Bleeding: Difference between revisions

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'''Bleeding''' is a [[:Category:Traits|Trait]] in ''Eldfall Chronicles''.


A model in this State must perform a Toughness roll in its every Strategic Phase. A failed roll causes the model to suffer a Wound.
A model in this state must perform a Toughness roll in its every Strategic phase.
 
A failed roll causes the model to suffer a Wound.
== Immunities & interactions ==
Traits and abilities that ignore, prevent or negate this effect:
* [[Construct]] — cannot become Bleeding.
* [[Elemental]] — cannot enter Bleeding.
* [[Undead]] — cannot be affected by Bleeding.
 
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 61.''</small>
[[Category:States]]


[[Category:Traits]]

Revision as of 09:50, 30 July 2026

Bleeding is a Trait in Eldfall Chronicles.

A model in this state must perform a Toughness roll in its every Strategic phase. A failed roll causes the model to suffer a Wound.