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| <!-- PAGE: Spelldancer Aeroturge -->
| | '''Spelldancer Aeroturge''' is a unit of the '''[[:Category:Sand Kingdoms|Sand Kingdoms]]''' faction in ''Eldfall Chronicles''. |
| '''Spelldancer Aeroturge''' is a unit of the '''Sand Kingdoms''' faction in ''Eldfall Chronicles''. | |
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| {| class="wikitable" | | {| class="wikitable" style="text-align:center;" |
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| ! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | | ! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M |
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| | Medium || [[Mage]] / [[Enchanter]] || 17 || 2 || 2 || 6 || 8 || 8 || 8 || 12 || 14 || 8 || 0 || 1 || 12 | | | Medium || [[Mage]] / [[Enchanter]] || 15 || 2 || 2 || 6 || 8 || 8 || 8 || 12 || 14 || 8 || 0 || 1 || 12 |
| |}
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| == Classes ==
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| === [[Mage]] ===
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| When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. In the Active Role, a Mage may convert any number of their Activation Points into Mana Counters (1:1) and place them in their personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.
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| === [[Enchanter]] ===
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| Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.
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| == Traits ==
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| ; [[Affinity (Element)|Affinity (Elder, Air)]] : This model can cast [[Affinity (Element)|Elder]] and Air [[Spells]].
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| ; [[Survival (X Environment)|Survival (Scorching)]] : This model is unaffected by the Scorching Environment.
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| == Skills ==
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| ; [[Charm I/II|Charm I]] : '''I:''' An enemy declaring Reaction must first pass an INT roll or may only declare Nothing.
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| '''II:''' On failure the enemy also Walks toward this model at full SPD.
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| == Spellcrafts ==
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| === Art of Enchanting III ([[:Category:Enchanting|Enchanting]]) ===
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| {| class="wikitable" style="width:100%"
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| ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes
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| | [[Arcane Shield]] || I || Elder || Spell, Enchantment, Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element
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| | [[Formless Edge]] || I || Air || Spell, Enchantment, Ranged || ✯ || 16 || 1 || The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
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| | [[Featherlight]] || II || Air || Spell, Enchantment, Ranged || — || 16 || 1 || Target gains +2 SPD. || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
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| | [[Spectral Blade]] || II || Elder || Spell, Enchantment, Ranged || ✯ || 16 || 1 || Target gains: • [[Ignore Armor]] • [[Stagger]] || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element
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| | [[Hasten]] || III || Elder || Spell, Enchantment, Ranged || — || 16 || 1 || During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element
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| | [[Protective Currents]] || III || Air || Spell, Enchantment, Ranged || — || Casting Aura || STA || Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockbac... || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
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| |} | | |} |
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| === Electromancy I ([[:Category:Electromancy|Electromancy]]) === | | ==Season 2 Balance Update (1 July 2026)== |
| | * '''Cost''' reduced by 2: '''17 → 15''' rpts. |
| | * Rationale: the Aeroturge is the definition of a dedicated support model, with virtually no offensive capabilities beyond RCH 0. Her previous cost made her difficult to justify; this reduction makes her a more attractive option. |
| | * ''Source: [https://eldfall-chronicles.com/blogs/blog/season-2-announcement-and-balance-changes Season 2 Announcement and Balance Changes (26 Jun 2026)].'' |
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| {| class="wikitable" style="width:100%"
| | ==Traits== |
| ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes
| | [[Affinity (Element)|Affinity (Elder, Air)]], [[Survival (X Environment)|Survival (Scorching)]] |
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| | [[Electrification (Electromancy)]] || I || Air || Spell, Sorcery, Ranged/Melee || INT || 0 || 1 || [[Ignore Armor]], Ricochet (4), [[Stun]]. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
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| |}
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| === Glossary of Terms Used in Spellcrafts === | | ==Skills== |
| {| class="wikitable" style="width:100%"
| | [[Charm I/II|Charm I]] |
| ! Term !! Description
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| | [[Bleeding]] || At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
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| | [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
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| | [[Ignore Armor]] || A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
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| | [[Immobilized]] || The model cannot perform Movement, Special Movement, or Special Actions.
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| | [[Stagger]] || A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
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| | [[Stun]] || A model that suffers at least one Wound with this Trait must perform a T roll.
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| | [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
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| | [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.
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| |}
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| | ==Spellcrafts== |
| | [[:Category:Enchanting|Art of Enchanting III]], [[:Category:Electromancy|Electromancy I]] |
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| | | ==Combat Arts== |
| == Combat Arts == | |
| — | | — |
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| == Stratagems == | | ==Stratagems== |
| — | | — |
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| == Inventory == | | ==Inventory== |
| — | | — |
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| == Special == | | ==Special== |
| — | | — |
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| ---- | | ---- |
| <small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
| | ''Source: Eldfall Chronicles unit roster (Guildhall).'' |
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| [[Category:Units]] | | [[Category:Units]] |
| [[Category:Sand Kingdoms]] | | [[Category:Sand Kingdoms]] |
Spelldancer Aeroturge is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size |
Classes |
Cost |
Limit |
STA |
SPD |
OFF |
DEF |
ACC |
INT |
AG |
T |
ARM |
HP |
M
|
| Medium |
Mage / Enchanter |
15 |
2 |
2 |
6 |
8 |
8 |
8 |
12 |
14 |
8 |
0 |
1 |
12
|
Season 2 Balance Update (1 July 2026)
- Cost reduced by 2: 17 → 15 rpts.
- Rationale: the Aeroturge is the definition of a dedicated support model, with virtually no offensive capabilities beyond RCH 0. Her previous cost made her difficult to justify; this reduction makes her a more attractive option.
- Source: Season 2 Announcement and Balance Changes (26 Jun 2026).
Traits
Affinity (Elder, Air), Survival (Scorching)
Skills
Charm I
Spellcrafts
Art of Enchanting III, Electromancy I
Combat Arts
—
Stratagems
—
Inventory
—
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).