Knockdown: Difference between revisions

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A model that suffers a Hit with this Trait becomes [[Crouched]] (State). It does not affect models two or more Sizes larger than the attacker.
A model that suffers a Hit with this Trait becomes [[Crouched]] (State). It does not affect models two or more Sizes larger than the attacker.
== Community Answers (Discord) ==
{{#lst:Answers from Discord|Knockdown}}


[[Category:Traits]]
[[Category:Traits]]



Revision as of 07:25, 11 June 2026

A model that suffers a Hit with this Trait becomes Crouched (State). It does not affect models two or more Sizes larger than the attacker.

Community Answers (Discord)


Q: A model shows "Knockdown X", but the rules have no X value for Knockdown. What's correct?

A: The description should simply read Knockdown — the "X" belongs to the Fencing IV combat art. Treat it as plain Knockdown. (— meksmaks)


Q: If I hit my Target (A1) and also hit A2/A3 with the same attack, do they all get Knockdown?

A: They are Hit by the attack, but only the Target (A1) is Hit with Knockdown. With a Targetless weapon you can't apply Knockdown at all, since you'd be "tripping" the point used for Targetless rather than a model. (— Dockel)