Charm I/II: Difference between revisions
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Reevol>Import Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ |
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Charm I/II|English]] · [[Charm I/II/ru|Русский]]</div> | |||
'''I:''' An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing (Action) until the end of the Activation Sequence. | '''I:''' An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing (Action) until the end of the Activation Sequence. | ||
'''II:''' On a failed INT roll, it must also Walk toward this model for its full SPD (if able) at the end of the Activation Sequence. | '''II:''' On a failed INT roll, it must also [[Walk]] toward this model for its full SPD (if able) at the end of the Activation Sequence. | ||
== Community Answers (Discord) == | |||
{{#lst:Answers from Discord|Charm I/II}} | |||
== Immunities & interactions == | |||
Traits and abilities that ignore, prevent or negate this effect: | |||
* [[Construct]] — is immune to Charm. | |||
* [[Elemental]] — is immune to Charm. | |||
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 67.''</small> | |||
[[Category:Skills]] | [[Category:Skills]] | ||
Latest revision as of 19:41, 11 June 2026
I: An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing (Action) until the end of the Activation Sequence.
II: On a failed INT roll, it must also Walk toward this model for its full SPD (if able) at the end of the Activation Sequence.
Community Answers (Discord)
[edit | edit source]Q: How does Charm interact with a model's reaction?
A: The first part of Charm happens during the Reaction step. If you target a Charm II model with an Attack as a reaction and fail the INT roll, your reaction changes to Nothing. Targetless reactions like Dodge don't trigger Charm. (— meksmaks)
Immunities & interactions
[edit | edit source]Traits and abilities that ignore, prevent or negate this effect:
Source: Eldfall Chronicles Rulebook v1.6, p. 67.