Engaged: Difference between revisions

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'''Engaged''' is a game term in ''Eldfall Chronicles''.
'''Engaged''' is a [[:Category:Traits|Trait]] in ''Eldfall Chronicles''.


A model is Engaged when an enemy model with a Melee Weapon is in its Engagement range. An Engaged model may only declare Idle or Walk (no Run or free movement away from the engager).
During the movement step when in the Active role, an Engaged activated model may only declare Idle or Walk.
However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged
state. If a model is Engaged by more than one model, it must choose one of the enemy models causing the
Engaged state when declaring the Walk action and it must move directly towards that enemy model.
While Engaged, a model may declare only Melee Attack, Assist (targeting itself) or Dodge.
A model ceases to be Engaged when it leaves the melee weapon reach of the enemy
model, Disengages with a Dodge, or by rendering the enemy model into the Incapacitated,
Petrified, Crouched or Dead state.
While a model is Engaged, it automatically has LoS to all enemy models that are causing
it to be Engaged, but cannot react against models outside of its Awareness.


== Answers from Discord ==
== Answers from Discord ==
{{#lst:Answers from Discord|Engaged}}
{{#lst:Answers from Discord|Engaged}}


[[Category:Rules]]


[[Category:Traits]]

Revision as of 09:50, 30 July 2026

Engaged is a Trait in Eldfall Chronicles.

During the movement step when in the Active role, an Engaged activated model may only declare Idle or Walk. However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged state. If a model is Engaged by more than one model, it must choose one of the enemy models causing the Engaged state when declaring the Walk action and it must move directly towards that enemy model. While Engaged, a model may declare only Melee Attack, Assist (targeting itself) or Dodge. A model ceases to be Engaged when it leaves the melee weapon reach of the enemy model, Disengages with a Dodge, or by rendering the enemy model into the Incapacitated, Petrified, Crouched or Dead state. While a model is Engaged, it automatically has LoS to all enemy models that are causing it to be Engaged, but cannot react against models outside of its Awareness.

Answers from Discord

{{#lst:Answers from Discord|Engaged}}