Impede: Difference between revisions
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Impede|English]] · [[Impede/ru|Русский]]</div> | |||
When this model declares an [[Attack]] of Opportunity with a Melee Attack against a non-Engaged model, that model’s [[Movement]] ends at the point of the Attack and the target becomes [[Engaged]] immediately. | |||
== Community Answers (Discord) == | |||
{{#lst:Answers from Discord|Impede}} | |||
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 68.''</small> | |||
[[Category:Skills]] | [[Category:Skills]] | ||
Latest revision as of 19:41, 11 June 2026
When this model declares an Attack of Opportunity with a Melee Attack against a non-Engaged model, that model’s Movement ends at the point of the Attack and the target becomes Engaged immediately.
Community Answers (Discord)
[edit | edit source]Q: If I break Engaged with Hit and Retreat, can a model with Impede re-engage me?
A: Yes. As soon as Engaged is dropped via Hit and Retreat, a model with Impede that is in melee RCH can declare an Attack of Opportunity, which — thanks to the Impede ruling — instantly re-applies the Engaged state and stops the model. (— Dockel)
Q: Can Impede be triggered just by declaring intent to attack?
A: No. For Impede, "the point of Attack" means the attack must actually be happening — Impede can't be procced by merely announcing intent. (— Dockel)
Source: Eldfall Chronicles Rulebook v1.6, p. 68.