Flicker: Difference between revisions
From Eldfall Chronicles
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Reevol>GuildhallSync Automated sync from Guildhall character roster — https://guildhall.eldfall-chronicles.com/ |
Synced from local Guildhall data editor |
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==Description== | ==Description== | ||
When this model | When declaring Movement, this model may ignore obstacles and other models, moving in any direction, even vertically. Distance is measured as a straight line between start and end positions. This model cannot end Movement on another model or in scenery. If ending mid-air, place it underneath and test for Fall Damage. Enemies can react if they have LoS to the start or end positions or if this model moves into their Awareness. | ||
== Answers from Discord == | |||
{{#lst:Answers from Discord|Flicker}} | |||
Damage. | |||
model moves into their Awareness. | |||
[[Category:Skills]] | [[Category:Skills]] | ||
Latest revision as of 08:38, 26 August 2026
Flicker is a Skill in Eldfall Chronicles.
Description
[edit | edit source]When declaring Movement, this model may ignore obstacles and other models, moving in any direction, even vertically. Distance is measured as a straight line between start and end positions. This model cannot end Movement on another model or in scenery. If ending mid-air, place it underneath and test for Fall Damage. Enemies can react if they have LoS to the start or end positions or if this model moves into their Awareness.
Answers from Discord
[edit | edit source]{{#lst:Answers from Discord|Flicker}}