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'''Seigen, of the Keshobarai''' is a unit of the [[:Category:Empire of Soga|Empire of Soga]] faction in ''Eldfall Chronicles''.
'''Seigen, of the Keshobarai''' is a '''Medium'''-sized unit of the [[:Category:Empire of Soga|Empire of Soga]] faction in ''Eldfall Chronicles''. Classes: [[Sentinel]] / [[Ranger]].


{| class="wikitable"
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
| [[File:Seigen_of_the_Keshobarai_portrait.jpg|200px|Seigen, of the Keshobarai]]
|-
| [[:File:Seigen_of_the_Keshobarai.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Seigen_of_the_Keshobarai_A5.pdf|A5 booklet]]</small>
|}
 
{| class="wikitable" style="text-align:center;"
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| 2 || 5 || 14 || 16 || 12 || 13 || 11 || 13 || 6 || 3 || 17
| Medium || [[Sentinel]] / [[Ranger]] || 28 || 1 || 2 || 5 || 14 || 16 || 12 || 13 || 11 || 13 || 6 || 3 || 17
|}
|}


== Classes ==
==Classes==
; [[Sentinel]] : In its Reactive role, a Sentinel may gain +1 STK when performing an Attack.
===[[Sentinel]]===
; [[Ranger]] : In the End phase of its Active role, a Ranger may perform a Normal Movement (this does not provoke a Reaction).
In their Reactive role, Sentinels may gain +1 STK when performing an Attack.


== Traits ==
===[[Ranger]]===
; [[Fearless|Fearless]] : This model cannot become [[Panicked]] (State).
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).
; [[Resistance I/II (X)|Resistance (Spells, Profane) I]] : '''I:''' The PW of a Hit with (X) Type or Trait against this model is halved.


'''II:''' Hits and Effects from an [[Attack]] with (X) Type or Trait are negated.
==Traits==
; [[Vigilance|Vigilance I]] : This model is immune to the [[Surprise Attack]] Trait, has a 360° Front arc, and no Back arc.
; [[Fearless|Fearless]] : This model cannot become Panicked (State).
; [[Resistance (X)|Resistance (Spells, Profane)]] : Power of a Hit dealt to this model by an Attack with the (Spells, Profane) Type or Trait is halved.
; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.


== Skills ==
==Skills==
; [[Finishing Strike|Finishing Strike I]] : When this model causes at least one Wound to a target with this Skill, it may immediately make an unmodified STK 1 [[Attack]] against the same target, using the same Item or Skill. If there are multiple targets, choose one.
; [[Finishing Strike|Finishing Strike]] : When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill. If there are more targets, choose only one.
; [[Impede|Impede I]] : When this model declares an [[Attack]] of Opportunity with a Melee Attack against a non-Engaged model, that model’s [[Movement]] ends at the point of the Attack and the target becomes [[Engaged]] immediately.
; [[Impede|Impede]] : When this model declares an Attack of Opportunity with a Melee Attack against a non-[[Engaged]] model, that model's Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes [[Engaged]] immediately.
; [[Protector|Protector I]] : When an ally within 1/2 SPD is targeted by an [[Attack]] during this model’s Reactive Role, this model may spend 1 AP to move into Base Contact with the the ally and become the new target of the Attack.
; [[Protector|Protector]] : This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.


== Spellcrafts ==
==Combat Arts==
—
===Fencing (Level IV)===
{| class="wikitable"
! Lvl !! Effect
|-
| I || Masterful Parry: Target's Melee Attack suffers -3 Modifier.
|-
| II || Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).
|-
| III || Second Wind: User's Melee Attack gains +1 STK.
|- style="font-weight:bold;"
| IV ← this model || Grapple & Thrash: User's Melee Attack gains [[Knockdown]].
|}


== Combat Arts ==
==Inventory==
; [[Fencing|Fencing IV]] : —
'''Inventory space:''' 6


== Inventory ==
{| class="wikitable"
{| class="wikitable"
! Item !! PW !! RCH !! STK !! Effect
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| Stonesplitter || T+2 || 2 || STA || Bleed, Sweep I, Two-Handed. (Melee)
| [[Stonesplitter]] || 1 || Weapon || T+2 || 2 || STA || 3 || [[Bleeding|Bleed]], [[Sweep|Sweep I]], [[Two-Handed|Two Handed]]
|-
|-
| Sealing Javelins ×2 || T || T || QTY || If it hits a model with Incorporeal or Undead, it automatically suffers 2 Wounds (no DMG roll). (Ranged, Consumable)
| [[Sealing Javelins]] || 2 || Consumable || T || T || QTY || 1 || If this item hits a model with Incorporeal or Undead Trait, it automatically suffers 2 Wounds (no DMG roll necessary).
|}
|}


== Stratagems ==
==Stratagems==
{| class="wikitable"
{| class="wikitable"
! Name !! Effect
! Name !! Type !! Effect
|-
|-
| '''Hunter Tactics''' || —
| '''[[Hunter Tactics]]''' || Authority || Target model may perform Walk, during its End Phase.
|-
|-
| '''Stalward Defenders''' || —
| '''[[Stalward Defenders]]''' || Authority || Sentinels and Warriors recieve +3 DEF and [[Fearless]].
|-
|-
| '''Overcome Pain''' || —
| '''[[Overcome Pain]]''' || Authority || Target Warrior not in [[Incapacitated]] State may regain 1 HP.
|}
|}


== Glossary ==
==Glossary==
; [[Incorporeal]] : Trait. The PW of a Hit lacking the Spell type or the Burn Trait is halved against this model.
; Bleed : State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
; [[Two-Handed]] : Trait. The weapon cannot be used together with an equipped Shield or another weapon.
; [[Undead]] : Trait. The model cannot be affected by Poisoned, Weakened, Bleeding or Panicked. Mindgame Spells cannot target or affect it. Divine Healing-type Spells deal 15 PW damage instead of healing. If its HP reaches 0, it becomes Dead.


----
<small>''Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Empire of Soga]]
[[Category:Empire of Soga]]

Latest revision as of 08:37, 26 August 2026

Seigen, of the Keshobarai is a unit of the Empire of Soga faction in Eldfall Chronicles.

Seigen, of the Keshobarai
📄 PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Sentinel / Ranger 28 1 2 5 14 16 12 13 11 13 6 3 17

Classes

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In their Reactive role, Sentinels may gain +1 STK when performing an Attack.

In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).

Traits

[edit | edit source]
Fearless
This model cannot become Panicked (State).
Resistance (Spells, Profane)
Power of a Hit dealt to this model by an Attack with the (Spells, Profane) Type or Trait is halved.
Vigilance
This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.

Skills

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Finishing Strike
When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill. If there are more targets, choose only one.
Impede
When this model declares an Attack of Opportunity with a Melee Attack against a non-Engaged model, that model's Movement ends at the point where the Attack of Opportunity is performed. If Attack of Opportunity was a Melee Attack, the target also becomes Engaged immediately.
Protector
This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.

Combat Arts

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Fencing (Level IV)

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Lvl Effect
I Masterful Parry: Target's Melee Attack suffers -3 Modifier.
II Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).
III Second Wind: User's Melee Attack gains +1 STK.
IV ← this model Grapple & Thrash: User's Melee Attack gains Knockdown.

Inventory

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Inventory space: 6

Item Qty Category PW RCH STK WGT Effect
Stonesplitter 1 Weapon T+2 2 STA 3 Bleed, Sweep I, Two Handed
Sealing Javelins 2 Consumable T T QTY 1 If this item hits a model with Incorporeal or Undead Trait, it automatically suffers 2 Wounds (no DMG roll necessary).

Stratagems

[edit | edit source]
Name Type Effect
Hunter Tactics Authority Target model may perform Walk, during its End Phase.
Stalward Defenders Authority Sentinels and Warriors recieve +3 DEF and Fearless.
Overcome Pain Authority Target Warrior not in Incapacitated State may regain 1 HP.

Glossary

[edit | edit source]
Bleed
State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.