Bonewalker, Tier I: Difference between revisions
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'''Bonewalker, Tier I''' is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in ''Eldfall Chronicles''. | |||
'''Bonewalker, Tier I''' is a | |||
{| | {| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;" | ||
| [[File:Bonewalker_Tier_I_portrait.jpg|200px|Bonewalker, Tier I]] | |||
|- | |- | ||
| | | [[:File:Bonewalker_Tier_I.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Bonewalker_Tier_I_A5.pdf|A5 booklet]]</small> | ||
|} | |} | ||
== Classes | {| class="wikitable" style="text-align:center;" | ||
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | |||
|- | |||
| Medium || [[Creature]] || 10 || 10 || 2 || 5 || 10 || 10 || 8 || 6 || 8 || 10 || 2 || 1 || 20 | |||
|} | |||
== | ==Classes== | ||
===[[Creature]]=== | |||
Creatures have no particular abilities connected to their Class. However, some Quests may have rules | |||
that add a specific Effect to the Creature Class. | |||
== | ==Traits== | ||
; [[Elemental Essence (Element)|Elemental Essence (Profane)]] : This model cannot suffer Effects from (Profane) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Profane) Spell Damage. | |||
; [[Undead|Undead]] : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead. | |||
== | ==Inventory== | ||
'''Inventory space:''' 5 | |||
{| class="wikitable" | {| class="wikitable" | ||
! Item !! PW !! RCH !! STK !! Effect | ! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect | ||
|- | |- | ||
| Corroded Weapon || 10 || 0 || 2 || Poison I | | [[Corroded Weapon]] || 1 || Weapon || 10 || 0 || 2 || 1 || [[Poison|Poison I]] | ||
|- | |- | ||
| Shield || T || 0 || 1 || -3 to incoming Melee Attacks to Front, +3 ARM | | [[Shield]] || 1 || Shield || T || 0 || 1 || 2 || -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front. | ||
|} | |} | ||
== Special == | ==Special== | ||
+1 OFF, +1 DEF, | Gain +1 OFF, +1 DEF, ACC for every other Undead ally in Awareness. | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Oni Clans]] | [[Category:Oni Clans]] | ||
Latest revision as of 08:36, 26 August 2026
Bonewalker, Tier I is a unit of the Oni Clans faction in Eldfall Chronicles.
|
| 📄 PDF profile (A4) A5 booklet |
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Creature | 10 | 10 | 2 | 5 | 10 | 10 | 8 | 6 | 8 | 10 | 2 | 1 | 20 |
Classes
[edit | edit source]Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class.
Traits
[edit | edit source]- Elemental Essence (Profane)
- This model cannot suffer Effects from (Profane) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Profane) Spell Damage.
- Undead
- This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked States. Spells with Mindgame cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.
Inventory
[edit | edit source]Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Corroded Weapon | 1 | Weapon | 10 | 0 | 2 | 1 | Poison I |
| Shield | 1 | Shield | T | 0 | 1 | 2 | -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front. |
Special
[edit | edit source]Gain +1 OFF, +1 DEF, ACC for every other Undead ally in Awareness.
