Academy Expeditioner: Difference between revisions
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! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ||
|- | |- | ||
| [[Arcane Bolt]] || I || Elder || Spell, Sorcery, Ranged || | | [[Arcane Bolt]] || I || Elder || Spell, Art of Sorcery, Ranged || Int || 16 || STA || Critical: (Knockdown)[trait.KNOCKDOWN] | ||
|- style="color:#888888;" | |- style="color:#888888;" | ||
| ''[[ | | ''[[Ignite]]'' || ''I'' || ''Fire'' || ''Spell, Art of Sorcery, Ranged'' || ''INT'' || ''16'' || ''STA'' || ''(Burn 1)[trait.BURN__X.1]'' | ||
|- style="color:#888888;" | |- style="color:#888888;" | ||
| ''[[ | | ''[[Flare]]'' || ''II'' || ''Fire'' || ''Spell, Art of Sorcery, Melee_and_ranged'' || ''INT'' || ''3'' || ''1'' || ''(Sweep II)[trait.SWEEP.2]; (Burn 2)[trait.BURN__X.1].'' | ||
|- | |- | ||
| [[Telekinetic | | [[Telekinetic Blast]] || II || Elder || Spell, Art of Sorcery, Ranged || Int -3 || AOE: Spray L || 1 || (Knockback 3)[trait.KNOCKBACK__X.1]; (Knockdown)[trait.KNOCKDOWN]. | ||
|- style="color:#888888;" | |- style="color:#888888;" | ||
| ''[[ | | ''[[Fireball]]'' || ''III'' || ''Fire'' || ''Spell, Art of Sorcery, Ranged'' || ''INT'' || ''16, AoE: | ||
Circular | |||
L '' || ''1'' || ''(Targetless)[trait.TARGETLESS]; (Burn 1)[trait.BURN__X.1].'' | |||
|- | |- | ||
| [[Soul Crush]] || III || Elder || Spell, Sorcery, Ranged || | | [[Soul Crush]] || III || Elder || Spell, Art of Sorcery, Ranged || Int || 16 || 1 || (Stun)[trait.STUN], (Ignore Armor)[trait.IGNORE_ARMOR]. If wounded, the target becomes (Panicked)[trait.PANICKED] State until caster’s next End phase. | ||
|} | |} | ||
''Castability: rows in '''black''' match this model's Affinity; grey rows are out-of-affinity and cannot be cast.'' | ''Castability: rows in '''black''' match this model's Affinity; grey rows are out-of-affinity and cannot be cast.'' | ||
Revision as of 12:09, 1 July 2026
Academy Expeditioner is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Sorcerer / Mage | 18 | 2 | 2 | 5 | 10 | 8 | 8 | 14 | 10 | 10 | 4 | 2 | 12 |
Classes
In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!
Traits
- Survival (Scorching Environment)
- This model is not affected by the Scorching Environment.
- Affinity (Elder)
- A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)
Spellcrafts
Art of Sorcery (Level III)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Arcane Bolt | I | Elder | Spell, Art of Sorcery, Ranged | Int | 16 | STA | Critical: (Knockdown)[trait.KNOCKDOWN] |
| Ignite | I | Fire | Spell, Art of Sorcery, Ranged | INT | 16 | STA | (Burn 1)[trait.BURN__X.1] |
| Flare | II | Fire | Spell, Art of Sorcery, Melee_and_ranged | INT | 3 | 1 | (Sweep II)[trait.SWEEP.2]; (Burn 2)[trait.BURN__X.1]. |
| Telekinetic Blast | II | Elder | Spell, Art of Sorcery, Ranged | Int -3 | AOE: Spray L | 1 | (Knockback 3)[trait.KNOCKBACK__X.1]; (Knockdown)[trait.KNOCKDOWN]. |
| Fireball | III | Fire | Spell, Art of Sorcery, Ranged | INT | 16, AoE:
Circular L || 1 || (Targetless)[trait.TARGETLESS]; (Burn 1)[trait.BURN__X.1]. | ||
| Soul Crush | III | Elder | Spell, Art of Sorcery, Ranged | Int | 16 | 1 | (Stun)[trait.STUN], (Ignore Armor)[trait.IGNORE_ARMOR]. If wounded, the target becomes (Panicked)[trait.PANICKED] State until caster’s next End phase. |
Castability: rows in black match this model's Affinity; grey rows are out-of-affinity and cannot be cast.
Inventory
Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Dagger | 1 | Weapon | T-3 | 0 | STA | 0 | Throwing. +1 STK when used against a model in Crouched State. |