Throwing: Difference between revisions

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An Item with this Trait enables a Ranged Attack with RCH equal to the user’s T. STK can be up to the Item’s QTY. Upon use, remove QTY of the Item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target, the Item can be recovered by moving into Base Contact with the target.
<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Throwing|English]] · [[Throwing/ru|Русский]]</div>


An Item with this Trait enables a Ranged [[Attack]] with RCH equal to the user’s T. STK can be up to the Item’s QTY. Upon use, remove QTY of the Item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target, the Item can be recovered by moving into Base Contact with the target.
== Community Answers (Discord) ==
{{#lst:Answers from Discord|Throwing}}
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 73.''</small>
[[Category:Traits]]
[[Category:Traits]]



Latest revision as of 19:42, 11 June 2026

Язык / Language: English · Русский

An Item with this Trait enables a Ranged Attack with RCH equal to the user’s T. STK can be up to the Item’s QTY. Upon use, remove QTY of the Item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target, the Item can be recovered by moving into Base Contact with the target.

Community Answers (Discord)

[edit | edit source]

Q: How do STK and Quantity interact for Consumables versus Throwing weapons?

A: Consumables — X STK uses a single Quantity. Throwing — X STK uses X Quantity (e.g., throwing 2 daggers uses both). (— Dockel)



Source: Eldfall Chronicles Rulebook v1.6, p. 73.