Poison I/II: Difference between revisions
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Reevol>Import Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ |
Reevol>Import Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ |
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'''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase. | '''I:''' WEAK POISON; If a model suffers a Wound with this Trait, it becomes [[Weakened]] until its next Strategic Phase. '''II:''' STRONG POISON; If a model suffers a Wound with this Trait, it becomes Weakened and [[Poisoned]]. | ||
'''II:''' STRONG POISON; If a model suffers a Wound with this Trait, it becomes Weakened and [[Poisoned]]. | |||
== Frequently Asked Questions == | == Frequently Asked Questions == | ||
Revision as of 00:00, 10 June 2026
I: WEAK POISON; If a model suffers a Wound with this Trait, it becomes Weakened until its next Strategic Phase. II: STRONG POISON; If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned.
Frequently Asked Questions
Q: If my Nightshade uses Mastery of Poisons and then uses Cunning Precaution Assassination Combat Art, does she gain Poison I or II?
A: She gains Poison II. Mastery of Poisons Upgrades any Poison I to II, even if gained during the turn.