Bushi Attendant: Difference between revisions
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'''Bushi Attendant''' is a unit of the [[:Category:Empire of Soga|Empire of Soga]] faction in ''Eldfall Chronicles''. | |||
'''Bushi Attendant''' is a | |||
{| class="wikitable" | {| class="wikitable" style="text-align:center;" | ||
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | ! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | ||
|- | |- | ||
| 2 || 5 || 12 || 10 || 12 || 10 || 10 || 13 || 4 || 2 || 16 | | Medium || [[Warrior]] || 13 || 4 || 2 || 5 || 12 || 10 || 12 || 10 || 10 || 13 || 4 || 2 || 16 | ||
|} | |} | ||
== Classes == | ==Classes== | ||
===[[Warrior]]=== | |||
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise. | |||
== | ==Inventory== | ||
'''Inventory space:''' 6 | |||
{| class="wikitable" | {| class="wikitable" | ||
! Item !! PW !! RCH !! STK !! Effect | ! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect | ||
|- | |- | ||
| Short Bow || T || 0-20: 0 | | [[Short Bow]] || 1 || Weapon || T || 0-20: 0 | ||
21-40:-6 || STA || 2 || [[Two-Handed]] | |||
|- | |- | ||
| Short Sword || T || 0 || STA || — | | [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || — | ||
|- | |- | ||
| Dagger || T-3 || 0 || STA || Throwing. +1 STK | | [[Dagger]] || 1 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State. | ||
|} | |} | ||
== Glossary == | ==Glossary== | ||
; | ; Crouched : The Hitbox of a Crouched model becomes the size and volume of its base. While in this state, the model's Speed | ||
; | and Armor value is halved and its Attack Strike value becomes 1. | ||
; | Crouched models cannot make other models Engaged (state). | ||
During the movement step, a model in this state may only declare Walk or Idle. | |||
In the Active role, this state may be voluntarily canceled during the model's movement step. | |||
This state may also be canceled with a Dodge. | |||
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target. | |||
; Two-Handed : A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon. | |||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Empire of Soga]] | [[Category:Empire of Soga]] | ||
Revision as of 14:48, 22 July 2026
Bushi Attendant is a unit of the Empire of Soga faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Warrior | 13 | 4 | 2 | 5 | 12 | 10 | 12 | 10 | 10 | 13 | 4 | 2 | 16 |
Classes
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.
Inventory
Inventory space: 6
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Short Bow | 1 | Weapon | T | 0-20: 0
21-40:-6 || STA || 2 || Two-Handed | |||
| Short Sword | 1 | Weapon | T | 0 | STA | 1 | — |
| Dagger | 1 | Weapon | T-3 | 0 | STA | 0 | Throwing. +1 STK when used against a model in Crouched State. |
Glossary
- Crouched
- The Hitbox of a Crouched model becomes the size and volume of its base. While in this state, the model's Speed
and Armor value is halved and its Attack Strike value becomes 1. Crouched models cannot make other models Engaged (state). During the movement step, a model in this state may only declare Walk or Idle. In the Active role, this state may be voluntarily canceled during the model's movement step. This state may also be canceled with a Dodge.
- Throwing
- An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.
- Two-Handed
- A weapon with this Trait cannot be used in combination with an equipped Shield or another equipped Weapon.