Citadel Guard: Difference between revisions
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'''Citadel Guard''' is a | '''Citadel Guard''' is a '''Medium'''-sized unit ([[Sentinel]] / [[Soldier]]) of the [[:Category:Helian League|Helian League]] faction in ''Eldfall Chronicles''. | ||
{| class="wikitable" | {| class="wikitable" | ||
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | |||
|- | |- | ||
| 2 || 4 || 12 || 16 || 8 || 12 || 10 || 12 || 6 || 2 || 14 | |||
|} | |} | ||
== Class abilities == | |||
; Sentinel : In their Reactive role, Sentinels may gain +1 STK when performing an Attack. | |||
; Soldier : Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party (not Incapacitated or Dead), up to a maximum of +3. | |||
== Traits == | == Traits == | ||
[[Vigilance|Vigilance | ; [[Vigilance|Vigilance]] : This model is immune to the Surprise Attack Trait. Its Front arc extends to 360°. It has no Back arc. | ||
; [[Resistance I/II (X)|Resistance (Sorcery, Enchantment) II]] : Hits and related Effects dealt to this model by an Attack with the (X) Type or Trait are negated. | |||
== Skills == | == Skills == | ||
[[Protector|Protector I]] | ; [[Protector|Protector I]] : Reactive only. When an allied model within ½ SPD is targeted by an Attack in this model’s Reactive role, this model may spend an AP to move into Base Contact with the ally (cannot pass through objects taller than its Hitbox), becoming the new target of the Attack. | ||
== | == Spells == | ||
— | — | ||
== Combat Arts == | == Combat Arts == | ||
; Fencing I : Masterful Parry: Target’s Melee Attack suffers -3 Modifier. | |||
== Inventory == | == Inventory == | ||
Small Bludgeon | {| class="wikitable" | ||
! Item !! PW !! RCH !! STK !! Effect | |||
|- | |||
| Small Bludgeon || T+3 || 0 || STA-1 || Armor-Piercing, Stun. (Melee) | |||
|- | |||
| Short Sword || T || 0 || STA || — (Melee) | |||
|- | |||
| Shield || T || 0 || 1 || -3 to incoming Melee to Front, +3 ARM vs Ranged to Front. Wearer’s Melee weapons with RCH>0 have -1 STK. | |||
|} | |||
---- | ---- | ||
<small>''Source: Eldfall Chronicles | <small>''Source: Eldfall Chronicles — Guildhall roster.''</small> | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Helian League]] | [[Category:Helian League]] | ||
Revision as of 12:00, 13 June 2026
Citadel Guard is a Medium-sized unit (Sentinel / Soldier) of the Helian League faction in Eldfall Chronicles.
| STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 12 | 16 | 8 | 12 | 10 | 12 | 6 | 2 | 14 |
Class abilities
- Sentinel
- In their Reactive role, Sentinels may gain +1 STK when performing an Attack.
- Soldier
- Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party (not Incapacitated or Dead), up to a maximum of +3.
Traits
- Vigilance
- This model is immune to the Surprise Attack Trait. Its Front arc extends to 360°. It has no Back arc.
- Resistance (Sorcery, Enchantment) II
- Hits and related Effects dealt to this model by an Attack with the (X) Type or Trait are negated.
Skills
- Protector I
- Reactive only. When an allied model within ½ SPD is targeted by an Attack in this model’s Reactive role, this model may spend an AP to move into Base Contact with the ally (cannot pass through objects taller than its Hitbox), becoming the new target of the Attack.
Spells
—
Combat Arts
- Fencing I
- Masterful Parry: Target’s Melee Attack suffers -3 Modifier.
Inventory
| Item | PW | RCH | STK | Effect |
|---|---|---|---|---|
| Small Bludgeon | T+3 | 0 | STA-1 | Armor-Piercing, Stun. (Melee) |
| Short Sword | T | 0 | STA | — (Melee) |
| Shield | T | 0 | 1 | -3 to incoming Melee to Front, +3 ARM vs Ranged to Front. Wearer’s Melee weapons with RCH>0 have -1 STK. |
Source: Eldfall Chronicles — Guildhall roster.