Renegade Rasetsu: Difference between revisions
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'''Renegade Rasetsu''' is a unit of the [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''. | |||
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;" | {| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;" | ||
| [[File:Renegade_Rasetsu_portrait.jpg|200px|Renegade Rasetsu]] | | [[File:Renegade_Rasetsu_portrait.jpg|200px|Renegade Rasetsu]] | ||
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| [[:File:Renegade_Rasetsu.pdf|📄 '''PDF | | [[:File:Renegade_Rasetsu.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Renegade_Rasetsu_A5.pdf|A5 booklet]]</small> | ||
|} | |} | ||
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== | ==Classes== | ||
===[[Berserker]]=== | ===[[Berserker]]=== | ||
Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s), | Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s), | ||
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corresponding damage is prevented. | corresponding damage is prevented. | ||
== | ==Traits== | ||
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.) | ; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.) | ||
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait. | ; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait. | ||
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; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment. | ; [[Survival (X Environment)|Survival (Difficult Environment)]] : This model is not affected by the Difficult Environment. | ||
== | ==Skills== | ||
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved. | ; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved. | ||
; [[Dash|Dash]] : When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step. | ; [[Dash|Dash]] : When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step. | ||
== | ==Combat Arts== | ||
===Berserk (Level III)=== | ===Berserk (Level III)=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Lvl !! Effect | ! Lvl !! Effect | ||
|- | |- | ||
| I || Grapple & Thrash | | I || Grapple & Thrash — This model's Melee Attack gains Knockdown. | ||
|- | |- | ||
| II || Onslaught: User's Melee Attack gains [[Sweep|Sweep I]]. | | II || Onslaught: User's Melee Attack gains [[Sweep|Sweep I]]. | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
| III ← | | III ← this model || Limb Fracture: User's Melee Attack gains [[Crippling]]. | ||
|} | |} | ||
== | ==Inventory== | ||
''' | '''Inventory space:''' 5 | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
== | ==Special== | ||
Other models in the party suffer -4 Morale. | Other models in the party suffer -4 Morale. | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Neutral]] | [[Category:Neutral]] | ||
Latest revision as of 08:37, 26 August 2026
Renegade Rasetsu is a unit of the Neutral faction in Eldfall Chronicles.
|
| 📄 PDF profile (A4) A5 booklet |
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Berserker | 27 | 1 | 2 | 6 | 16 | 13 | 8 | 10 | 13 | 15 | 3 | 4 | 16 |
Classes
[edit | edit source]Once per turn, if Berserkers would suffer one or more Wounds as a consequence of Damage Roll(s), they may perform a T roll for every Wound they would suffer. If a roll is successful, the corresponding damage is prevented.
Traits
[edit | edit source]- Affinity (Profane)
- A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
- Demon
- When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomesPanicked (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes Panicked (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
- Duelist
- The target of this model's Attack Action cannot use its Combat Arts of level III or less.
- Fearless
- This model cannot become Panicked (State).
- Survival (Difficult Environment)
- This model is not affected by the Difficult Environment.
Skills
[edit | edit source]- Leap
- This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
- Dash
- When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.
Combat Arts
[edit | edit source]Berserk (Level III)
[edit | edit source]| Lvl | Effect |
|---|---|
| I | Grapple & Thrash — This model's Melee Attack gains Knockdown. |
| II | Onslaught: User's Melee Attack gains Sweep I. |
| III ← this model | Limb Fracture: User's Melee Attack gains Crippling. |
Inventory
[edit | edit source]Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Relic Weapon | 1 | Weapon | T+4 | 2 | STA | 3 | Cleave, Two Handed |
Special
[edit | edit source]Other models in the party suffer -4 Morale.
