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==Glossary== ; Bleeding : A model in this state must perform a Toughness roll in its every Strategic phase. A failed roll causes the model to suffer a Wound. ; Burn (X) : When a model suffers at least one Wound with this Trait, the attacking player may perform an X amount of Damage Rolls with ARM value 0. Every successful Damage Roll causes the model to suffer a Wound. If this wound causes a model to become Dead (State), the model is removed from the field. ; Chain Attack : Once per Activation Sequence, if an allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores "(Ranged) Friendly Fire". Hits generated from Chain Attack cannot generate further Chain Attacks. ; Crippled : A model in this state has halved Speed and Agility. ; Frostbite : If a model suffers at least one Wound with this Trait, it must perform a single T roll, regardless of the number of Hits. A failed roll causes the model to suffer another Wound. ; Ignore Armor : A Hit with this Trait reduces the hit model's ARM to 0 for the duration of the Damage roll. ; Immobilized : A model in this state cannot perform any Movement,Special Movement or Special Action. This state can be canceled with a successful Dodge, which may be performed either with Agility or Toughness. When it declares Dodge, it cannot move or enter/cancel the Crouched state, unless it performs a successful Dodge. ; Knockback (X) : A model Hit with this Trait is moved from the point where its Movement ended during the Movement step. It is moved for X inches away from the attacker at the end of the Resolution step (exact direction is the attacker's choosing). This Trait does not affect models two or more Sizes larger than the attacker. ; Poisoned : A model in this state must perform a Toughness roll with a -6 modifier in its every Strategic phase. A failed roll causes the model to suffer a Wound. ; Slowed : A model in this state has halved SPD. ; Stagger : A model that suffers a Hit with this Trait loses 1 Activation Point (until the end of the turn). This Trait does not affect models two or more Sizes larger than the attacker. ; Sweep : On a successful Attack roll, all models within this model's LoS and Melee Reach suffer a Hit. ; Targetless : When in the Active role, an Attack with this Trait does not require a model as a target. Instead, the target can be any surface on the field. If the Spell has both Casting Aura and AoE Reach, and the target is a flat surface/ground, then the template must be placed wholly within the Casting Aura. ; Weakened : A model in this state has halved Toughness, and -1 Stamina. [[Category:Units]] [[Category:Helian League]]
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