Flying: Difference between revisions
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Reevol>Import Update 2026-06-11: refreshed content, Discord answers, Action insets |
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Flying|English]] · [[Flying/ru|Русский]]</div> | |||
While in this State, the model: | While in this State, the model: | ||
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{{#lst:Answers from Discord|Flying}} | {{#lst:Answers from Discord|Flying}} | ||
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<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 62.''</small> | |||
[[Category:States]] | [[Category:States]] | ||
Revision as of 19:41, 11 June 2026
While in this State, the model:
- Has doubled Speed.
- Has Melee Attack Strike value of 1.
- May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height).
- Cannot benefit from Cover.
- Always has LoS to all models and all models have LoS to the Flying model.
- Cannot become Engaged or cause Engaged.
- Cannot voluntarily become Crouched.
- Cannot be targeted by Melee Attacks, except by models that are also in the Flying State. However, if a model in this State declares a Melee Attack against a model that is not in the Flying State, the attacked model can declare a Melee Attack, targeting the Flying model. The Flying State is automatically canceled if a model in this State becomes Incapacitated, Dead, Immobilized, Petrified or Crouched. Attack and movement Distances are measured as if the figure were placed on the field.
Frequently Asked Questions
{{#lst:Eldfall Chronicles FAQ|Flying}}
Community Answers (Discord)
{{#lst:Answers from Discord|Flying}}
Source: Eldfall Chronicles Rulebook v1.6, p. 62.