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Attack of Opportunity
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<!-- PAGE: Attack of Opportunity --> <div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Attack of Opportunity|English]] · [[Attack of Opportunity/ru|Русский]]</div> '''Attack of Opportunity''' is an [[Attack]] declared as a '''Reaction''' (it is never used in the Active Role). * When an activated enemy moves in a way the reactive player suspects brings it within their Weapon's [[Reach]], the reactive model may declare a Reaction at that point of the movement and make an Attack of Opportunity. This can prevent the enemy escaping your Reach. * It requires '''Line of Sight''' to the activated model. After declaring, the reacting model measures Reach: if the enemy is not within Reach, the Attack has no effect. * It may be '''Melee''' or '''Ranged'''. Once declared, even if it fails, the model cannot switch to a different Reaction this Sequence. * A Ranged Attack of Opportunity while the enemy moves toward the reactor that then declares a [[Melee Attack]] triggers a [[Confrontation|Confrontation]]. * If the reactor declared [[Dodge]] or [[Perceive]] and has LoS to an enemy that Attacks while [[Shrouded]] or [[Flying]], it may switch that declaration into an Attack right after the enemy's Action Step. See also: [[Attack]], [[Melee Attack]], [[Ranged Attack]], [[Dodge]]. ---- <small>''Source: Eldfall Chronicles Rulebook v1.6, p. 42.''</small> [[Category:Attacks]]
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