Knockdown: Difference between revisions

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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Knockdown|English]] · [[Knockdown/ru|Русский]]</div>
A model that suffers a Hit with this Trait becomes [[Crouched]] (State). It does not affect models two or more Sizes larger than the attacker.
A model that suffers a Hit with this Trait becomes [[Crouched]] (State). It does not affect models two or more Sizes larger than the attacker.


== Community Answers (Discord) ==
{{#lst:Answers from Discord|Knockdown}}
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 72.''</small>
[[Category:Traits]]
[[Category:Traits]]



Latest revision as of 19:41, 11 June 2026

Язык / Language: English · Русский

A model that suffers a Hit with this Trait becomes Crouched (State). It does not affect models two or more Sizes larger than the attacker.

Community Answers (Discord)

[edit | edit source]

Q: A model shows "Knockdown X", but the rules have no X value for Knockdown. What's correct?

A: The description should simply read Knockdown — the "X" belongs to the Fencing IV combat art. Treat it as plain Knockdown. (— meksmaks)


Q: If I hit my Target (A1) and also hit A2/A3 with the same attack, do they all get Knockdown?

A: They are Hit by the attack, but only the Target (A1) is Hit with Knockdown. With a Targetless weapon you can't apply Knockdown at all, since you'd be "tripping" the point used for Targetless rather than a model. (— Dockel)



Source: Eldfall Chronicles Rulebook v1.6, p. 72.