Kitsune Spellmaiden: Difference between revisions
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'''Kitsune Spellmaiden''' is a unit of the [[:Category:Empire of Soga|Empire of Soga]] faction in ''Eldfall Chronicles''. | |||
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| [[File:Kitsune_Spellmaiden_portrait.jpg|200px|Kitsune Spellmaiden]] | | [[File:Kitsune_Spellmaiden_portrait.jpg|200px|Kitsune Spellmaiden]] | ||
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| [[:File:Kitsune_Spellmaiden.pdf|๐ '''PDF | | [[:File:Kitsune_Spellmaiden.pdf|๐ '''PDF profile (A4)''']] <br /><small>[[:File:Kitsune_Spellmaiden_A5.pdf|A5 booklet]]</small> | ||
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== | ==Classes== | ||
===[[Mystic]]=== | ===[[Mystic]]=== | ||
Mystics must use the M value instead of the INT value when casting Spells. | Mystics must use the M value instead of the INT value when casting Spells. | ||
== | ==Traits== | ||
; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.) | ; [[Affinity (Element)|Affinity (Fire)]] : A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.) | ||
; [[Acute Senses|Acute Senses]] : A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model's Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved. | ; [[Acute Senses|Acute Senses]] : A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model's Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved. | ||
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360ยฐ. This model does not have a Back arc. | ; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360ยฐ. This model does not have a Back arc. | ||
== | ==Skills== | ||
; [[Charm|Charm]] : When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence. | ; [[Charm|Charm]] : When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence. | ||
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ||
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| | | [[Burning Resolve]] || I || Fire || Spell, Healing / Ranged || โ || 10 || 1 || Target model with 0 Activation Points regains 1 Activation Point. | ||
|- | |- | ||
| | | [[Flare]] || I || Fire || Spell, Sorcery / Melee And Ranged || INT || 3 || 1 || [[Sweep|Sweep II]], [[Burn|Burn 2]]. | ||
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ||
|- | |- | ||
| | | [[Purification]] || I || Fire || Spell, Healing / Ranged || โ || 16 || 1 || Removes any number of Enchantments from the target. Removes [[Poisoned]], [[Weakened]], Petrified, [[Confused]], [[Blinded]] States. The target of this Spell cannot be affected by enemy Enchantments until the End phase. If the target has the [[Undead]] Trait, it automatically suffers a Wound when hit by this Spell. | ||
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== | ย | ||
''' | ==Inventory== | ||
'''Inventory space:''' 5 | |||
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== | ==Glossary== | ||
; | ; Burn 2 : Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound. | ||
; Undead : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead. | ; Undead : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead. | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Empire of Soga]] | [[Category:Empire of Soga]] | ||
Latest revision as of 08:37, 26 August 2026
Kitsune Spellmaiden is a unit of the Empire of Soga faction in Eldfall Chronicles.
| ๐ PDF profile (A4) A5 booklet |
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mystic | 16 | 1 | 2 | 6 | 8 | 8 | 8 | 14 | 14 | 8 | 1 | 1 | 15 |
Classes
[edit | edit source]Mystics must use the M value instead of the INT value when casting Spells.
Traits
[edit | edit source]- Affinity (Fire)
- A model with this Trait can cast (Fire) Spells. (For example: Fire = fire, water, profane, etc.)
- Acute Senses
- A model with this trait may perform the Perceive and Uncover Actions with its AG instead of INT. The model's Awareness is increased by 3 inches. When performing a Dodge without LoS, its AG is not halved.
- Vigilance
- This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360ยฐ. This model does not have a Back arc.
Skills
[edit | edit source]- Charm
- When an enemy model declares Reaction against this model, it must first perform an Intellect roll. If it fails the roll, it may not declare any Normal Action other than Nothing until the end of the Activation Sequence.
Spellcrafts
[edit | edit source]Kitsune no Mai (Level I)
[edit | edit source]| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Burning Resolve | I | Fire | Spell, Healing / Ranged | โ | 10 | 1 | Target model with 0 Activation Points regains 1 Activation Point. |
| Flare | I | Fire | Spell, Sorcery / Melee And Ranged | INT | 3 | 1 | Sweep II, Burn 2. |
Purification Rites (Level I)
[edit | edit source]| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Purification | I | Fire | Spell, Healing / Ranged | โ | 16 | 1 | Removes any number of Enchantments from the target. Removes Poisoned, Weakened, Petrified, Confused, Blinded States. The target of this Spell cannot be affected by enemy Enchantments until the End phase. If the target has the Undead Trait, it automatically suffers a Wound when hit by this Spell. |
Inventory
[edit | edit source]Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Spirit Drum | 1 | Accessory | โ | โ | โ | 1 | When equipped, the allies within the user's Awareness do not suffer Morale penalties. |
Glossary
[edit | edit source]- Burn 2
- Trait. If the Attack wounds, the attacker may make 2 extra DMG rolls with ARM 0. Each success deals another Wound.
- Undead
- This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked States. Spells with Mindgame cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.