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'''Paladin of the Order''' is a unit of the [[:Category:Helian League|Helian League]] faction in ''Eldfall Chronicles''.
'''Paladin of the Order''' is a unit of the '''Helian League''' faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
| [[File:Paladin_of_the_Order_portrait.jpg|200px|Paladin of the Order]]
|-
|-
| [[:File:Paladin_of_the_Order.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Paladin_of_the_Order_A5.pdf|A5 booklet]]</small>
|}
{| class="wikitable" style="text-align:center;"
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
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|-
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|}


== Classes ==
==Classes==
=== [[Mystic]] ===
===[[Mystic]]===
Mystics must use the M value instead of the INT value when casting Spells.
Mystics must use the M value instead of the INT value when casting Spells.


=== [[Soldier]] ===
===[[Soldier]]===
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.


== Traits ==
==Traits==
; [[Affinity (Element)|Affinity (Divine)]] : This model can cast Divine Spells.
; [[Affinity (Element)|Affinity (Divine)]] : A model with this Trait can cast (Divine) Spells. (For example: Divine = fire, water, profane, etc.)
; [[Fearless]] : This model cannot become [[Panicked]] (State).
; [[Fearless|Fearless]] : This model cannot become Panicked (State).
; [[Inspiring I]] : Other allied models within this model's Awareness and with the same Affiliation gain +6 M.
 
==Spellcrafts==
===Hieromancy (Level I)===
{| class="wikitable"
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
| [[Curative Touch]] || I || Divine || Spell, Healing / Melee || — || 0 || STA || The target model regains all HP. In addition, the [[Weakened]], [[Bleeding]], [[Crippled]] and [[Poisoned]] States are removed from the model.
|-
| [[Purgation]] || I || Divine || Spell, Healing / Melee And Ranged || — || 16 || 1 || - Removes the[[Weakened]] and [[Poisoned]] states from the target. - Removes any number of Enchantments from the target. - If the target of this spell has the Undead, Affinity (Profane), or Elemental Essence (Profane) trait, it automatically suffers a Wound when hit.
|}


== Skills ==
; [[Protector|Protector I]] : When an allied model within ½ SPD is targeted by an Attack in this model's Reactive Role, this model may spend 1 AP to move to them and become the new target.
; [[Clairvoyance|Clairvoyance I]] : In the Reactive Role, this model may declare a Reaction using Casting Aura Spells to target enemy models within its Awareness without requiring LoS.


== Spellcrafts ==
==Combat Arts==
=== Hieromancy II ([[:Category:Hieromancy|Hieromancy]]) ===
===Fencing (Level II)===
''See [[:Category:Hieromancy|Hieromancy]] for individual spell descriptions.''
{| class="wikitable"
! Lvl !! Effect
|-
| I || Masterful Parry: Target's Melee Attack suffers -3 Modifier.
|- style="font-weight:bold;"
| II ← this model || Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).
|}


==Inventory==
'''Inventory space:''' 5


== Combat Arts ==
{| class="wikitable"
—
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
| [[Banner Lance]] || 1 || Weapon || T+2 || 2 || STA || 2 || [[Two-Handed|Two Handed]]
|-
| [[Sword]] || 1 || Weapon || T || 1 || STA || 1 || —
|-
| [[Empyrean Standard]] || 1 || Accessory || — || — || — || 0 || Models within the wearer's Awareness gain Fearless and ignore the effects of the Confused and Weakened States.
|}


== Stratagems ==
==Stratagems==
{| class="wikitable"
{| class="wikitable"
! Name !! Effect
! Name !! Type !! Effect
|-
|-
| '''Empyrean Standard''' || Allied models within Awareness cannot become [[Panicked]] and are immune to M-reducing effects until the next Strategic Phase.
| '''[[Sacred Vow]]''' || Authority || Remove all enemy Enchantments from the target. The target cannot be affected by enemy Enchantments until your next Strategic Phase.
|-
|-
| '''Second-in-Command''' || If this party's Leader is [[Incapacitated]] or [[Dead]], this model becomes the Leader for this turn.
| '''[[Solemn Presence]]''' || Authority || Soldiers gain [[Vigilance]].
|}
|}


== Inventory ==
==Special==
Sword (Melee, PW: T, RCH: 1, STK: STA) · Shield (−3 to incoming Melee Attacks to Front, +3 ARM vs Ranged Attacks to Front. Weapons with RCH > 0 have −1 STK.)
If this model is not the Leader and the Leader becomes Incapacitated, this model may become the new Leader until the original Leader is revived.


== Special ==
==Glossary==
A spiritual guide and battlefield leader among the Helian Marines. The Paladin may step in as second-in-command if the army's leader falls.
; Bleeding : State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.


----
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Helian League]]
[[Category:Helian League]]

Latest revision as of 08:37, 26 August 2026

Paladin of the Order is a unit of the Helian League faction in Eldfall Chronicles.

Paladin of the Order
📄 PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mystic / Soldier 22 1 2 5 14 14 10 12 10 12 6 2 15

Classes

[edit | edit source]

Mystics must use the M value instead of the INT value when casting Spells.

Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.

Traits

[edit | edit source]
Affinity (Divine)
A model with this Trait can cast (Divine) Spells. (For example: Divine = fire, water, profane, etc.)
Fearless
This model cannot become Panicked (State).

Spellcrafts

[edit | edit source]

Hieromancy (Level I)

[edit | edit source]
Spell Lvl Element Type PW RCH STK Effect
Curative Touch I Divine Spell, Healing / Melee — 0 STA The target model regains all HP. In addition, the Weakened, Bleeding, Crippled and Poisoned States are removed from the model.
Purgation I Divine Spell, Healing / Melee And Ranged — 16 1 - Removes theWeakened and Poisoned states from the target. - Removes any number of Enchantments from the target. - If the target of this spell has the Undead, Affinity (Profane), or Elemental Essence (Profane) trait, it automatically suffers a Wound when hit.


Combat Arts

[edit | edit source]

Fencing (Level II)

[edit | edit source]
Lvl Effect
I Masterful Parry: Target's Melee Attack suffers -3 Modifier.
II ← this model Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).

Inventory

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Inventory space: 5

Item Qty Category PW RCH STK WGT Effect
Banner Lance 1 Weapon T+2 2 STA 2 Two Handed
Sword 1 Weapon T 1 STA 1 —
Empyrean Standard 1 Accessory — — — 0 Models within the wearer's Awareness gain Fearless and ignore the effects of the Confused and Weakened States.

Stratagems

[edit | edit source]
Name Type Effect
Sacred Vow Authority Remove all enemy Enchantments from the target. The target cannot be affected by enemy Enchantments until your next Strategic Phase.
Solemn Presence Authority Soldiers gain Vigilance.

Special

[edit | edit source]

If this model is not the Leader and the Leader becomes Incapacitated, this model may become the new Leader until the original Leader is revived.

Glossary

[edit | edit source]
Bleeding
State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.