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==Glossary==
==Glossary==
; Affinity (Fire) : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
; Bleeding : State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
; Arcane Bolt : Critical: [[Knockdown]]
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.
; Arcane Shield : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.
; Burning Touch : Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.
; Cutting Chill : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State.
; Featherlight : Target gains +2 SPD.
; Flameskin : A model that attacks the enchanted model and is within 1" suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.
; Formless Edge : The enchanted model's Melee Attacks gains + 2 RCH and [[Knockback_(X)|Knockback 2]].
; Hasten : During the Strategic phase, the enchanted model may perform a Normal Movement and then remove the enchantment.
; Ice Shield : When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
; Ignite : [[Burn|Burn 1]]
; Melting Touch : Target gains: [[Ignore Armor]]; [[Burn|Burn 1]].
; Mirror Bubble : When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
; Protective Currents : Attacks at the enchanted model suffer -4 attacking modifier. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with [[Knockback_(X)|Knockback 3]], but no damage.
; Resourceful : A model with this Trait may receive 1 additional Upgrade.
; Spectral Blade : Target gains: [[Ignore Armor]] and [[Stagger]]
; Tactician : The Deployment Zone of the party in which this model is present is extended for 5 inches (towards the middle
of the field).


[[Category:Units]]
[[Category:Units]]
[[Category:Helian League]]
[[Category:Helian League]]

Latest revision as of 08:37, 26 August 2026

Flameweaver Errant is a unit of the Helian League faction in Eldfall Chronicles.

Flameweaver Errant
📄 PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Artificer / Soldier 21 2 2 5 14 14 8 13 12 12 3 2 16

Classes

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During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.

Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.

Traits

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Tactician
The Deployment Zone of the party in which this model is present is extended for 5 inches (towards the middle

of the field).

Resourceful
A model with this Trait may receive 1 additional Upgrade.
Affinity (Fire)
A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)

Spellcrafts

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Art of Enchanting (Level III)

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Spell Lvl Element Type PW RCH STK Effect
Burning Touch I Fire Spell, Enchantment / Melee And Ranged ✯ 16 1 Target gains: Sweep I; Burn 1. This enchanted model may declare Assist Action and remove Bleeding State from an allied model in Base Contact.
Melting Touch II Fire Spell, Enchantment / Ranged * 16 1 Target gains: Ignore Armor; Burn 1.
Flameskin III Fire Spell, Enchantment / Ranged * 16 1 A model that attacks the enchanted model and is within 1" suffers a hit with Power (PW) 10 and the Burn (1) trait. If this hit wounds the attacker, this Enchantment is removed.

Art of Sorcery (Level I)

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Spell Lvl Element Type PW RCH STK Effect
Ignite I Fire Spell, Sorcery / Ranged INT 16 STA Burn 1


Combat Arts

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Fencing (Level I)

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Lvl Effect
I ← this model Masterful Parry: Target's Melee Attack suffers -3 Modifier.

Inventory

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Inventory space: 5

Item Qty Category PW RCH STK WGT Effect
Mastercrafted Helrin Sword 1 Weapon T 1 STA 1 +1 STK in the Active Role.
Dagger 1 Weapon T-3 0 STA 0 Throwing. +1 STK when used against a model in Crouched State.

Stratagems

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Name Type Effect
March! Authority Soldiers gain +1 SPD.
Rally Troops (Helian) Authority Soldiers cannot become Panicked.
Expeditionary Paragon Authority Target party member gains Soldier class.
Striking Momentum Authority When a Soldier declares an Attack in Reaction, it may immediately move directly towards the target activated model for a halved SPD.

Glossary

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Bleeding
State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
Burn 1
Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.
Throwing
An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.