Flying: Difference between revisions

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Update 2026-06-11: refreshed content, Discord answers, Action insets
Reevol>WikiImport
Combined EN import (rules + Northern Wind spellbook)
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<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Flying|English]] · [[Flying/ru|Русский]]</div>


While in this State, the model:
While in this State, the model:

Revision as of 16:00, 12 June 2026


While in this State, the model:

  • Has doubled Speed.
  • Has Melee Attack Strike value of 1.
  • May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height).
  • Cannot benefit from Cover.
  • Always has LoS to all models and all models have LoS to the Flying model.
  • Cannot become Engaged or cause Engaged.
  • Cannot voluntarily become Crouched.
  • Cannot be targeted by Melee Attacks, except by models that are also in the Flying State. However, if a model in this State declares a Melee Attack against a model that is not in the Flying State, the attacked model can declare a Melee Attack, targeting the Flying model. The Flying State is automatically canceled if a model in this State becomes Incapacitated, Dead, Immobilized, Petrified or Crouched. Attack and movement Distances are measured as if the figure were placed on the field.

Frequently Asked Questions

{{#lst:Eldfall Chronicles FAQ|Flying}}

Community Answers (Discord)

{{#lst:Answers from Discord|Flying}}


Source: Eldfall Chronicles Rulebook v1.6, p. 62.