Knockdown: Difference between revisions
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Knockdown|English]] · [[Knockdown/ru|Русский]]</div> | |||
A model that suffers a Hit with this Trait becomes [[Crouched]] (State). It does not affect models two or more Sizes larger than the attacker. | A model that suffers a Hit with this Trait becomes [[Crouched]] (State). It does not affect models two or more Sizes larger than the attacker. | ||
== Community Answers (Discord) == | |||
{{#lst:Answers from Discord|Knockdown}} | |||
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 72.''</small> | |||
[[Category:Traits]] | [[Category:Traits]] | ||
Latest revision as of 19:41, 11 June 2026
A model that suffers a Hit with this Trait becomes Crouched (State). It does not affect models two or more Sizes larger than the attacker.
Community Answers (Discord)
[edit | edit source]Q: A model shows "Knockdown X", but the rules have no X value for Knockdown. What's correct?
A: The description should simply read Knockdown — the "X" belongs to the Fencing IV combat art. Treat it as plain Knockdown. (— meksmaks)
Q: If I hit my Target (A1) and also hit A2/A3 with the same attack, do they all get Knockdown?
A: They are Hit by the attack, but only the Target (A1) is Hit with Knockdown. With a Targetless weapon you can't apply Knockdown at all, since you'd be "tripping" the point used for Targetless rather than a model. (— Dockel)
Source: Eldfall Chronicles Rulebook v1.6, p. 72.