TURN PHASE: Difference between revisions

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Новая страница: «= Turn Phase = Каждый раунд состоит из одного хода каждого игрока. В игре на двух игроков: * В первом ходу '''1-й игрок''' является '''Active Player''', а '''2-й игрок''' — '''Reactive Player'''. * Во втором ходу роли меняются местами. * Затем цикл повторяется. В играх с большим количеств...»
 
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= Turn Phase =


Каждый раунд состоит из одного хода каждого игрока.
= TURN PHASE =
Each round consists of a turn for each player.


В игре на двух игроков:
In the case of two players:
* В первом ходу '''1-й игрок''' является '''Active Player''', а '''2-й игрок''' — '''Reactive Player'''.
* Во втором ходу роли меняются местами.
* Затем цикл повторяется.


В играх с большим количеством участников игроки по очереди становятся Active Player согласно ранее определённому порядку хода.
* In the first turn, the 1st Player is Active and the 2nd Player the Reactive Player.
* In the second turn, the Roles of the players are reversed. Now the 2nd Player assumes their active Role, while the 1st Player assumes their reactive Role.


== Active Player ==
If there are more players, the players take turns being the Active Player in the decided order.


Во время своего хода Active Player проходит 4 фазы:
The Active Player carries out 4 Phases in their turn:


# Upkeep Phase
# [[TURN PHASE#Upkeep Phase|Upkeep Phase]]
# Strategic Phase
# [[TURN PHASE#Strategic Phase|Strategic Phase]]
# Tactical Phase
# [[TURN PHASE#Tactical Phase|Tactical Phase]]
# End Phase
# [[TURN PHASE#End Phase|End Phase]]


=== I. Upkeep Phase ===
While all of them are important, pay special attention to the Tactical Phase, which is further explained on page 41.


Все игроки получают Activation Points для своих моделей.
== ACTIVE PLAYER ==


Каждая модель получает количество Activation Points, равное её значению '''Stamina (STA)'''. :contentReference[oaicite:0]{index=0}
=== Upkeep Phase ===
During the Upkeep Phase, all players allocate Activation Points to all of their models that can receive them.


=== II. Strategic Phase ===
They allocate a number that is equal to their models’ Stamina values.


Модели Active Player могут использовать:
=== Strategic Phase ===
During the Strategic Phase, models of the Active Player may declare the use of any applicable Abilities, Items, or Stratagems in an order of their choosing.


* Abilities
Note that a Leader’s Stratagems can only be declared during this Phase.
* Items
* Stratagems


Игрок определяет порядок их применения самостоятельно.
Some other Abilities need to be declared during this Phase.


'''Важно:'''
=== Tactical Phase ===
* Stratagems лидера могут использоваться только в этой фазе.
During the Tactical Phase, all players participate.
* Некоторые другие способности также требуют объявления именно в Strategic Phase. :contentReference[oaicite:1]{index=1}


=== III. Tactical Phase ===
The Tactical Phase consists of multiple '''ACTIVATION SEQUENCES'''.


Основная игровая фаза.
During this Phase, the Active Player may activate each of their models by spending their available Activation Points.


Во время Tactical Phase:
Likewise, the Reactive Player may spend Activation Points to react with their own models during the Reaction Step of each Activation Sequence.


* Active Player активирует свои модели, тратя Activation Points.
A model with no Activation Points cannot be chosen to activate or react.
* Reactive Player может тратить Activation Points для реакций своими моделями.
* Модель без Activation Points не может быть активирована и не может реагировать.


Tactical Phase состоит из последовательности '''Activation Sequences'''.
The Tactical Phase ends when the Active Player no longer has any eligible models left to activate or decides they do not wish to activate any more models.


Фаза заканчивается, когда:
{{Note|You do not have to Activate every model and you can Activate them in whichever order or use any number of their available Activation Points.


* у Active Player больше нет доступных моделей для активации;
Activation Points of one model do not have to be spent in succession – you can activate a different model before spending all the points the first model has in one turn.}}
* либо игрок решает прекратить активации. :contentReference[oaicite:2]{index=2}


'''Примечание:'''
=== End Phase ===
* Не обязательно активировать все модели.
During the End Phase, any applicable effects are resolved and both players discard any unspent Activation Points.
* Модели можно активировать в любом порядке.
* Activation Points одной модели не обязаны тратиться подряд. Можно переключаться между разными моделями в течение хода. :contentReference[oaicite:3]{index=3}


=== IV. End Phase ===
After the Active Player ends their turn, the players exchange their Roles:


В End Phase:
* the Active Player becomes the Reactive Player;
* the opponent now assumes the Role of an Active Player.


* разрешаются все эффекты, действующие до конца хода;
(This is in the case of two players.)
* все неиспользованные Activation Points сбрасываются.


После завершения End Phase роли игроков меняются:
== REACTIVE PLAYER ==
 
Following the rules of Reaction and the Activation Sequence, the Reactive Player’s models (in their Reactive Role) may react against each Activation of the Active Player’s models during the Reaction Step of each Activation Sequence (see page 41).
* Active Player становится Reactive Player;
* следующий игрок становится Active Player. :contentReference[oaicite:4]{index=4}
 
== Reactive Player ==
 
Во время Tactical Phase Reactive Player может реагировать на каждую Activation Sequence Active Player.
 
Для реакции модель должна потратить Activation Point и выполнить допустимое действие реакции согласно правилам Reaction.
 
== Summary ==
 
Ход Active Player проходит по следующей схеме:
 
# Upkeep Phase
# Strategic Phase
# Tactical Phase
## Activation Sequence
### Activation Step
### Movement Step
### Reaction Step
### Action Step
### Resolution Step
# End Phase

Latest revision as of 11:01, 9 June 2026

TURN PHASE

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Each round consists of a turn for each player.

In the case of two players:

  • In the first turn, the 1st Player is Active and the 2nd Player the Reactive Player.
  • In the second turn, the Roles of the players are reversed. Now the 2nd Player assumes their active Role, while the 1st Player assumes their reactive Role.

If there are more players, the players take turns being the Active Player in the decided order.

The Active Player carries out 4 Phases in their turn:

  1. Upkeep Phase
  2. Strategic Phase
  3. Tactical Phase
  4. End Phase

While all of them are important, pay special attention to the Tactical Phase, which is further explained on page 41.

ACTIVE PLAYER

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Upkeep Phase

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During the Upkeep Phase, all players allocate Activation Points to all of their models that can receive them.

They allocate a number that is equal to their models’ Stamina values.

Strategic Phase

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During the Strategic Phase, models of the Active Player may declare the use of any applicable Abilities, Items, or Stratagems in an order of their choosing.

Note that a Leader’s Stratagems can only be declared during this Phase.

Some other Abilities need to be declared during this Phase.

Tactical Phase

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During the Tactical Phase, all players participate.

The Tactical Phase consists of multiple ACTIVATION SEQUENCES.

During this Phase, the Active Player may activate each of their models by spending their available Activation Points.

Likewise, the Reactive Player may spend Activation Points to react with their own models during the Reaction Step of each Activation Sequence.

A model with no Activation Points cannot be chosen to activate or react.

The Tactical Phase ends when the Active Player no longer has any eligible models left to activate or decides they do not wish to activate any more models.

Template:Note

End Phase

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During the End Phase, any applicable effects are resolved and both players discard any unspent Activation Points.

After the Active Player ends their turn, the players exchange their Roles:

  • the Active Player becomes the Reactive Player;
  • the opponent now assumes the Role of an Active Player.

(This is in the case of two players.)

REACTIVE PLAYER

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Following the rules of Reaction and the Activation Sequence, the Reactive Player’s models (in their Reactive Role) may react against each Activation of the Active Player’s models during the Reaction Step of each Activation Sequence (see page 41).