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== Ranged Attack == Ranged Attack is an Attack Action, performed with an Item or a Spell of the Ranged Type. When performing a Ranged Attack, a model uses the: * '''Accuracy''' attribute when attacking with a Ranged Item, or the * '''Intellect''' attribute when casting Spells (unless Stated otherwise). During Reaction, when the Reacting model declares a Ranged Attack, it must also specify the exact location on the activated model's movement path (which the reacting model is able to see), where the activated model will be shot upon. === Cover (Ranged Attack) === A piece of scenery on the field can provide cover to a model from Ranged Attacks. A Size Small, Medium or Large model has Cover against Ranged Attacks, if it is within 1 inch of a piece of scenery that is higher than the model's base and at least partially obscures the model's Hitbox from the attacker's Line of Sight. There are two types of Cover: * '''Heavy''' β is when the object is both taller and wider than the model's size. It causes -4 Modifier to the Attacker's Ranged Attack. * '''Light''' β is when the object is smaller or thinner than the model's size. It causes -2 Modifier to the Attacker's Ranged Attack. ''Note: When in doubt, we suggest that you beforehand decide whether a scenery piece is heavy or light cover.'' If the model is not within 1 inch of the cover at any point of its movement, it can still be shot upon at the moment when it is not in contact with the cover (provided that the attacker has a visual of that exact moment). A model has Light Cover if it is in the Crouched State. === Higher Ground === If a model is on an elevated ground and the model's Hitbox is at least partially obscured from the attacker because of the perspective, the model receives Light Cover. If the model on the elevated ground stands behind a solid wall or similar, the model receives Heavy Cover instead. ''Example of Cover: Clan Champion is standing behind a rock, which provides him with Heavy Cover, obscuring the LoS of Flameweaver. If the Flameweaver would cast a Fireball Spell directly targeting the Champion, the Flameweaver would receive a -4 Intellect modifier (Fireball is a Spell, therefore the Sorcerer's Attacking Attribute is Intellect).'' ''Note: In this particular case however, the Fireball Spell has Targetless Trait, thus it allows the Flameweaver to target the ground near the Champion as the target of the Ranged Attack (in the Active Role). Consequentially the Flameweaver would not suffer a -4 modifier from the Cover, while the Champion would still be engulfed by the blast of the Spell!'' === (Ranged) Friendly Fire === Shooting into melee combat where models are close together can be potentially risky, as the shooters can hit their own allies in the process. This rule applies when performing a Ranged Attack without AoE targeting an enemy model that is in Base Contact with an allied model (of the shooter). When performing such a Ranged Attack, the model that is performing the Ranged Attack will suffer a -4 stackable Modifier for every allied model in Base Contact with the target. A roll result of 17, 18, 19 or 20 hits one of the allied models in Base Contact with the target (if more than 1, the opponent chooses which one gets hit). A hit model suffers from Friendly Fire. [[Category:Actions]] [[Category:Normal Actions]]
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