Poison I/II: Difference between revisions

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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Poison I/II|English]] · [[Poison I/II/ru|Русский]]</div>
'''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase.
'''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase.


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{{#lst:Eldfall Chronicles FAQ|Poison I/II}}
{{#lst:Eldfall Chronicles FAQ|Poison I/II}}


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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 72.''</small>
[[Category:Traits]]
[[Category:Traits]]



Latest revision as of 19:42, 11 June 2026

Язык / Language: English · Русский

I: WEAK POISON; If a model suffers a Wound with this Trait, it becomes Weakened until its next Strategic Phase.

II: STRONG POISON; If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned.

Frequently Asked Questions

[edit | edit source]

Q: If my Nightshade uses Mastery of Poisons and then uses Cunning Precaution Assassination Combat Art, does she gain Poison I or II?

A: She gains Poison II. Mastery of Poisons Upgrades any Poison I to II, even if gained during the turn.



Source: Eldfall Chronicles Rulebook v1.6, p. 72.