Interact: Difference between revisions
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Interact|English]] · [[Interact/ru|Русский]]</div> | |||
In order to declare this Action, a model must be in Base Contact with an object described by the Quest. By declaring this Action, the model may perform a roll against the object (if necessary), using the attribute prescribed by the Quest. | In order to declare this Action, a model must be in Base Contact with an object described by the Quest. By declaring this Action, the model may perform a roll against the object (if necessary), using the attribute prescribed by the Quest. | ||
== Community Answers (Discord) == | |||
{{#lst:Answers from Discord|Interact}} | |||
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 58.''</small> | |||
[[Category:Actions]] | [[Category:Actions]] | ||
Latest revision as of 19:41, 11 June 2026
In order to declare this Action, a model must be in Base Contact with an object described by the Quest. By declaring this Action, the model may perform a roll against the object (if necessary), using the attribute prescribed by the Quest.
Community Answers (Discord)
[edit | edit source]Q: Can Interact be declared as a Reaction?
A: Yes. Reaction only limits targeting enemies to the Activated model; otherwise you can Interact (e.g., with Magic Stones), Trade, or Perceive an Intrigue, as long as the scenario allows it. You cannot Death Blow, since a downed enemy can't be the activated model. (— Dockel)
Source: Eldfall Chronicles Rulebook v1.6, p. 58.