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'''Panicked''' — трейт ('''Traits''') в ''Eldfall Chronicles''.
A Panicked model must perform a Morale roll at the beginning of its every Activation or Reaction. If it fails the roll when in its Active Role, it must perform an entire [[Run]] movement towards the nearest open edge of the field. (If the distance from the two or more edges of the field were the same, the player must decide towards which the model will run to.) If it starts its turn [[Engaged]] it will declare [[Idle]] and [[Dodge]]. If the [[Movement]] of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss. I f the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.


== Community Answers (Discord) ==
On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed
{{#lst:Answers from Discord|Panicked}}
value (if able) at the end of the Activation Sequence.


[[Category:States]]
If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.


If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.
[[Category:Traits]]

Latest revision as of 08:01, 26 August 2026

Panicked — трейт (Traits) в Eldfall Chronicles.

On a failed Intellect roll, the enemy model must also perform Walk towards the user for its entire Speed value (if able) at the end of the Activation Sequence.

If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss.

If the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.