Citadel Guard: Difference between revisions

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Revision as of 11:07, 15 July 2026

Citadel Guard is a Medium-sized unit of the Helian League faction in Eldfall Chronicles. Classes: Sentinel / Soldier.

STA SPD OFF DEF ACC INT AG T ARM HP M
2 4 12 16 8 12 10 12 6 2 14

Classes

Sentinel
In its Reactive role, a Sentinel may gain +1 STK when performing an Attack.
Soldier
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.

Traits

Vigilance
This model is immune to the Surprise Attack Trait, has a 360° Front arc, and no Back arc.
Resistance (Sorcery, Enchantment) II
I: The PW of a Hit with (X) Type or Trait against this model is halved.

II: Hits and Effects from an Attack with (X) Type or Trait are negated.

Skills

Protector I
When an ally within 1/2 SPD is targeted by an Attack during this model’s Reactive Role, this model may spend 1 AP to move into Base Contact with the the ally and become the new target of the Attack.

Spellcrafts

Combat Arts

Fencing I

Inventory

Item PW RCH STK Effect
Small Bludgeon T+3 0 STA-1 Armor-Piercing, Stun. (Melee)
Short Sword T 0 STA — (Melee)
Shield T 0 1 -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.

Glossary

Armor-Piercing
Trait. Only half of the target's ARM value is counted for the DMG roll.
Stun
Trait. A model that suffers at least one Wound with this Trait must perform a T roll; on a failure it loses all its AP.

Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).