Thenrin Swashbuckler: Difference between revisions

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'''Thenrin Swashbuckler''' is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] / [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''.
[[File:Thenrin_Swashbuckler_portrait.jpg|thumb|200px|Thenrin Swashbuckler]]
 
'''Thenrin Swashbuckler''' — юнит фракции [[:Category:Coalition of Thenion|Coalition of Thenion]] / [[:Category:Neutral|Neutral]] в ''Eldfall Chronicles''.
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| [[File:Thenrin_Swashbuckler_portrait.jpg|200px|Thenrin Swashbuckler]]
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| [[:File:Thenrin_Swashbuckler.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Thenrin_Swashbuckler_A5.pdf|A5 booklet]]</small>
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==Classes==
==Классы==
===[[Warrior]]===
===[[Warrior]]===
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.
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Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains [[Knockdown]].
Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains [[Knockdown]].


==Traits==
==Трейты==
; [[Duelist|Duelist]] : The target of this model's Attack Action cannot use its Combat Arts of level III or less.
; [[Duelist|Duelist]] : The target of this model's Attack Action cannot use its Combat Arts of level III or less.


==Skills==
==Скиллы==
; [[Dash|Dash]] : When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.
; [[Dash|Dash]] : When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.
; [[Dual-Wield|Dual-Wield]] : Dual Wield reword to: A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the [[Two-Handed]] trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon's PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.
; [[Dual-Wield|Dual-Wield]] : A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the [[Two-Handed]] trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon's PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.


==Combat Arts==
==Боевые искусства==
===Fencing (Level II)===
===Fencing (Level II)===
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| I || Masterful Parry: Target's Melee Attack suffers -3 Modifier.
| I || Masterful Parry: Target's Melee Attack suffers -3 Modifier.
|- style="font-weight:bold;"
|- style="font-weight:bold;"
| II ← this model || Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).
| II ← эта модель || Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).
|}
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==Inventory==
==Инвентарь==
'''Inventory space:''' 4
'''Место в инвентаре:''' 4


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| [[Short Sword]] || 2 || Weapon || T || 0 || STA || 1 || —
| [[Short Sword]] || 2 || Weapon || T || 0 || STA || 1 || —
|}
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==Глоссарий==
; Knockdown : A model that suffers a Hit with this Trait becomes [[Crouched]] (State). This trait does not affect models two or more Sizes larger than the attacker.
; Two-Handed : A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.


[[Category:Units]]
[[Category:Units]]
[[Category:Coalition of Thenion]]
[[Category:Coalition of Thenion]]
[[Category:Neutral]]
[[Category:Neutral]]

Revision as of 08:00, 26 August 2026

Thenrin Swashbuckler

Thenrin Swashbuckler — юнит фракции Coalition of Thenion / Neutral в Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Warrior / Rogue 16 2 2 6 15 10 10 11 13 12 3 2 10

Классы

During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.

Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.

Трейты

Duelist
The target of this model's Attack Action cannot use its Combat Arts of level III or less.

Скиллы

Dash
When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.
Dual-Wield
A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the Two-Handed trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon's PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.

Боевые искусства

Fencing (Level II)

Lvl Effect
I Masterful Parry: Target's Melee Attack suffers -3 Modifier.
II ← эта модель Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1).

Инвентарь

Место в инвентаре: 4

Item Qty Category PW RCH STK WGT Effect
Short Sword 2 Weapon T 0 STA 1 —

Глоссарий

Knockdown
A model that suffers a Hit with this Trait becomes Crouched (State). This trait does not affect models two or more Sizes larger than the attacker.
Two-Handed
A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.