Citadel Guard: Difference between revisions

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v3: full Combat Arts expansion + Main Page
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v4: spell terms linked + per-character glossary
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== Skills ==
== Skills ==
; [[Protector|Protector I]] : When an ally within ½ SPD is targeted by an Attack during this model's Reactive Role, this model may spend 1 AP to move into Base Contact with the ally and become the new target of the Attack.
; [[Protector|Protector I]] : When an ally within ½ SPD is targeted, may spend 1 AP to move to them and become the new target.


== Spellcrafts ==
== Spellcrafts ==

Revision as of 12:00, 24 June 2026

Citadel Guard is a unit of the Helian League faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Sentinel / Soldier 19 2 2 4 12 16 8 12 10 12 6 2 14

Traits

Vigilance I
This model is immune to Surprise Attack, has a 360° Front arc, and no Back arc.
Resistance (Sorcery, Enchantment) II
The PW of a Sorcery or Enchantment-Type Hit against this model is halved.

Skills

Protector I
When an ally within ½ SPD is targeted, may spend 1 AP to move to them and become the new target.

Spellcrafts

Combat Arts

Fencing (Level I)

Masterful Parry: Target's Melee Attack receives −3 to its modifier.

All levels of this Combat Art:

Level Name Effect
I ← Masterful Parry Target's Melee Attack receives −3 to its modifier.
II Harsh Riposte Target's Melee Attack receives −1 Strike (min. 1).
III Second Wind This model's Melee Attack gains +1 Strike.
IV Grapple & Thrash This model's Melee Attack gains Knockdown.
V Striking the Gaps This model's Melee Attack gains Ignore Armor.


Stratagems

Inventory

Small Bludgeon (Melee, Armor-Piercing, Stun) ● Short Sword (Melee) ● Shield

Special


Source: Eldfall Chronicles unit roster (Guildhall).