dishearten]]&#039;&#039;&#039; || Subterfuge || Target 1 enemy in LoS, it must perform a halved M roll. On fail, it loses 1 Activation Point every turn, until your next Strategic Phase.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Guerrilla Tactics]]&#039;&#039;&#039; || Authority || Assassins and Rogues gain the [[Hit and Retreat]] and [[Backstab]] skills.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Vicious Opportunism]]&#039;&#039;&#039; || Authority || Attacks by friendly models against [[Crouched]] models may reroll 1 Attack roll, gain +6PW and Cleave.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
When declaring a Melee Attack as a Reaction, you may perform a M roll. On success, regain the AP spent on this Reaction.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Coalition of Thenion]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
	<entry>
		<id>https://eldfall-wiki.ru/index.php?title=Kogetsu,_Cursed_Monk&amp;diff=13381</id>
		<title>Kogetsu, Cursed Monk</title>
		<link rel="alternate" type="text/html" href="https://eldfall-wiki.ru/index.php?title=Kogetsu,_Cursed_Monk&amp;diff=13381"/>
		<updated>2026-07-27T08:35:14Z</updated>

		<summary type="html">&lt;p&gt;Reevol: Synced from local Guildhall data editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Kogetsu, Cursed Monk&#039;&#039;&#039; is a unit of the [[:Category:Neutral|Neutral]] faction in &#039;&#039;Eldfall Chronicles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M&lt;br /&gt;
|-&lt;br /&gt;
| Large || [[Warrior]] / [[Sentinel]] || 30 || 1 || 2 || 5 || 14 || 16 || 10 || 10 || 10 || 13 || 3 || 3 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Warrior]]===&lt;br /&gt;
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior&#039;s next Strategic phase unless specified otherwise.&lt;br /&gt;
&lt;br /&gt;
===[[Sentinel]]===&lt;br /&gt;
In their Reactive role, Sentinels may gain +1 STK when performing an Attack.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
; [[Advantage (X)|Advantage (Demon)]] : Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Demon) characteristic (Size, Class, Trait, etc.).&lt;br /&gt;
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model&#039;s Front arc extends to 360°. This model does not have a Back arc.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.&lt;br /&gt;
; [[Impede|Impede]] : When this model declares an Attack of Opportunity with a Melee Attack against a non-[[Engaged]] model, that model&#039;s Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes [[Engaged]] immediately.&lt;br /&gt;
&lt;br /&gt;
==Combat Arts==&lt;br /&gt;
===Fencing (Level II)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lvl !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| I || Masterful Parry: Target&#039;s Melee Attack suffers -3 Modifier.&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
| II ← this model || Harsh Riposte: Target&#039;s Melee Attack suffers -1 STK (cannot be reduced below 1).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
&#039;&#039;&#039;Inventory space:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Naginata]] || 1 || Weapon || T+3 || 2 || STA-1 || 3 || [[Bleeding|Bleed]], [[Sweep|Sweep I]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tengu Screech]] || 1 || Weapon || 8 || 4 || 1 || — || [[Ignore Armor]], [[Mindgame]], [[Stagger]], [[Sweep|Sweep II]]&lt;br /&gt;
This Weapon cannot cause [[Engaged]] state.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special==&lt;br /&gt;
Protective Currents: Apply -4 to incoming Attacks. If Hit, all enemy models within 3&#039;&#039; suffer a Hit with Knockback (3) and this effect is canceled until the next Strategic Phase.&lt;br /&gt;
&lt;br /&gt;
==Glossary==&lt;br /&gt;
; Bleed : State. At the start of this model&#039;s activation, it loses 1 HP. Removed when the model regains any HP.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;br /&gt;
[[Category:Neutral]]&lt;/div&gt;</summary>
		<author><name>Reevol</name></author>
	</entry>
</feed>