Panicked: Difference between revisions
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Panicked|English]] · [[Panicked/ru|Русский]]</div> | |||
If it starts its turn [[Engaged]] it will declare Idle and Dodge. | A Panicked model must perform a Morale roll at the beginning of its every Activation or Reaction. If it fails the roll when in its Active Role, it must perform an entire [[Run]] movement towards the nearest open edge of the field. (If the distance from the two or more edges of the field were the same, the player must decide towards which the model will run to.) If it starts its turn [[Engaged]] it will declare [[Idle]] and [[Dodge]]. If the [[Movement]] of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss. I f the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction. | ||
== Community Answers (Discord) == | |||
{{#lst:Answers from Discord|Panicked}} | |||
== Immunities & interactions == | |||
Traits and abilities that ignore, prevent or negate this effect: | |||
* [[Construct]] — cannot become Panicked. | |||
* [[Fearless]] — cannot become Panicked. | |||
* [[Undead]] — cannot be affected by Panicked. | |||
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 63.''</small> | |||
[[Category:States]] | [[Category:States]] | ||
Latest revision as of 19:42, 11 June 2026
A Panicked model must perform a Morale roll at the beginning of its every Activation or Reaction. If it fails the roll when in its Active Role, it must perform an entire Run movement towards the nearest open edge of the field. (If the distance from the two or more edges of the field were the same, the player must decide towards which the model will run to.) If it starts its turn Engaged it will declare Idle and Dodge. If the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss. I f the model fails the roll in its Reactive Role, it can only declare Dodge towards the edge of the field or Nothing as its Reaction.
Community Answers (Discord)
[edit | edit source]Q: How do Panicked and Engaged interact for forced movement?
A: Engaged takes priority — while Engaged you may only move directly toward the engaging model. That's why a Panicked model that fails its Morale check while Engaged has to Dodge instead. (— Dockel)
Immunities & interactions
[edit | edit source]Traits and abilities that ignore, prevent or negate this effect:
- Construct — cannot become Panicked.
- Fearless — cannot become Panicked.
- Undead — cannot be affected by Panicked.
Source: Eldfall Chronicles Rulebook v1.6, p. 63.