Melee Attack: Difference between revisions
From Eldfall Chronicles
Jump to navigationJump to search
No edit summary |
No edit summary |
||
| Line 24: | Line 24: | ||
ENGAGED IN MELEE If a model ends within the Melee Weapon’s Reach of an enemy model during the end of Resolution step or at the end of a phase, the model within the enemy’s Melee Weapon’s Reach is considered [[Engaged]]. | ENGAGED IN MELEE If a model ends within the Melee Weapon’s Reach of an enemy model during the end of Resolution step or at the end of a phase, the model within the enemy’s Melee Weapon’s Reach is considered [[Engaged]]. | ||
[[:Category:Normal Actions]] | |||
Revision as of 13:34, 10 June 2026
- A Melee Attack is an Attack Action performed with an Item or a Spell of the Melee Type.
- A model may always choose to perform a Melee Attack unarmed, instead of using other Melee Weapons. Unarmed Melee Attack is performed according to the following table:
| Name | Effect | PW | RCH | Strike | Type | Qty | Wgt |
|---|---|---|---|---|---|---|---|
| Unarmed | Unkeen | T or AG -3 | 0 | STA | Melee, Natural | - | - |
- If a model has a Shield equipped, it may choose to perform a Melee Attack with Shield Bash, instead of using other Melee Weapons. Shield Bash is performed according to the following table:
| Name | Effect | PW | RCH | Strike | Type | Qty | Wgt |
|---|---|---|---|---|---|---|---|
| Shield Bash | Knockback (1), Unkeen | T | 0 | 1 | Melee | - | - |
Important:
- When performing a Melee Attack with a Melee Item, a model uses the Offense attribute in its Active role and the Defense attribute in its Reactive role.
- Whenever a Melee Attack is performed with a Spell, the Intellect attribute is used (unless stated otherwise).
ENGAGED IN MELEE If a model ends within the Melee Weapon’s Reach of an enemy model during the end of Resolution step or at the end of a phase, the model within the enemy’s Melee Weapon’s Reach is considered Engaged.