Command the Undead: Difference between revisions

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(Type: Spell, Sorcery, Ranged; Element: Profane)
(Type: Spell, Sorcery, Ranged; Element: Profane)


'''Effect:''' [[Continuous]]. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP.
'''Effect:''' Continuous. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP.


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Revision as of 12:00, 24 June 2026

Command the Undead is a level I spell of the Necromancy school in Eldfall Chronicles. (Type: Spell, Sorcery, Ranged; Element: Profane)

Effect: Continuous. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP.

Element Level Type PW RCH STK
Profane I Spell, Sorcery, Ranged Casting Aura X

Source: Eldfall Chronicles — Northern Wind Spellbook / Rulebook v1.6.