Guildsworn Knight: Difference between revisions

From Eldfall Chronicles
Jump to navigationJump to search
Reevol>WikiImport
New character from Guildhall JSON
m 1 revision imported
 
(3 intermediate revisions by the same user not shown)
(No difference)

Latest revision as of 10:30, 24 June 2026

Guildsworn Knight is a unit of the Neutral faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Armsmaster / Warrior 30 1 2 5 15 15 12 13 8 14 7 4 17

Classes

[edit | edit source]

In the Active role, Armsmasters may gain +1 STK when performing a Melee Attack.

During their Strategic phase, a Warrior may shift to a Defensive Stance (token). In Defensive Stance, STK = 1 in Active role. Defensive Stance lasts until next Strategic phase.

Traits

[edit | edit source]
Fearless
This model cannot become Panicked (State).
Resistance (Bleed, Knockback) I
The PW of Hits with the Bleed or Knockback Trait against this model is halved.

Skills

[edit | edit source]
Finishing Strike I
When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target.
Follow-Up I
If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.
Protector I
When an allied model within ½ SPD is targeted by an Attack in this model's Reactive Role, this model may spend 1 AP to move to them and become the new target.

Spellcrafts

[edit | edit source]

Combat Arts

[edit | edit source]

Fencing (Level IV)

[edit | edit source]

Grapple & Thrash: This model's Melee Attack gains Knockdown.

All levels of this Combat Art:

Level Name Effect
I Masterful Parry Target's Melee Attack receives −3 to its modifier.
II Harsh Riposte Target's Melee Attack receives −1 Strike (min. 1).
III Second Wind This model's Melee Attack gains +1 Strike.
IV ← Grapple & Thrash This model's Melee Attack gains Knockdown.
V Striking the Gaps This model's Melee Attack gains Ignore Armor.


Stratagems

[edit | edit source]
Name Effect
Defensive Formation Each friendly model receives +1 ARM for every other friendly model in Base Contact.
Unconventional Tactics Negate all enemy Stratagems in effect. At the start of the next Strategic Phase, the enemy Leader must pass an INT or M roll or cannot declare a Stratagem this turn.

Inventory

[edit | edit source]

Poleaxe (Melee, PW: T+3, RCH: 1, STK: 1; Armor-Piercing, Cleave, Two-Handed) · Sword (Melee, PW: T, RCH: 1, STK: STA) · Glyphscribe Dagger (Melee, PW: T-3, RCH: 0, STK: STA; +1 STK vs Crouched. Throwing: returns to Inventory.) · Shield (PW: T, RCH: 0, STK: 1; −3 to incoming Melee Attacks to Front, +3 ARM against Ranged to Front. Melee Weapons with RCH>0 have −1 STK.)

Special

[edit | edit source]


Source: Eldfall Chronicles unit roster (Guildhall).