Immobilized: Difference between revisions

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Created page with "A model in this state cannot perform any Movement,Special Movement or Special Action. This state can be canceled with a successful Dodge, which may be performed either with Agility or Toughness. When it declares Dodge, it cannot move or enter/cancel the Crouched state, unless it performs a successful Dodge. Category:States"
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A model in this state cannot perform any Movement,Special Movement or Special Action. This state can be canceled with a successful Dodge, which may be performed either with Agility or Toughness. When it declares [[Dodge]], it cannot move or enter/cancel the [[Crouched]] state, unless it performs a successful Dodge.
'''Immobilized''' — трейт ('''Traits''') в ''Eldfall Chronicles''.


[[Category:States]]
A model in this state cannot perform any Movement,Special Movement or
Special Action. This state can be canceled with a successful Dodge, which may be
performed either with Agility or Toughness. When it declares Dodge, it cannot
move or enter/cancel the Crouched state, unless it performs a successful Dodge.
 
[[Category:Traits]]

Latest revision as of 08:01, 26 August 2026

Immobilized — трейт (Traits) в Eldfall Chronicles.

A model in this state cannot perform any Movement,Special Movement or Special Action. This state can be canceled with a successful Dodge, which may be performed either with Agility or Toughness. When it declares Dodge, it cannot move or enter/cancel the Crouched state, unless it performs a successful Dodge.