Flying: Difference between revisions

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'''Flying''' — трейт ('''Traits''') в ''Eldfall Chronicles''.
While in this State, the model: * Has doubled Speed.
* Has Melee [[Attack]] Strike value of 1.
* May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height).
* Cannot benefit from Cover.
* Always has LoS to all models and all models have LoS to the Flying model.
* Cannot become [[Engaged]] or cause Engaged.
* Cannot voluntarily become [[Crouched]].
* Cannot be targeted by Melee Attacks, except by models that are also in the Flying State. However, if a model in this State declares a Melee Attack against a model that is not in the Flying State, the attacked model can declare a Melee Attack, targeting the Flying model. The Flying State is automatically canceled if a model in this State becomes [[Incapacitated]], [[Dead]], [[Immobilized]], Petrified or Crouched. Attack and movement Distances are measured as if the figure were placed on the field.


== Frequently Asked Questions ==
While in this state, the model:
{{#lst:Eldfall Chronicles FAQ|Flying}}
- Has doubled Speed.
- Has Melee Attack Strike value of 1.
- May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an
infinite height).
- Cannot benefit from Cover.
- Always has LoS to all models, and all models
have LoS to the Flying model.
- Cannot become Engaged (state) or cause Engaged (state).
- Cannot voluntarily become Crouched (state).
- Cannot be targeted by Melee Attacks, except by models that are also in the Flying
state. However, if a model in this state declares a Melee Attack against a model that
is not in the Flying state, the attacked model can declare a Melee Attack, targeting
the Flying model.
- Always has LoS to all models, and all models have LoS to the Flying model.
The Flying state is automatically canceled if a model in this state becomes
Incapacitated, Dead, Immobilized, Petrified or Crouched (states).
Attack and movement Distances are measured as if the figure were placed on the
field.
 
== Answers from Discord ==
{{#lst:Answers from Discord|Flying}}


[[Category:States]]
[[Category:States]]


[[Category:Traits]]
[[Category:Traits]]
[[Category:Traits]]
[[Category:Traits]]

Latest revision as of 08:26, 26 August 2026

Flying — трейт (Traits) в Eldfall Chronicles.

While in this state, the model: - Has doubled Speed. - Has Melee Attack Strike value of 1. - May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height). - Cannot benefit from Cover. - Always has LoS to all models, and all models have LoS to the Flying model. - Cannot become Engaged (state) or cause Engaged (state). - Cannot voluntarily become Crouched (state). - Cannot be targeted by Melee Attacks, except by models that are also in the Flying state. However, if a model in this state declares a Melee Attack against a model that is not in the Flying state, the attacked model can declare a Melee Attack, targeting the Flying model. - Always has LoS to all models, and all models have LoS to the Flying model. The Flying state is automatically canceled if a model in this state becomes Incapacitated, Dead, Immobilized, Petrified or Crouched (states). Attack and movement Distances are measured as if the figure were placed on the field.

Answers from Discord

[edit | edit source]

{{#lst:Answers from Discord|Flying}}