Faris Outrider: Difference between revisions

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'''Faris Outrider''' is a '''Medium'''-sized unit ([[Artificer]] / [[Rogue]]) of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in ''Eldfall Chronicles''.
'''Faris Outrider''' is a unit of the '''Sand Kingdoms''' faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| 2 || 5 || 14 || 11 || 8 || 13 || 12 || 13 || 1 || 2 || 12
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
| Medium || [[Artificer]] / [[Rogue]] || 18 || 2 || 2 || 5 || 14 || 11 || 8 || 13 || 12 || 13 || 1 || 2 || 12
|}
|}
== Class abilities ==
; Artificer : During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its effect to themselves, without a roll, until their next Strategic phase.
; Rogue : Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue’s Hit gains Knockdown.


== Traits ==
== Traits ==
; [[Affinity (Element)|Affinity (Elder)]] : A model with this Trait can cast (Element) Spells.
[[Affinity (Element)|Affinity (Elder)]], [[Survival (X Environment)|Survival (Scorching)]]
; [[Survival (X Environment)|Survival (Scorching)]] : This model is not affected by the X Environment.


== Skills ==
== Skills ==
; [[Stealth|Stealth I]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of Awareness.
[[Follow-Up|Follow-Up I]], [[Taunt|Taunt I]], [[Stealth|Stealth I]]
; [[Follow-Up|Follow-Up I]] : If an enemy model disengages from this model, this model may move up to its halved SPD towards the disengaged model.
; [[Taunt|Taunt I]] : When this model performs a Movement, it may force enemy models with LoS to it (or into whose Awareness it enters) to perform an INT roll. Every enemy that fails must declare a Reaction.


== Spells ==
== Spellcrafts ==
=== Art of Enchanting (up to level 3) ===
[[:Category:Enchanting|Art of Enchanting III]]
; [[Burning Touch|Burning Touch]] (Lvl I) : Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact.
 
; [[Melting Touch|Melting Touch]] (Lvl II) : Target gains Burn, Ignore Armor.
== Combat Arts ==
; [[Flameskin|Flameskin]] (Lvl III) : A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed.
; [[Cutting Chill|Cutting Chill]] (Lvl I) : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized.
 
; [[Mirror Bubble|Mirror Bubble]] (Lvl II) : When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
== Stratagems ==
; [[Ice Shield|Ice Shield]] (Lvl III) : When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
; [[Arcane Shield|Arcane Shield]] (Lvl I) : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
; [[Spectral Blade|Spectral Blade]] (Lvl II) : Target gains: • Ignore Armor • Stagger
; [[Hasten|Hasten]] (Lvl III) : During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
; [[Formless Edge|Formless Edge]] (Lvl I) : The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
; [[Featherlight|Featherlight]] (Lvl II) : Target gains +2 SPD.
; [[Protective Currents|Protective Currents]] (Lvl III) : Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockback (3), without damage.


== Inventory ==
== Inventory ==
{| class="wikitable"
Sword (Melee) Arcane Lantern (Accessory) Dagger (Melee, [[Throwing|Throwing]])
! Item !! PW !! RCH !! STK !! Effect
 
|-
== Special ==
| Sword || T || 1 || STA || — (Melee)
|-
| Arcane Lantern || T || - || - || The wearer gains Vigilance. Shrouded and Intrigue States within the wearer’s Awareness are canceled. (Accessory)
|-
| Dagger || T-3 || 0 || STA || Throwing. +1 STK vs a Crouched model. (Melee)
|}


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<small>''Source: Eldfall Chronicles Guildhall roster.''</small>
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Sand Kingdoms]]
[[Category:Sand Kingdoms]]



Revision as of 17:08, 23 June 2026

Faris Outrider is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Artificer / Rogue 18 2 2 5 14 11 8 13 12 13 1 2 12

Traits

Affinity (Elder), Survival (Scorching)

Skills

Follow-Up I, Taunt I, Stealth I

Spellcrafts

Art of Enchanting III

Combat Arts

Stratagems

Inventory

Sword (Melee) ● Arcane Lantern (Accessory) ● Dagger (Melee, Throwing)

Special


Source: Eldfall Chronicles unit roster (Guildhall).