Crouched: Difference between revisions
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The Hitbox of a Crouched model becomes the size and volume of its base. While in this | '''Crouched''' — трейт ('''Traits''') в ''Eldfall Chronicles''. | ||
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The Hitbox of a Crouched model becomes the size and volume of its base. While in this state, the model's Speed | |||
and Armor value is halved and its Attack Strike value becomes 1. | |||
Crouched models cannot make other models Engaged (state). | |||
During the movement step, a model in this state may only declare Walk or Idle. | |||
In the Active role, this state may be voluntarily canceled during the model's movement step. | |||
This state may also be canceled with a Dodge. | |||
== Answers from Discord == | |||
{{#lst:Answers from Discord|Crouched}} | |||
[[Category:Traits]] | |||
[[Category:Traits]] | |||
[[Category:Traits]] | |||
Latest revision as of 08:25, 26 August 2026
Crouched — трейт (Traits) в Eldfall Chronicles.
The Hitbox of a Crouched model becomes the size and volume of its base. While in this state, the model's Speed and Armor value is halved and its Attack Strike value becomes 1. Crouched models cannot make other models Engaged (state). During the movement step, a model in this state may only declare Walk or Idle. In the Active role, this state may be voluntarily canceled during the model's movement step. This state may also be canceled with a Dodge.
Answers from Discord
[edit | edit source]{{#lst:Answers from Discord|Crouched}}