Dead: Difference between revisions
From Eldfall Chronicles
Jump to navigationJump to search
Reevol>Import Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ |
No edit summary |
||
| Line 1: | Line 1: | ||
A Dead model’s Hitbox becomes the size and volume of its base. | |||
A Dead model’s Hitbox becomes the size and volume of its base. A Dead model cannot receive Activation Points and cannot perform Activations nor Reactions. | |||
A Dead model cannot receive Activation Points and cannot perform Activations nor Reactions. | |||
If not stated otherwise, it cannot use or benefit from any Skills, Traits, Upgrades, Items etc., and is ignored for all impacts such as scoring in Quests and Ranged Friendly Fire. They are still hit by Attacks, like AoEs or Sweep Attacks. A model may not end their Movement on top of a Dead model. | |||
When a model enters Dead State, it retains its other States. Unless specified otherwise, a Dead model cannot regain HP. | |||
[[Category:States]] | [[Category:States]] | ||
{{Special:AllPages|namespace=14|from=States}} | |||
Revision as of 09:47, 10 June 2026
A Dead model’s Hitbox becomes the size and volume of its base.
A Dead model cannot receive Activation Points and cannot perform Activations nor Reactions.
If not stated otherwise, it cannot use or benefit from any Skills, Traits, Upgrades, Items etc., and is ignored for all impacts such as scoring in Quests and Ranged Friendly Fire. They are still hit by Attacks, like AoEs or Sweep Attacks. A model may not end their Movement on top of a Dead model.
When a model enters Dead State, it retains its other States. Unless specified otherwise, a Dead model cannot regain HP.