Dead: Difference between revisions
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'''Dead''' — трейт ('''Traits''') в ''Eldfall Chronicles''. | |||
A Dead model cannot receive Activation Points and cannot perform Activations nor Reactions. | A Dead model's Hitbox becomes the | ||
size and volume of its base. | |||
A Dead model cannot receive | |||
Activation Points and cannot | |||
perform Activations nor Reactions. | |||
Unless Stated otherwise, it cannot | |||
use or benefit from any Skills, Traits, | |||
Upgrades, Items etc. | |||
Unless stated otherwise it is ignored | |||
for all impacts like scoring in Quests, | |||
(Ranged) Friendly Fire, etc. and does | |||
not obstruct Movement, but a model | |||
may not end their Movement on top | |||
of a Dead model. | |||
When a model enters Dead State, | |||
it retains its other States. Unless | |||
specified otherwise, a Dead model | |||
cannot regain HP. | |||
[[Category:Traits]] | |||
[[Category: | |||
Latest revision as of 08:01, 26 August 2026
Dead — трейт (Traits) в Eldfall Chronicles.
A Dead model's Hitbox becomes the size and volume of its base. A Dead model cannot receive Activation Points and cannot perform Activations nor Reactions. Unless Stated otherwise, it cannot use or benefit from any Skills, Traits, Upgrades, Items etc. Unless stated otherwise it is ignored for all impacts like scoring in Quests, (Ranged) Friendly Fire, etc. and does not obstruct Movement, but a model may not end their Movement on top of a Dead model. When a model enters Dead State, it retains its other States. Unless specified otherwise, a Dead model cannot regain HP.