Poison I/II: Difference between revisions
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Poison I/II|English]] · [[Poison I/II/ru|Русский]]</div> | |||
'''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase. | '''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase. | ||
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{{#lst:Eldfall Chronicles FAQ|Poison I/II}} | {{#lst:Eldfall Chronicles FAQ|Poison I/II}} | ||
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 72.''</small> | |||
[[Category:Traits]] | [[Category:Traits]] | ||
Latest revision as of 19:42, 11 June 2026
I: WEAK POISON; If a model suffers a Wound with this Trait, it becomes Weakened until its next Strategic Phase.
II: STRONG POISON; If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned.
Frequently Asked Questions
[edit | edit source]Q: If my Nightshade uses Mastery of Poisons and then uses Cunning Precaution Assassination Combat Art, does she gain Poison I or II?
A: She gains Poison II. Mastery of Poisons Upgrades any Poison I to II, even if gained during the turn.
Source: Eldfall Chronicles Rulebook v1.6, p. 72.