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== Summary Table == {| class="wikitable" style="width:100%" ! State !! Can Activate? !! Can React? !! Movement !! Actions Available !! Key Stat Changes !! Removed By |- | [[#Bleeding|Bleeding]] || Yes || Yes || Normal || All || β || Specific abilities (Regeneration, healing) |- | [[#Blinded|Blinded]] || Yes || Yes || Normal || Assist (self), Dodge, Nothing only || No LoS (except self) || Specific abilities |- | [[#Confused|Confused]] || Yes || Yes || Normal || All || OFF, DEF, ACC, INT, AG, M all halved || Specific abilities |- | [[#Crippled|Crippled]] || Yes || Yes || Halved SPD || All || SPD and AG halved || Specific abilities |- | [[#Crouched|Crouched]] || Yes || Yes || Walk or Idle only || All (STK = 1) || SPD halved, ARM halved, STK = 1 || Voluntary (Movement Step) or Dodge |- | [[#Dead|Dead]] || '''No''' || '''No''' || β || β || β || Cannot be removed |- | [[#Engaged|Engaged]] || Yes || Yes (limited) || Idle or Walk (toward engager) only || Melee Attack, Assist (self), Dodge only || β || Leave RCH, Dodge (Disengage), or render engager Incapacitated/Crouched/Dead |- | [[#Fatigued|Fatigued]] || Yes || Yes || Normal || All || Cannot regain AP in Upkeep || Next Strategic Phase |- | [[#Flying|Flying]] || Yes || Yes || Double SPD; over obstacles || All (STK = 1 for Melee) || SPD Γ2, Melee STK = 1 || Incapacitated, Dead, Immobilized, Petrified, Crouched; or voluntary |- | [[#Immobilized|Immobilized]] || Yes || Yes || '''None''' || Dodge (AG or T), Nothing || β || Successful Dodge |- | [[#Incapacitated|Incapacitated]] || '''No''' || '''No''' || β || β || Immediately enters Crouched || Regain β₯1 HP; or next Strategic Phase if caused by effect with HP >0 |- | [[#Panicked|Panicked]] || Yes (forced) || Yes (limited) || Forced Run toward field edge on failed M roll || Dodge (toward edge) or Nothing on failed M in Reactive Role || β || End of game / specific abilities |- | [[#Poisoned|Poisoned]] || Yes || Yes || Normal || All || T roll (β6 mod) each Strategic Phase or suffer Wound || Specific abilities |- | [[#Shrouded|Shrouded]] || Yes || Yes (Dodge only freely) || Normal || Attack (reveals self + gains Surprise Attack); Nothing; Dodge || 360Β° LoS || Declare any Normal Action other than Nothing; or Perceive by enemy |- | [[#Slowed|Slowed]] || Yes || Yes || Halved SPD || All || SPD halved || Specific abilities |- | [[#Weakened|Weakened]] || Yes || Yes || Normal || All || T halved, β1 Stamina || Next Strategic Phase (Weak Poison); specific abilities |}
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