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== Spellcrafts == === Necromancy V ([[:Category:Necromancy|Necromancy]]) === ; [[Command the Undead|Command the Undead]] (Lvl I) : [[Continuous]]. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP. {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || I || Spell, Sorcery, Ranged || β || Casting Aura || X |} ; [[Spectral Sight|Spectral Sight]] (Lvl I) : The enchanted model gains Advantage (Undead). {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || I || Spell, Enchantment, Ranged/Melee || β || 16 || 1 |} ; [[Curse of Decay|Curse of Decay]] (Lvl I) : [[Continuous]]. The target becomes [[Poisoned]]. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase. {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || I || Spell, Enchantment, Ranged || β || 16 || 1 |} ; [[Necrotic Wound|Necrotic Wound]] (Lvl II) : Target gains [[Cleave]] and [[Poison I/II|Poison II]]. {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || II || Spell, Enchantment, Ranged || β― || 16 || 1 |} ; [[Soul Leech|Soul Leech]] (Lvl II) : The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound. {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || II || Spell, Enchantment, Ranged/Melee || β― || 10 || 1 |} ; [[A Second Chance|A Second Chance]] (Lvl III) : The target model regains 1 HP. If the target model was [[Incapacitated]], it also regains 1 AP. {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || III || Spell, Healing, Ranged || β || 16 || 2 |} ; [[Life Leech (Necromancy)|Life Leech (Necromancy)]] (Lvl III) : The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP). {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || III || Spell, Enchantment, Ranged/Melee || β― || 10 || 1 |} ; [[Corroding Embrace (Necromancy)|Corroding Embrace (Necromancy)]] (Lvl IV) : [[Armor-Piercing]], [[Poison I/II|Poison II]], [[Sweep I/II|Sweep II]]. {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || IV || Spell, Sorcery, Ranged/Melee || 14 || 3 || 1 |} ; [[Leeching Bolt|Leeching Bolt]] (Lvl IV) : The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait. {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || IV || Spell, Sorcery, Ranged || INT || 16 || 1 |} ; [[Raise the Undead|Raise the Undead]] (Lvl V) : [[[Mana Cost (X)|Mana Cost: 2]]] Select a [[Dead]] model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model. {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || V || Spell, Conjuration, Ranged || β || Casting Aura || β |} ; [[Reanimation|Reanimation]] (Lvl V) : [[[Mana Cost (X)|Mana Cost: 1]]] Each Undead model within RCH regains full HP and may cancel [[Dead]] State. {| class="wikitable" style="font-size:85%; margin:4px 0" ! Element !! Level !! Type !! PW !! RCH !! STK |- | Profane || V || Spell, Healing, Ranged || β || Casting Aura || 1 |} === Glossary of Terms Used in Spellcrafts === {| class="wikitable" style="width:100%" ! Term !! Description |- | [[Armor-Piercing]] || When making a DMG roll for a Hit with this Trait, add only half the target's ARM value. |- | [[Cleave]] || If a model suffers at least one Wound with this Trait, it suffers an additional Wound. |- | [[Continuous]] || The effect remains in play until the end of the quest or until it is removed by a specific other effect, regardless of other durations. |- | [[Dead]] || The model is removed from play. Its Hitbox is reduced to its base size. |- | [[Incapacitated]] || The model's HP is 0. It enters the Crouched State. Skills and Classes do not function. It may be finished off with a Death Blow. |- | [[Mana Cost (X)|Mana Cost: 1]] || To cast this Spell, the caster must spend 1 Mana Counter from their personal pool. |- | [[Mana Cost (X)|Mana Cost: 2]] || To cast this Spell, the caster must spend 2 Mana Counters from their personal pool. |- | [[Poison I/II|Poison II]] || If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned. |- | [[Poisoned]] || During each Strategic Phase, the model must perform a T roll with a β6 modifier, or suffer a Wound. |- | [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). |- | [[Sweep I/II|Sweep II]] || On a successful Attack roll, this model's Front arc becomes 360Β°. All models within Melee RCH and LoS suffer a Hit. |}
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