Burn (X): Difference between revisions
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Burn (X)|English]] · [[Burn (X)/ru|Русский]]</div> | |||
If a model suffers at least one Wound with this Trait, the attacker may perform X DMG rolls with ARM value 0. Each successful roll causes a Wound. If this Wound causes the model to become [[Dead]] (State), it is removed from the field. | If a model suffers at least one Wound with this Trait, the attacker may perform X DMG rolls with ARM value 0. Each successful roll causes a Wound. If this Wound causes the model to become [[Dead]] (State), it is removed from the field. | ||
== Community Answers (Discord) == | |||
{{#lst:Answers from Discord|Burn (X)}} | |||
== Immunities & interactions == | |||
Traits and abilities that ignore, prevent or negate this effect: | |||
* [[Construct]] — is unaffected by Burn. | |||
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 70.''</small> | |||
[[Category:Traits]] | [[Category:Traits]] | ||
Latest revision as of 19:41, 11 June 2026
If a model suffers at least one Wound with this Trait, the attacker may perform X DMG rolls with ARM value 0. Each successful roll causes a Wound. If this Wound causes the model to become Dead (State), it is removed from the field.
Community Answers (Discord)
[edit | edit source]Q: How does Burn deal its damage?
A: Burn only triggers if the initial attack dealt at least 1 Wound. You then roll additional Burns based on the Burn (X) value, against the attack's PW and ignoring the target's ARM — these are extra rolls, not auto-wounds. (— Dockel / meksmaks)
Immunities & interactions
[edit | edit source]Traits and abilities that ignore, prevent or negate this effect:
- Construct — is unaffected by Burn.
Source: Eldfall Chronicles Rulebook v1.6, p. 70.