Bonewalker, Tier I: Difference between revisions
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Reevol>WikiImport Unit/character roster import |
Reevol>WikiImport Character roster (full abilities) |
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<!-- PAGE: Bonewalker, Tier I --> | <!-- PAGE: Bonewalker, Tier I --> | ||
'''Bonewalker, Tier I''' is a | '''Bonewalker, Tier I''' is a '''Medium'''-sized unit ([[Creature]]) of the [[:Category:Oni Clans|Oni Clans]] faction in ''Eldfall Chronicles''. | ||
{| class="wikitable" | {| class="wikitable" | ||
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | |||
|- | |- | ||
| 2 || 5 || 10 || 10 || 8 || 6 || 8 || 10 || 2 || 1 || 20 | |||
|} | |} | ||
== Class abilities == | |||
; Creature : Creatures have no particular abilities connected to their Class. Some Quests may add a specific effect to the Creature Class. | |||
== Traits == | == Traits == | ||
[[Elemental Essence (Element)|Elemental Essence (Profane)]] | ; [[Elemental Essence (Element)|Elemental Essence (Profane)]] : This model cannot suffer Effects from (Element) Attacks (it still suffers Damage). Melee Attacks with its Natural Weapons deal (Element) Spell Damage. | ||
; [[Undead|Undead]] : Cannot be affected by Poisoned, Weakened, Bleeding or Panicked. Spells with Mindgame cannot target or affect it. Divine Healing-type Spells deal 15 PW damage instead of healing. If its HP reaches 0, it becomes Dead. | |||
== Skills == | == Skills == | ||
— | — | ||
== | == Spells == | ||
— | — | ||
== Inventory == | == Inventory == | ||
Corroded Weapon | {| class="wikitable" | ||
! Item !! PW !! RCH !! STK !! Effect | |||
|- | |||
| Corroded Weapon || 10 || 0 || 2 || Poison I. (Melee) | |||
|- | |||
| Shield || T || 0 || 1 || -3 to incoming Melee Attacks to Front, +3 ARM vs Ranged to Front. Wearer’s Melee weapons with RCH>0 have -1 STK. | |||
|} | |||
== Special == | == Special == | ||
+1 OFF, +1 DEF, +1 ACC | +1 OFF, +1 DEF, +1 ACC for every other Undead ally in Awareness. | ||
---- | ---- | ||
<small>''Source: Eldfall Chronicles | <small>''Source: Eldfall Chronicles — Guildhall roster.''</small> | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Oni Clans]] | [[Category:Oni Clans]] | ||
Revision as of 12:00, 13 June 2026
Bonewalker, Tier I is a Medium-sized unit (Creature) of the Oni Clans faction in Eldfall Chronicles.
| STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 5 | 10 | 10 | 8 | 6 | 8 | 10 | 2 | 1 | 20 |
Class abilities
- Creature
- Creatures have no particular abilities connected to their Class. Some Quests may add a specific effect to the Creature Class.
Traits
- Elemental Essence (Profane)
- This model cannot suffer Effects from (Element) Attacks (it still suffers Damage). Melee Attacks with its Natural Weapons deal (Element) Spell Damage.
- Undead
- Cannot be affected by Poisoned, Weakened, Bleeding or Panicked. Spells with Mindgame cannot target or affect it. Divine Healing-type Spells deal 15 PW damage instead of healing. If its HP reaches 0, it becomes Dead.
Skills
—
Spells
—
Inventory
| Item | PW | RCH | STK | Effect |
|---|---|---|---|---|
| Corroded Weapon | 10 | 0 | 2 | Poison I. (Melee) |
| Shield | T | 0 | 1 | -3 to incoming Melee Attacks to Front, +3 ARM vs Ranged to Front. Wearer’s Melee weapons with RCH>0 have -1 STK. |
Special
+1 OFF, +1 DEF, +1 ACC for every other Undead ally in Awareness.
Source: Eldfall Chronicles — Guildhall roster.