Forgotten Hero, Tier II: Difference between revisions
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'''Forgotten Hero, Tier II''' is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in ''Eldfall Chronicles''. | '''Forgotten Hero, Tier II''' is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in ''Eldfall Chronicles''. | ||
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[[Poison|Poison I]] | [[Poison|Poison I]] | ||
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[[Category:Units]] | [[Category:Units]] | ||
[[Category:Oni Clans]] | [[Category:Oni Clans]] | ||
Latest revision as of 08:34, 27 July 2026
Forgotten Hero, Tier II is a unit of the Oni Clans faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Warrior / Marksman | 20 | 2 | 2 | 5 | 14 | 14 | 14 | 8 | 8 | 13 | 6 | 2 | 20 |
Classes
[edit | edit source]During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.
If a Marksman declares Idle during their Movement step, it gains +4 ACC until the end of the Activation Sequence.
Traits
[edit | edit source]- Elemental Essence (Profane)
- This model cannot suffer Effects from (Profane) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Profane) Spell Damage.
- Undead
- This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked States. Spells with Mindgame cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.
- Vigilance
- This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.
Combat Arts
[edit | edit source]Fencing (Level I)
[edit | edit source]| Lvl | Effect |
|---|---|
| I ← this model | Masterful Parry: Target's Melee Attack suffers -3 Modifier. |
Archery (Level I)
[edit | edit source]| Lvl | Effect |
|---|---|
| I ← this model | Overdraw: The first RCH interval of the used Ranged Weapon is increased by 6 inches. |
Inventory
[edit | edit source]Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Corroded War Bow | 1 | Weapon | T | 0-20’’: 0
21-40’’: -6 || 1 || 2 || Stun, Two Handed, Poison I | |||
| Corroded Sword | 1 | Weapon | T-2 | 1 | 2 | 1 | Poison I |
| Corroded Piercing Dagger | 1 | Weapon | T-2 | 0 | STA | 0 | +1 STK when used against a model in Crouched. Armor-Piercing |