Raise the Undead: Difference between revisions

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'''Raise the Undead''' is a Level V '''Spell''' of the [[:Category:Necromancy|Necromancy]] discipline (Type: Spell, Conjuration, Ranged; Element: Profane) in ''Eldfall Chronicles''.
'''Raise the Undead''' is a level V spell of the [[:Category:Necromancy|Necromancy]] school in ''Eldfall Chronicles''.
(Type: Spell, Conjuration, Ranged; Element: Profane)


'''Effect:''' '''[[Mana Cost (X)|Mana Cost]]: 2'''
'''Effect:''' [[[Mana Cost (X)|Mana Cost: 2]]] Select a [[Dead]] model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model.
Select a Dead model within Awareness. Summon up to 2 Tier I [[Undead|Undead]] or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model.


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<small>''Source: Eldfall Chronicles — Northern Wind Spellbook (Feb 2026 errata).''</small>
<small>''Source: Eldfall Chronicles — Northern Wind Spellbook / Rulebook v1.6.''</small>
[[Category:Spells]]
[[Category:Spells]]
[[Category:Necromancy]]
[[Category:Necromancy]]

Latest revision as of 10:30, 24 June 2026

Raise the Undead is a level V spell of the Necromancy school in Eldfall Chronicles. (Type: Spell, Conjuration, Ranged; Element: Profane)

Effect: [[[Mana Cost (X)|Mana Cost: 2]]] Select a Dead model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model.

Element Level Type PW RCH STK
Profane V Spell, Conjuration, Ranged Casting Aura

Source: Eldfall Chronicles — Northern Wind Spellbook / Rulebook v1.6.