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== P == ; [[Panicked]] : A Panicked model must perform a Morale roll at the beginning of its every Activation or Reaction. ; '''Party''' : The group of models a player has under their control. ; '''Passive Effect''' : A continuous effect. ; [[Perceive]] : Some models or Spells have abilities that prevent other players from clearly seeing what they truly are. ; '''Player''' : A person playing the game. ; [[Poison I/II]] : WEAK POISON; If a model suffers a Wound with this Trait, it becomes Weakened until its next Strategic Phase. ; [[Poisoned]] : A model in this State must perform a Toughness roll with a -6 modifier in its every Strategic Phase. ; [[Protector]] : When an ally within 1/2 SPD is targeted by an Attack during this model’s Reactive Role, this model may spend 1 AP to move into Base Contact with the the ally and become the new target of the Attack.
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